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Genesis

During a number of sessions during the 2014 API-Craft Conference, it became apparent that a group of like-minded developers were grappling with similar design patterns and architectures in the Hypermedia tooling they were creating. A conversation ensued discussing these similarities centered around a brain-dead simple, state-machine interface for introspecting, interacting with and generating diverse Hypermedia messages:

whiteboard sketch representors diagram

Given that each were working in different programming languages, it was proposed to join together to refine a common architecture and interface and then implement developer-friendly tooling in their respective languages.

The Hypermedia Project was formed to leverage each others expertise to develop tooling for our own cross-platform Hypermedia applications and to help lower the barrier to entry for interested developers to explore and create their own Hypermedia APIs in simple, yet powerful ways.