diff --git a/Cargo.toml b/Cargo.toml index d1052fd..fb3b5a0 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -1,11 +1,29 @@ -[workspace] -members = ["memory-serve", "examples/test"] -resolver = "2" - -[workspace.package] -version = "0.6.0" +[package] +name = "memory-serve" +version = "1.0.0" edition = "2021" license = "Apache-2.0 OR MIT" repository = "https://github.com/tweedegolf/memory-serve" description = "Fast static file serving for axum web applications" publish = true + +[features] +force-embed = [] + +[dependencies] +brotli = "7.0" +flate2 = "1.0" +axum = { version = "0.7", default-features = false } +tracing = "0.1" +sha256 = "1.4" + +[build-dependencies] +sha256 = "1.4" +brotli = "7.0" +mime_guess = "2.0" +walkdir = "2" + +[dev-dependencies] +tokio = { version = "1", features = ["full"] } +tower = { version = "0.5", features = ["util"] } +axum = { version = "0.7" } diff --git a/memory-serve/build.rs b/build.rs similarity index 77% rename from memory-serve/build.rs rename to build.rs index 337f8db..34876ae 100644 --- a/memory-serve/build.rs +++ b/build.rs @@ -87,7 +87,7 @@ fn compress_brotli(input: &[u8]) -> Option> { Some(writer.into_inner()) } -pub fn list_assets(base_path: &Path) -> Vec { +pub fn list_assets(base_path: &Path, embed: bool) -> Vec { let mut assets: Vec = WalkDir::new(base_path) .into_iter() .filter_map(|entry| entry.ok()) @@ -117,7 +117,7 @@ pub fn list_assets(base_path: &Path) -> Vec { }; // do not load assets into the binary in debug / development mode - if cfg!(debug_assertions) { + if !embed{ log!("including {route} (dynamically)"); return Some(Asset { @@ -181,48 +181,12 @@ pub fn list_assets(base_path: &Path) -> Vec { assets } -const ASSET_FILE: &str = "memory_serve_assets.rs"; +const ASSET_FILE: &str = "memory_serve_assets"; +const ENV_NAME: &str = "ASSET_DIR"; -fn main() { - let out_dir: String = std::env::var("OUT_DIR").expect("OUT_DIR environment variable not set."); - let target = Path::new(&out_dir).join(ASSET_FILE); - - let Ok(asset_dir) = std::env::var("ASSET_DIR") else { - log!("Please specify the `ASSET_DIR` environment variable."); - - std::fs::write(target, "&[]").expect("Unable to write memory-serve asset file."); - - println!("cargo::rerun-if-env-changed=ASSET_DIR"); - return; - }; - - let path = Path::new(&asset_dir); - - let path = if path.is_relative() { - // assume the out dit is in the target directory - let crate_root = target - .parent() // memory-serve - .and_then(|p| p.parent()) // build - .and_then(|p| p.parent()) // debug/release - .and_then(|p| p.parent()) // target - .and_then(|p| p.parent()) // crate root - .expect("Unable to get crate root directory."); - - crate_root.join(path) - } else { - path.to_path_buf() - }; - - let path = path - .canonicalize() - .expect("Unable to canonicalize the path specified by ASSET_DIR."); - - if !path.exists() { - panic!("The path {asset_dir} specified by ASSET_DIR does not exists!"); - } - - log!("Loading static assets from {asset_dir}..."); - let assets = list_assets(&path); +fn include_directory(asset_dir: &str, path: &Path, out_dir: &Path, embed: bool, name: &str) { + log!("Loading static assets from {asset_dir}"); + let assets = list_assets(&path, embed); // using a string is faster than using quote ;) let mut code = "&[".to_string(); @@ -236,7 +200,7 @@ fn main() { compressed_bytes, } = asset; - let bytes = if cfg!(debug_assertions) { + let bytes = if !embed { "None".to_string() } else if let Some(compressed_bytes) = &compressed_bytes { let file_name = path.file_name().expect("Unable to get file name."); @@ -265,8 +229,84 @@ fn main() { code.push(']'); + log!("NAME {name}"); + + + let target = if name == ENV_NAME { + Path::new(&out_dir).join(format!("{ASSET_FILE}.rs")) + } else { + Path::new(&out_dir).join(format!("{ASSET_FILE}_{name}.rs")) + }; + std::fs::write(target, code).expect("Unable to write memory-serve asset file."); println!("cargo::rerun-if-changed={asset_dir}"); - println!("cargo::rerun-if-env-changed=ASSET_DIR"); + println!("cargo::rerun-if-env-changed={name}"); +} + + +fn resolve_asset_dir(out_dir: &Path, key: &str, asset_dir: &str) -> PathBuf { + let path = Path::new(&asset_dir); + + let path: PathBuf = if path.is_relative() { + // assume the out dit is in the target directory + let crate_root = out_dir + .parent() // memory-serve + .and_then(|p| p.parent()) // build + .and_then(|p| p.parent()) // debug/release + .and_then(|p| p.parent()) // target + .and_then(|p| p.parent()) // crate root + .expect("Unable to get crate root directory."); + + crate_root.join(path) + } else { + path.to_path_buf() + }; + + let path = match path.canonicalize() { + Ok(path) => path, + Err(e) => panic!("The path {path:?} specified by {key} is not a valid path: {e}"), + }; + + if !path.exists() { + panic!("The path {path:?} specified by {key} does not exists!"); + } + + path +} + +fn main() { + let out_dir: String = std::env::var("OUT_DIR").expect("OUT_DIR environment variable not set."); + let out_dir = PathBuf::from(&out_dir); + + // deternmine wheter to dynamically load assets or embed them in the binary + let force_embed = std::env::var("CARGO_FEATURE_FORCE_EMBED").unwrap_or_default(); + let embed = !cfg!(debug_assertions) || force_embed == "1"; + + if embed { + log!("Embedding assets in binary"); + } else { + log!("Dynamically loading assets"); + } + + let mut found = false; + + for (key, asset_dir) in std::env::vars() { + if key.starts_with(ENV_NAME) { + let name = key.trim_start_matches(format!("{ENV_NAME}_").as_str()); + let path = resolve_asset_dir(&out_dir, &key, &asset_dir); + + include_directory(&asset_dir, &path, &out_dir, embed, name); + + found = true; + } + } + + if !found { + let target = Path::new(&out_dir).join(format!("{ASSET_FILE}.rs")); + log!("Please specify the `{ENV_NAME}` environment variable."); + std::fs::write(target, "&[]").expect("Unable to write memory-serve asset file."); + 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