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fix esprit level 26 (bank-o-mat) #86

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HendrikR
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@HendrikR HendrikR commented Jun 7, 2024

With the coinslots being set to COIN_IGNORE, they would never trigger the door opening, rendering the level unsolvable.
I changed the interval to 12s, enough to insert all 8 coins necessary.

Furthermore, I added a safeguard such that the coin-generating switch does not delete objects on the ground where the coin appears.

With the coinslots being set to COIN_IGNORE, they would never trigger
the door opening, rendering the level unsolvable.
I changed the interval to 12s, enough to insert all 8 coins necessary.

Furthermore, I added a safeguard such that the coin-generating switch
does not delete objects on the ground where the coin appears.
@raoulb
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raoulb commented Aug 25, 2024

Looks good, especially the safeguard. But I think we should not change the duration away from the default 6s. The players should get stuck in the second room if they don't know the trick.

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