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Metrica_Velocities.py
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Metrica_Velocities.py
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Created on Mon Apr 6 14:52:19 2020
Module for measuring player velocities, smoothed using a Savitzky-Golay filter, with Metrica tracking data.
Data can be found at: https://github.com/metrica-sports/sample-data
@author: Laurie Shaw (@EightyFivePoint)
"""
import numpy as np
import scipy.signal as signal
def calc_player_velocities(team, smoothing=True, filter_='Savitzky-Golay', window=7, polyorder=1, maxspeed = 12):
""" calc_player_velocities( tracking_data )
Calculate player velocities in x & y direciton, and total player speed at each timestamp of the tracking data
Parameters
-----------
team: the tracking DataFrame for home or away team
smoothing: boolean variable that determines whether velocity measures are smoothed. Default is True.
filter: type of filter to use when smoothing the velocities. Default is Savitzky-Golay, which fits a polynomial of order 'polyorder' to the data within each window
window: smoothing window size in # of frames
polyorder: order of the polynomial for the Savitzky-Golay filter. Default is 1 - a linear fit to the velcoity, so gradient is the acceleration
maxspeed: the maximum speed that a player can realisitically achieve (in meters/second). Speed measures that exceed maxspeed are tagged as outliers and set to NaN.
Returrns
-----------
team : the tracking DataFrame with columns for speed in the x & y direction and total speed added
"""
# remove any velocity data already in the dataframe
team = remove_player_velocities(team)
# Get the player ids
player_ids = np.unique( [ c[:-2] for c in team.columns if c[:4] in ['Home','Away'] ] )
# Calculate the timestep from one frame to the next. Should always be 0.04 within the same half
dt = team['Time [s]'].diff()
# index of first frame in second half
second_half_idx = team.Period.idxmax(2)
# estimate velocities for players in team
for player in player_ids: # cycle through players individually
# difference player positions in timestep dt to get unsmoothed estimate of velicity
vx = team[player+"_x"].diff() / dt
vy = team[player+"_y"].diff() / dt
if maxspeed>0:
# remove unsmoothed data points that exceed the maximum speed (these are most likely position errors)
raw_speed = np.sqrt( vx**2 + vy**2 )
vx[ raw_speed>maxspeed ] = np.nan
vy[ raw_speed>maxspeed ] = np.nan
if smoothing:
if filter_=='Savitzky-Golay':
# calculate first half velocity
vx.loc[:second_half_idx] = signal.savgol_filter(vx.loc[:second_half_idx],window_length=window,polyorder=polyorder)
vy.loc[:second_half_idx] = signal.savgol_filter(vy.loc[:second_half_idx],window_length=window,polyorder=polyorder)
# calculate second half velocity
vx.loc[second_half_idx:] = signal.savgol_filter(vx.loc[second_half_idx:],window_length=window,polyorder=polyorder)
vy.loc[second_half_idx:] = signal.savgol_filter(vy.loc[second_half_idx:],window_length=window,polyorder=polyorder)
elif filter_=='moving average':
ma_window = np.ones( window ) / window
# calculate first half velocity
vx.loc[:second_half_idx] = np.convolve( vx.loc[:second_half_idx] , ma_window, mode='same' )
vy.loc[:second_half_idx] = np.convolve( vy.loc[:second_half_idx] , ma_window, mode='same' )
# calculate second half velocity
vx.loc[second_half_idx:] = np.convolve( vx.loc[second_half_idx:] , ma_window, mode='same' )
vy.loc[second_half_idx:] = np.convolve( vy.loc[second_half_idx:] , ma_window, mode='same' )
# put player speed in x,y direction, and total speed back in the data frame
team[player + "_vx"] = vx
team[player + "_vy"] = vy
team[player + "_speed"] = np.sqrt( vx**2 + vy**2 )
return team
def remove_player_velocities(team):
# remove player velocoties and acceleeration measures that are already in the 'team' dataframe
columns = [c for c in team.columns if c.split('_')[-1] in ['vx','vy','ax','ay','speed','acceleration']] # Get the player ids
team = team.drop(columns=columns)
return team