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The plugin is working perfectly on Sprite created by PNG files, but when I use PSD (photoshop) files, which Unity supports, the mesh cannot be created properly. Maybe the alpha value of Sprites created by PSD files is wrong?
The text was updated successfully, but these errors were encountered:
The plugin is working perfectly on Sprite created by PNG files, but when I use PSD (photoshop) files, which Unity supports, the mesh cannot be created properly. Maybe the alpha value of Sprites created by PSD files is wrong?
The text was updated successfully, but these errors were encountered: