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How to implement "coordinates of points and boxes are all transformed to the current frame" in FSD++? #193

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rXYZkit opened this issue Jun 7, 2024 · 0 comments

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@rXYZkit
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rXYZkit commented Jun 7, 2024

def get_old_points(): coordinates of points and boxes are all transformed to the current frame

Could you tell me in which part of the code it was implemented

Thanks very much

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