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data_race_4.go
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data_race_4.go
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// ----------------
// Read/Write Mutex
// ----------------
// There are times when we have a shared resource where we want many Goroutines reading it.
// Occasionally, one Goroutine can come in and make change to the resource. When that happen, every
// body has to stop reading. It doesn't make sense to synchronize read in this type of scenario
// because we are just adding another latency to our software for no reason.
package main
import (
"fmt"
"math/rand"
"sync"
"sync/atomic"
"time"
)
var (
// data is a slice that will be shared.
data []string
// rwMutex is used to define a critical section of code.
// It is a little bit slower than Mutex but we are optimizing the correctness first so we don't
// care about that for now.
rwMutex sync.RWMutex
// Number of reads occurring at any given time.
// As soon as we see int64 here, we should start thinking about using atomic instruction.
readCount int64
)
// init is called prior to main.
func init() {
rand.Seed(time.Now().UnixNano())
}
func main() {
// wg is used to manage concurrency.
var wg sync.WaitGroup
wg.Add(1)
// Create a writer Goroutine that performs 10 different writes.
go func() {
for i := 0; i < 10; i++ {
time.Sleep(time.Duration(rand.Intn(100)) * time.Millisecond)
writer(i)
}
wg.Done()
}()
// Create eight reader Goroutines that runs forever.
for i := 0; i < 8; i++ {
go func() {
for {
reader(i)
}
}()
}
// Wait for the write Goroutine to finish.
wg.Wait()
fmt.Println("Program Complete")
}
// writer adds a new string to the slice in random intervals.
func writer(i int) {
// Only allow one Goroutine to read/write to the slice at a time.
rwMutex.Lock()
{
// Capture the current read count.
// Keep this safe though we can due without this call.
// We want to make sure that no other Goroutines are reading. The value of rc should always
// be 0 when this code run.
rc := atomic.LoadInt64(&readCount)
// Perform some work since we have a full lock.
fmt.Printf("****> : Performing Write : RCount[%d]\n", rc)
data = append(data, fmt.Sprintf("String: %d", i))
}
rwMutex.Unlock()
}
// reader wakes up and iterates over the data slice.
func reader(id int) {
// Any Goroutine can read when no write operation is taking place.
// RLock has the corresponding RUnlock.
rwMutex.RLock()
{
// Increment the read count value by 1.
rc := atomic.AddInt64(&readCount, 1)
// Perform some read work and display values.
time.Sleep(time.Duration(rand.Intn(10)) * time.Millisecond)
fmt.Printf("%d : Performing Read : Length[%d] RCount[%d]\n", id, len(data), rc)
// Decrement the read count value by 1.
atomic.AddInt64(&readCount, -1)
}
rwMutex.RUnlock()
}
// Lesson:
// -------
// The atomic functions and mutexes create latency in our software. Latency can be good when we
// have to coordinate orchestrating. However, if we can reduce latency using Read/Write Mutex, life
// is better.
// If we are using mutex, make sure that we need to get in and out of mutex as fast as possible. Do
// not anything extra. Sometime just reading the shared state into a local variable is all we need
// to do, The less operation we can perform on the mutex, the better. We then reduce the latency to
// the bare minimum.