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(suggestion) Convert sdl.Rect Fields from int32 to int #600
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Hi @Priff13, it was done to keep compatibility with SDL2’s native C integers. Would you happen to have a suggestion on how to make the fields int and keep them compatible? |
@veeableful, the way that I would go about it is like this:
I see that the function
In the rest of the cases where It's not an insignificant amount of changes, but I believe that it would be overall beneficial for the developer experience. PS: Applying the same changes to |
Thanks @Priff13. I think I will have to postpone it due to the amount of effort that it would require for me to maintain by myself but if you would like to create a pull request, it would be greatly appreciated! |
Hi, According to W3schools, on 64-bit architectures, golang's int is 64 bits wide, whereas, int32 is always 32 bits. If the Golang SDL API accepts Coercing the value from Having Using IMHO I feel like the benefits of compatibility (keeping int32 instead of int) outweigh the benefits of readability. Best regards, |
Would you mind converting the
sdl.Rect
field types fromint32
toint
?This would help code readability when defining new rectangles.
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