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OpenGL.sln
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OpenGL.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31025.194
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGL", "OpenGL.vcxproj", "{AFEB99F0-1414-4E36-B50E-8E91BFBEC55C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AFEB99F0-1414-4E36-B50E-8E91BFBEC55C}.Debug|x86.ActiveCfg = Debug|Win32
{AFEB99F0-1414-4E36-B50E-8E91BFBEC55C}.Debug|x86.Build.0 = Debug|Win32
{AFEB99F0-1414-4E36-B50E-8E91BFBEC55C}.Release|x86.ActiveCfg = Release|Win32
{AFEB99F0-1414-4E36-B50E-8E91BFBEC55C}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C3803899-9586-4200-B731-AEDFC0668A67}
EndGlobalSection
EndGlobal