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tzanio committed May 23, 2022
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2 changes: 1 addition & 1 deletion CONTRIBUTING.md
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<a href="https://github.com/glvis/glvis/blob/master/LICENSE"><img alt="License" src="https://img.shields.io/badge/License-BSD-success.svg"></a>
<a href="https://glvis.github.io/doxygen/html/index.html"><img alt="Doxygen" src="https://img.shields.io/badge/code-documented-success.svg"></a>
<a href="https://glvis.github.io/releases/glvis-macOS.dmg"><img alt="License" src="https://img.shields.io/badge/Download-Mac-success.svg"></a>
<a href="https://glvis.github.io/releases/glvis-Windows.zip""><img alt="License" src="https://img.shields.io/badge/Download-Windows-success.svg"></a>
<a href="https://glvis.github.io/releases/glvis-Windows.zip"><img alt="License" src="https://img.shields.io/badge/Download-Windows-success.svg"></a>
</p>


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6 changes: 5 additions & 1 deletion README.md
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<a href="https://github.com/glvis/glvis/blob/master/LICENSE"><img alt="License" src="https://img.shields.io/badge/License-BSD-success.svg"></a>
<a href="https://glvis.github.io/doxygen/html/index.html"><img alt="Doxygen" src="https://img.shields.io/badge/code-documented-success.svg"></a>
<a href="https://glvis.github.io/releases/glvis-macOS.dmg"><img alt="License" src="https://img.shields.io/badge/Download-Mac-success.svg"></a>
<a href="https://glvis.github.io/releases/glvis-Windows.zip""><img alt="License" src="https://img.shields.io/badge/Download-Windows-success.svg"></a>
<a href="https://glvis.github.io/releases/glvis-Windows.zip"><img alt="License" src="https://img.shields.io/badge/Download-Windows-success.svg"></a>

[GLVis](https://glvis.org) is an OpenGL tool for visualization of finite element
meshes and functions. It is a multiplatform application that can be built on
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- GLVis is distributed under the terms of the BSD-3 license. All new contributions
must be made under this license. See [LICENSE](LICENSE) and [NOTICE](NOTICE) for details.

We welcome contributions and feedback from the community. Please see the file
[CONTRIBUTING.md](CONTRIBUTING.md) for additional details about our development
process.

When started without any options, glvis starts a server which waits for a socket
connections (on port `19916` by default) and visualizes any received data. This
way the results of simulations on a remote (parallel) machine can be visualized
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