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IOI 19-shoes.cpp
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IOI 19-shoes.cpp
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//#pragma GCC optimize ("O3")
//#pragma GCC target ("sse4")
#include <bits/stdc++.h>
#include <utility>
using namespace std;
template<class T> using min_heap = priority_queue<T, vector<T>, greater<T>>;
#define FOR(i, a, b) for (int i=a; i<(b); i++)
#define F0R(i, a) for (int i=0; i<(a); i++)
#define F0R1(i, a) for (int i=1; i<=(a); i++)
#define FORd(i, a, b) for (int i = (b)-1; i >= a; i--)
#define F0Rd(i, a) for (int i = (a)-1; i >= 0; i--)
#define trav(a, x) for (auto& a : x)
#define MIN(a, b) a = min(a, b)
#define MAX(a, b) a = max(a, b)
#define INF 1000000010
#define LL_INF 4500000000000000000LL
#define LSOne(S) (S & (-S))
#define EPS 1e-9
#define pA first
#define pB second
#define mp make_pair
#define mt make_tuple
#define pb push_back
#define PI acos(-1.0)
// #define MOD (int)(2e+9+11)
#define MOD (int)(1e+9+7)
#define SET(vec, val, size) for (int i = 0; i < size; i++) vec[i] = val;
#define SET2D(arr, val, dim1, dim2) F0R(i, dim1) F0R(j, dim2) arr[i][j] = val;
#define SET3D(arr, val, dim1, dim2, dim3) F0R(i, dim1) F0R(j, dim2) F0R(k, dim3) arr[i][j][k] = val;
#define SET4D(arr, val, dim1, dim2, dim3, dim4) F0R(i, dim1) F0R(j, dim2) F0R(k, dim3) F0R(l, dim4) arr[i][j][k][l] = val;
#define lb lower_bound
#define ub upper_bound
#define sz(x) (int)x.size()
#define beg(x) x.begin()
#define en(x) x.end()
#define all(x) beg(x), en(x)
#define resz resize
#define SORT(vec) sort(all(vec))
#define RSORT(vec) sort(vec.rbegin(),vec.rend())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
typedef pair<int, int> ii;
typedef pair<int, ii> iii;
typedef pair<ll, ll> pll;
typedef vector<int> vi;
typedef vector<ii> vii;
typedef vector<iii> viii;
typedef vector<ll> vl;
// @formatter:off
// Source: Benq (https://github.com/bqi343/USACO) [Modified]
namespace input {
template<class T> void re(complex<T>& x);
template<class T1, class T2> void re(pair<T1,T2>& p);
template<class T> void re(vector<T>& a);
template<class T, size_t SZ> void re(array<T,SZ>& a);
template<class T> void reA(T A[], int sz);
template<class T> void re(T& x) { cin >> x; }
void re(double& x) { string t; re(t); x = stod(t); }
void re(ld& x) { string t; re(t); x = stold(t); }
template<class Arg, class... Args> void re(Arg& first, Args&... rest) {
re(first); re(rest...);
}
template<class T1, class T2> void re(pair<T1,T2>& p) { re(p.pA,p.pB); }
template<class T> void re(vector<T>& a) { F0R(i,sz(a)) re(a[i]); }
template<class T, size_t SZ> void re(array<T,SZ>& a) { F0R(i,SZ) re(a[i]); }
template<class T> void reA(T A[], int sz) { F0R(i, sz) re(A[i]); }
void setupIO(const string &PROB = "") {
ios::sync_with_stdio(false);
cin.tie(nullptr);
if (PROB.length() != 0) {
ifstream infile(PROB + ".in");
if (infile.good()) {
freopen((PROB + ".in").c_str(), "r", stdin);
freopen((PROB + ".out").c_str(), "w", stdout);
}
}
}
}
using namespace input;
namespace output {
template<class T1, class T2> void prD(const pair<T1,T2>& x);
template<class T, size_t SZ> void prD(const array<T,SZ>& x);
template<class T> void prD(const vector<T>& x);
template<class T> void prD(const set<T>& x);
template<class T1, class T2> void prD(const map<T1,T2>& x);
template<class T1, class T2> void pr(const pair<T1,T2>& x);
template<class T, size_t SZ> void pr(const array<T,SZ>& x);
template<class T> void pr(const vector<T>& x);
template<class T> void pr(const set<T>& x);
template<class T1, class T2> void pr(const map<T1,T2>& x);
template<class T> void prD(const T& x) { cout << x; }
template<class Arg, class... Args> void prD(const Arg& first, const Args&... rest) {
prD(first); prD(rest...);
}
template<class T1, class T2> void prD(const pair<T1,T2>& x) {
prD("{",x.pA,", ",x.pB,"}");
}
template<class T> void prDContain(const T& x) {
prD("{");
bool fst = 1; for (const auto& a: x) prD(!fst?", ":"",a), fst = 0; // const needed for vector<bool>
prD("}");
}
template<class T, size_t SZ> void prD(const array<T,SZ>& x) { prDContain(x); }
template<class T> void prD(const vector<T>& x) { prDContain(x); }
template<class T> void prD(const set<T>& x) { prDContain(x); }
template<class T1, class T2> void prD(const map<T1,T2>& x) { prDContain(x); }
void psD() { prD("\n"); }
template<class Arg> void psD(const Arg& first) {
prD(first); psD(); // no space at end of line
}
template<class Arg, class... Args> void psD(const Arg& first, const Args&... rest) {
prD(first," "); psD(rest...); // print w/ spaces
}
template<class T> void pr(const T& x) { cout << x; }
template<class Arg, class... Args> void pr(const Arg& first, const Args&... rest) {
pr(first); pr(rest...);
}
template<class T1, class T2> void pr(const pair<T1,T2>& x) {
pr(x.pA, " ", x.pB);
}
template<class T> void prContain(const T& x) {
bool fst = 1; for (const auto& a: x) pr(!fst?" ":"",a), fst = 0; // const needed for vector<bool>
}
template<class T, size_t SZ> void pr(const array<T,SZ>& x) { prContain(x); }
template<class T> void pr(const vector<T>& x) { prContain(x); }
template<class T> void pr(const set<T>& x) { prContain(x); }
template<class T1, class T2> void pr(const map<T1,T2>& x) { prContain(x); }
void ps() { pr("\n"); }
template<class Arg> void ps(const Arg& first) {
pr(first); ps(); // no space at end of line
}
template<class Arg, class... Args> void ps(const Arg& first, const Args&... rest) {
pr(first," "); ps(rest...); // print w/ spaces
}
}
using namespace output;
// @formatter:on
/* ============================ */
#include "shoes.h"
vi indexes[200010];
bool done[200010];
int idx[200010];
int ft[200010];
int qry(int k) {
int ans = 0;
for (; k > 0; k -= LSOne(k)) ans += ft[k];
return ans;
}
void upd(int k, int v) {
for (; k <= 200010; k += LSOne(k)) ft[k] += v;
}
ll count_swaps(vi s) {
ll ans = 0;
int n = sz(s);
F0R(i, n) {
indexes[s[i]+100001].pb(i);
idx[s[i]+100001] = 0;
upd(i + 1, 1);
done[i] = false;
}
F0R(i, n) {
if (done[i]) continue; done[i] = true;
idx[s[i]+100001]++;
int tgtIdx = indexes[-s[i]+100001][idx[-s[i]+100001]++];
upd(tgtIdx + 1, -1);
done[tgtIdx] = true;
int steps = qry(tgtIdx + 1) - qry(i + 1);
if (s[i] > 0) steps++;
ans += steps;
}
return ans;
}