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FindOVR.cmake
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FindOVR.cmake
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# - try to find Oculus VR's SDK for Oculus Rift support
#
# Cache Variables: (probably not for direct use in your scripts)
# OVR_INCLUDE_DIR
# OVR_SOURCE_DIR
# OVR_LIBRARY
#
# Non-cache variables you might use in your CMakeLists.txt:
# OVR_FOUND
# OVR_INCLUDE_DIRS
# OVR_LIBRARIES
#
# Requires these CMake modules:
# FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
#
# Original Author:
# 2014 Kevin M. Godby <[email protected]>
#
# Copyright 2014, Kevin M. Godby <[email protected]>
#
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
#
# SPDX-License-Identifier: BSL-1.0
set(OVR_ROOT_DIR
"${OVR_ROOT_DIR}"
CACHE
PATH
"Directory to search for Oculus SDK")
# The OVR library is built in a directory tree that varies based on platform,
# architecture, and compiler.
#
# The libraries live in one of the following locations:
#
# Lib/Win32/VS2012/libovrd.lib
# Lib/Win32/VS2012/libovr.lib
# Lib/Win32/VS2013/libovrd.lib
# Lib/Win32/VS2013/libovr.lib
# Lib/Win32/VS2010/libovrd.lib
# Lib/Win32/VS2010/libovr.lib
# Lib/x64/VS2012/libovr64d.lib
# Lib/x64/VS2012/libovr64.lib
# Lib/x64/VS2013/libovr64d.lib
# Lib/x64/VS2013/libovr64.lib
# Lib/x64/VS2010/libovr64d.lib
# Lib/x64/VS2010/libovr64.lib
# Lib/Linux/Release/x86_64/libovr.a
# Lib/Linux/Debug/x86_64/libovr.a
# Lib/Linux/Release/i386/libovr.a
# Lib/Linux/Debug/i386/libovr.a
# Lib/Mac/Release/libovr.a
# Lib/Mac/Debug/libovr.a
set(OVR_LIBRARY_PATH_SUFFIX "Lib")
# Test compiler
if(MSVC10) # Microsoft Visual Studio 2010
set(_ovr_library_compiler "VS2010")
elseif(MSVC11) # Microsoft Visual Studio 2012
set(_ovr_library_compiler "VS2012")
elseif(MSVC12) # Microsoft Visual Studio 2013
set(_ovr_library_compiler "VS2013")
endif()
# Test 32/64 bits
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(_ovr_library_arch "x86_64")
if (WIN32)
set(_ovr_library_arch "x64")
set(_ovr_libname_bitsuffix "64")
endif(WIN32)
else()
set(_ovr_library_arch "i386")
if (WIN32)
set(_ovr_library_arch "Win32")
set(_ovr_libname_bitsuffix "")
endif(WIN32)
endif()
# Test platform
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(OVR_LIBRARY_PATH_SUFFIX_START "Lib/Linux") # needs build type and arch
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(OVR_LIBRARY_PATH_SUFFIX_START "Lib/Mac") # needs build type
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(OVR_LIBRARY_PATH_SUFFIX "Lib/${_ovr_library_arch}/${_ovr_library_compiler}")
endif()
find_library(OVR_LIBRARY_RELEASE
NAMES
ovr${_ovr_libname_bitsuffix}
libovr${_ovr_libname_bitsuffix}
PATHS
"${OVR_ROOT_DIR}"
"${OVR_ROOT_DIR}/LibOVR"
c:/tools/oculus-sdk.install/OculusSDK/LibOVR
PATH_SUFFIXES
${OVR_LIBRARY_PATH_SUFFIX}
${OVR_LIBRARY_PATH_SUFFIX_START}/Release
${OVR_LIBRARY_PATH_SUFFIX_START}/Release/${_ovr_library_arch})
find_library(OVR_LIBRARY_DEBUG
NAMES
ovr${_ovr_libname_bitsuffix}d
libovr${_ovr_libname_bitsuffix}d
PATHS
"${OVR_ROOT_DIR}"
"${OVR_ROOT_DIR}/LibOVR"
c:/tools/oculus-sdk.install/OculusSDK/LibOVR
PATH_SUFFIXES
${OVR_LIBRARY_PATH_SUFFIX}
${OVR_LIBRARY_PATH_SUFFIX_START}/Debug
${OVR_LIBRARY_PATH_SUFFIX_START}/Debug/${_ovr_library_arch})
include(SelectLibraryConfigurations)
select_library_configurations(OVR)
if(OVR_LIBRARY_RELEASE)
get_filename_component(_libdir "${OVR_LIBRARY_RELEASE}" PATH)
endif()
find_path(OVR_INCLUDE_DIR
NAMES
OVR.h
HINTS
"${_libdir}"
"${_libdir}/.."
