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BlunderDialog.h
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BlunderDialog.h
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#if !defined(AFX_BLUNDERDIALOG_H__5D0E9CE0_79A1_11D2_97E7_0000B4560C83__INCLUDED_)
#define AFX_BLUNDERDIALOG_H__5D0E9CE0_79A1_11D2_97E7_0000B4560C83__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// BlunderDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBlunderDialog dialog
class CBlunderDialog : public CDialog
{
// Construction
public:
CBlunderDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CBlunderDialog)
enum { IDD = IDD_BLUNDERS };
CButton m_Display_button;
CComboBox m_cbDeviations;
CListBox m_shotList;
CButton m_RadioDev;
CButton m_RadioMax;
CButton m_RadioCom;
CButton m_RadioCli;
CButton m_RadioTap;
//}}AFX_DATA
void LoadListBox();
BOOL m_bDirty;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBlunderDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBlunderDialog)
afx_msg void OnSelchangeDeviations();
virtual BOOL OnInitDialog();
afx_msg void OnEditSurvey();
afx_msg void OnDblclkList1();
afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnBluDev();
afx_msg void OnBluMax();
afx_msg void OnBluCom();
afx_msg void OnBluCli();
afx_msg void OnBluTap();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BLUNDERDIALOG_H__5D0E9CE0_79A1_11D2_97E7_0000B4560C83__INCLUDED_)