Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature/param clip #85

Open
wants to merge 4 commits into
base: main
Choose a base branch
from

Conversation

revisionfx
Copy link
Contributor

No description provided.

Added V2 proposal
The purpose of this parameter is to logically locate in the effects controls the layer param indexer. This is particularly for hosts without other means to connect additional clips (e.g. no nodal interface).
@barretpj
Copy link
Contributor

barretpj commented Oct 11, 2022 via email

@revisionfx
Copy link
Contributor Author

Yes this is so people can set optional / aux clips at the right place in their UI, and so it responds to show hide of a group... right now I have plugins with up to 7 inputs and putting all that at the top is rather confusing.

@fxtech
Copy link
Contributor

fxtech commented Oct 13, 2022

Some OFX hosts don't have the concept of a parameter "slot" for an input (they just use input noodles or what-not), so I assume it's ok to ignore this parameter type in that case.
Do you know of any OFX hosts that have this AE-style input assignment?

@revisionfx
Copy link
Contributor Author

Yes this is for non-nodal UI hosts so plug-in effects controls can look better, can be skipped if not supported. That just serves the same purpose as the input connector in DAG... Since we don't have that right now people either stack them somehow on top of plugin controls or just support filter context single input effect. Note (different thing but should go together in UI) in some hosts there is for single channel input an option menu that shows up for selecting channels.

@Dithermaster
Copy link
Contributor

Dithermaster commented Oct 13, 2022 via email

@fxtech
Copy link
Contributor

fxtech commented Oct 13, 2022 via email

@garyo
Copy link
Contributor

garyo commented Jan 2, 2024

This looks like a dup of #60

@revisionfx
Copy link
Contributor Author

As follow-up, this is useful for nodal UI as well:

  • Enable/Disable or Show/Hide is useful for effects that have multiple inputs options - this could be mirrored to graph
    For example one host allows only a minimum of inputs and they need to be connected for additional ones to be displayed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants