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* ACES2 BuiltinTransforms Signed-off-by: Rémi Achard <[email protected]> * Fix NaNs and add bound checking on CPU gamut table sampling Signed-off-by: Rémi Achard <[email protected]> * Use powf instead of pow for consistency Signed-off-by: Rémi Achard <[email protected]> * Remove f suffix for floating-point literals in shaders Signed-off-by: Rémi Achard <[email protected]> * Address PR feedback around unit tests Signed-off-by: Rémi Achard <[email protected]> --------- Signed-off-by: Rémi Achard <[email protected]>
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