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Texture artifacts with KTX2 with BasisU supercompression #743

Answered by zeux
callumlinden asked this question in Q&A
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Some amount of color artifacts is inevitable; I'm surprised it's this drastic but maybe that makes sense on some blocks like this. Could be a bug in the underlying library used (https://github.com/BinomialLLC/basis_universal) but likely just a limitation of format.

KTX2/BasisU has two algorithms, ETC1 & UASTC; I would try UASTC with a low quality setting (eg -tu -tq 3). It's likely to be much larger than ETC1S (which -tc uses), but much much much higher quality. Unfortunately there's not a great middle ground between the two atm (eg "better quality at a fairly small download size").

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@callumlinden
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