"${_libdir}/../.."
"${_libdir}/../../.."
PATHS
"${OVR_ROOT_DIR}"
PATH_SUFFIXES
include
Include
)
find_path(OVR_SOURCE_DIR
NAMES
OVR_CAPI.h
HINTS
"${_libdir}"
"${_libdir}/.."
"${_libdir}/../.."
"${_libdir}/../../.."
PATHS
"${OVR_ROOT_DIR}"
PATH_SUFFIXES
Src
)
# Dependencies
set(_ovr_dependency_libraries "")
set(_ovr_dependency_includes "")
if(NOT OPENGL_FOUND)
find_package(OpenGL)
list(APPEND _ovr_dependency_libraries ${OPENGL_LIBRARIES})
list(APPEND _ovr_dependency_includes ${OPENGL_INCLUDE_DIR})
list(APPEND _ovr_dependencies OPENGL_FOUND)
endif()
if(NOT THREADS_FOUND)
find_package(Threads)
list(APPEND _ovr_dependency_libraries ${CMAKE_THREAD_LIBS_INIT})
list(APPEND _ovr_dependencies THREADS_FOUND)
endif()
# Linux-only dependencies
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if(NOT X11_FOUND)
find_package(X11)
list(APPEND _ovr_dependency_libraries ${X11_LIBRARIES})
list(APPEND _ovr_dependency_includes ${X11_INCLUDE_DIR})
list(APPEND _ovr_dependencies X11_FOUND)
endif()
if(NOT XRANDR_FOUND)
find_package(Xrandr)
list(APPEND _ovr_dependency_libraries ${XRANDR_LIBRARIES})
list(APPEND _ovr_dependency_includes ${XRANDR_INCLUDE_DIR})
list(APPEND _ovr_dependencies XRANDR_FOUND)
endif()
if(NOT UDEV_FOUND)
find_package(udev)
list(APPEND _ovr_dependency_libraries ${UDEV_LIBRARIES})
list(APPEND _ovr_dependency_includes ${UDEV_INCLUDE_DIR})
list(APPEND _ovr_dependencies UDEV_FOUND)
endif()
endif()
if(WIN32)
#find_library(OVR_WINMM_LIBRARY winmm)
#find_library(OVR_WS2_LIBRARY ws2_32)
list(APPEND _ovr_dependency_libraries winmm ws2_32)#${OVR_WINMM_LIBRARY} ${OVR_WS2_LIBRARY})
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(OVR
DEFAULT_MSG
OVR_LIBRARY
OVR_INCLUDE_DIR
OVR_SOURCE_DIR
${_ovr_dependencies}
)
if(OVR_FOUND)
set(OVR_LIBRARIES ${OVR_LIBRARY} ${_ovr_dependency_libraries})
set(OVR_INCLUDE_DIRS ${OVR_INCLUDE_DIR} ${OVR_SOURCE_DIR} ${_ovr_dependency_includes})
mark_as_advanced(OVR_ROOT_DIR)
endif()
mark_as_advanced(OVR_INCLUDE_DIR
OVR_SOURCE_DIR
OVR_LIBRARY
OVR_WINMM_LIBRARY
OVR_WS2_LIBRARY)