Releases: sapphonie/StAC-tf2
Releases · sapphonie/StAC-tf2
v6.0.1
update to disable support for cracked maxplayers servers
v6.0.0
v5.4.3
bump sourcemod version, fix #115, bump proctime cvar to 128 (#135) * sm 1.10 is no longer supported as of vscript tf2 update. remove 1.10 kludges and bump vers * update vers * finally fix #115 * updatefile && fix spacing
v5.4.2
update stac to fix #132
v5.4.1
Merge pull request #118 from sapphonie/5_4_1 #118
v5.4.0
Changes in 5.4.0
- Default stac_max_connections_from_ip to 0, only enable it if you need it because StAC isn't catching bots. If this happens, open an issue on the GitHub!
- Default stac_kick_unauthed_clients to 0, only enable if you're having issues with cheating unauthenticated players.
- Better prevention of already banned clients from joining servers and spamming notifications to Discord, thank you Kaiga with Uncletopia for the report.
- Tightened up some checks.
- StAC now better ignores laggy clients.
- StAC no longer whines about an invalid file handle on server start.
- StAC no longer reports bhops until a client reaches
stac_max_bhop_detections
or more bhops, instead of half of that number. - Discord webhook stuff has been cleaned up a bit.
v5.3.2
- Added stac_max_connections_from_ip - defaults to 5, max total connections from the same IP address. Any more clients connecting than this cvar will get kicked
- Added support for OnPlayerRunCmdPre, which should lead to significantly less invalid detections - this is only available in SourceMod 1.11.6876 or later - alliedmodders/sourcemod#1760
- Fixed bug where servers without the SteamWorks extension would not have their IP address displayed properly in discord logs
v5.2.4
Merge pull request #93 from sapphonie/get-ip-with-steamworks leverage steamworks to get our ip way easier
v5.2.3
Merge pull request #92 from sapphonie/incl-exts-in-tree Incl exts in tree