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Fix Java lighting for 1.14+ #304

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Jun 12, 2024
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15 changes: 8 additions & 7 deletions amulet/level/formats/anvil_world/format.py
Original file line number Diff line number Diff line change
Expand Up @@ -495,14 +495,14 @@ def pre_save_operation(
except StopIteration as e:
height_changed = e.value

# light = self._calculate_light(level, changed_chunks)
# try:
# while True:
# yield next(light) / 2
# except StopIteration as e:
# light_changed = e.value
light = self._calculate_light(level, changed_chunks)
try:
while True:
yield next(light) / 2
except StopIteration as e:
light_changed = e.value

return height_changed # or light_changed
return height_changed or light_changed

@staticmethod
def _calculate_height(
Expand Down Expand Up @@ -553,6 +553,7 @@ def _calculate_light(
changed_ = False
changed_ |= chunk.misc.pop("block_light", None) is not None
changed_ |= chunk.misc.pop("sky_light", None) is not None
changed_ |= chunk.misc.pop("isLightOn", None)
if changed_:
changed = True
chunk.changed = True
Expand Down
30 changes: 30 additions & 0 deletions amulet/level/interfaces/chunk/anvil/anvil_1934.py
Original file line number Diff line number Diff line change
@@ -1,5 +1,14 @@
from __future__ import annotations

from typing import TYPE_CHECKING

if TYPE_CHECKING:
from amulet.api.chunk import Chunk

from amulet_nbt import CompoundTag, ByteTag

from .base_anvil_interface import ChunkDataType, ChunkPathType

from .anvil_1912 import Anvil1912Interface as ParentInterface


Expand All @@ -8,13 +17,34 @@ class Anvil1934Interface(ParentInterface):
Made lighting optional
"""

isLightOn: ChunkPathType = (
"region",
[("Level", CompoundTag), ("isLightOn", ByteTag)],
ByteTag,
)

def __init__(self):
super().__init__()
self._set_feature("light_optional", "true")
self._register_encoder(self._encode_is_light_on)
self._register_decoder(self._decode_is_light_on)

@staticmethod
def minor_is_valid(key: int):
return 1934 <= key < 2203

def _decode_is_light_on(
self, chunk: Chunk, data: ChunkDataType, floor_cy: int, height_cy: int
):
chunk.misc["isLightOn"] = self.get_layer_obj(
data, self.isLightOn, pop_last=True
)

def _encode_is_light_on(
self, chunk: Chunk, data: ChunkDataType, floor_cy: int, height_cy: int
):
is_light_on = bool(chunk.misc.pop("isLightOn", None))
self.set_layer_obj(data, self.isLightOn, ByteTag(is_light_on))


export = Anvil1934Interface
2 changes: 1 addition & 1 deletion amulet/level/interfaces/chunk/anvil/anvil_2844.py
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@ class Anvil2844Interface(ParentInterface):
OldLevel: ChunkPathType = ("region", [("Level", CompoundTag)], CompoundTag)
Level: ChunkPathType = ("region", [], CompoundTag)
Sections: ChunkPathType = ("region", [("sections", ListTag)], ListTag)

isLightOn: ChunkPathType = ("region", [("isLightOn", ByteTag)], ByteTag)
Entities: ChunkPathType = ("region", [("entities", ListTag)], ListTag)
BlockEntities: ChunkPathType = ("region", [("block_entities", ListTag)], ListTag)
BlockTicks: ChunkPathType = ("region", [("block_ticks", ListTag)], ListTag)
Expand Down
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