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Yeah this is tracked in #494, it's complicated by the fact that gltfpack currently dynamically selects the error based on the algorithm chosen, but maybe that's fine if we just ignore the error when using aggressive simplification or maybe this can be specified in some other way. |
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at this note would be nice to have the meshopt_simplifyWithAttributes mode too |
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gltf-transform https://github.com/donmccurdy/glTF-Transform/blob/ef4e81ac80baaf4f1d95aeb8bd9d5c9c08584cba/packages/functions/src/simplify.ts#L49C4-L49C91
allows to set the target error on simplification
would be nice to have this for gltfpack
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