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Resources.Designer.cs
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Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace KorgEX800Editor {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("KorgEX800Editor.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Korg EX-800 Voice Editor.
/// </summary>
internal static string ApplicationTitle {
get {
return ResourceManager.GetString("ApplicationTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A fatal error occured when trying to initialize the MIDI device:.
/// </summary>
internal static string DialogTextFatalInitError {
get {
return ResourceManager.GetString("DialogTextFatalInitError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A fatal error occured when trying to initialize the MIDI input device:.
/// </summary>
internal static string DialogTextFatalInitInputError {
get {
return ResourceManager.GetString("DialogTextFatalInitInputError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A fatal error occured when trying to initialize the MIDI output device:.
/// </summary>
internal static string DialogTextFatalInitOutputError {
get {
return ResourceManager.GetString("DialogTextFatalInitOutputError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The following error occurred:.
/// </summary>
internal static string DialogTextGenericErrorOccurred {
get {
return ResourceManager.GetString("DialogTextGenericErrorOccurred", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Korg EX-800 Voice Editor was written by Robert McMurray.
/// (www.robertmcmurray.com)
///
///Special thanks to Leslie Sanford for the C# MIDI Toolkit.
/// (www.lesliesanford.com).
/// </summary>
internal static string DialogTextHelpAbout {
get {
return ResourceManager.GetString("DialogTextHelpAbout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The sysex data received was not the correct length.
///
///Make sure that no other MIDI devices are transmitting..
/// </summary>
internal static string DialogTextIncorrectSysexDataSize {
get {
return ResourceManager.GetString("DialogTextIncorrectSysexDataSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file that you selected is not the correct size.
///
///Please check the file and try again..
/// </summary>
internal static string DialogTextIncorrectSysexFileSize {
get {
return ResourceManager.GetString("DialogTextIncorrectSysexFileSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The following MIDI error occurred:.
/// </summary>
internal static string DialogTextMidiErrorOccurred {
get {
return ResourceManager.GetString("DialogTextMidiErrorOccurred", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MIDI data was not received within the allotted time.
///
///Check your settings and MIDI connections then try again..
/// </summary>
internal static string DialogTextMidiTimeoutError {
get {
return ResourceManager.GetString("DialogTextMidiTimeoutError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No MIDI Input devices are available.
///
///You will not be able to receive MIDI messages..
/// </summary>
internal static string DialogTextNoInputDevices {
get {
return ResourceManager.GetString("DialogTextNoInputDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No MIDI output devices are available.
///
///You will not be able to send MIDI messages..
/// </summary>
internal static string DialogTextNoOutputDevices {
get {
return ResourceManager.GetString("DialogTextNoOutputDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open File.
/// </summary>
internal static string DialogTextOpenFile {
get {
return ResourceManager.GetString("DialogTextOpenFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save File.
/// </summary>
internal static string DialogTextSaveFile {
get {
return ResourceManager.GetString("DialogTextSaveFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to syx.
/// </summary>
internal static string DialogTextSysexExtension {
get {
return ResourceManager.GetString("DialogTextSysexExtension", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SysEx files|*.syx|All files|*.*.
/// </summary>
internal static string DialogTextSysexFilter {
get {
return ResourceManager.GetString("DialogTextSysexFilter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You have unsaved changes.
///
///Do you want to save your changes before continuing?.
/// </summary>
internal static string DialogTextUnsavedChanges {
get {
return ResourceManager.GetString("DialogTextUnsavedChanges", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &About.
/// </summary>
internal static string MenuTextAbout {
get {
return ResourceManager.GetString("MenuTextAbout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Empty Voices.
/// </summary>
internal static string MenuTextEmptyVoices {
get {
return ResourceManager.GetString("MenuTextEmptyVoices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to E&xit.
/// </summary>
internal static string MenuTextExit {
get {
return ResourceManager.GetString("MenuTextExit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &File.
/// </summary>
internal static string MenuTextFile {
get {
return ResourceManager.GetString("MenuTextFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Help.
/// </summary>
internal static string MenuTextHelp {
get {
return ResourceManager.GetString("MenuTextHelp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Input Device.
/// </summary>
internal static string MenuTextInputDevice {
get {
return ResourceManager.GetString("MenuTextInputDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &MIDI.
/// </summary>
internal static string MenuTextMIDI {
get {
return ResourceManager.GetString("MenuTextMIDI", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &New.
/// </summary>
internal static string MenuTextNew {
get {
return ResourceManager.GetString("MenuTextNew", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Open.
/// </summary>
internal static string MenuTextOpen {
get {
return ResourceManager.GetString("MenuTextOpen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Options.
/// </summary>
internal static string MenuTextOptions {
get {
return ResourceManager.GetString("MenuTextOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Output Device.
/// </summary>
internal static string MenuTextOutputDevice {
get {
return ResourceManager.GetString("MenuTextOutputDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Random Voices.
/// </summary>
internal static string MenuTextRandomVoices {
get {
return ResourceManager.GetString("MenuTextRandomVoices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Request Bank.
/// </summary>
internal static string MenuTextRequestBank {
get {
return ResourceManager.GetString("MenuTextRequestBank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Save.
/// </summary>
internal static string MenuTextSave {
get {
return ResourceManager.GetString("MenuTextSave", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Send Bank.
/// </summary>
internal static string MenuTextSendBank {
get {
return ResourceManager.GetString("MenuTextSendBank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Attack.
/// </summary>
internal static string UiTextAttack {
get {
return ResourceManager.GetString("UiTextAttack", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Break.
/// </summary>
internal static string UiTextBreak {
get {
return ResourceManager.GetString("UiTextBreak", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chorus.
/// </summary>
internal static string UiTextChorus {
get {
return ResourceManager.GetString("UiTextChorus", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Digitally Controlled Oscillator 1.
/// </summary>
internal static string UiTextDCO1 {
get {
return ResourceManager.GetString("UiTextDCO1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DCO 1 Envelope Map.
/// </summary>
internal static string UiTextDCO1EnvelopeMap {
get {
return ResourceManager.GetString("UiTextDCO1EnvelopeMap", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Digitally Controlled Oscillator 2.
/// </summary>
internal static string UiTextDCO2 {
get {
return ResourceManager.GetString("UiTextDCO2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DCO 2 Envelope Map.
/// </summary>
internal static string UiTextDCO2EnvelopeMap {
get {
return ResourceManager.GetString("UiTextDCO2EnvelopeMap", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The controls for DCO 2 are enabled while the DCO mode is set to 'Double'..
/// </summary>
internal static string UiTextDCOModeDouble {
get {
return ResourceManager.GetString("UiTextDCOModeDouble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DCO Mode.
/// </summary>
internal static string UiTextDCOModeLabel {
get {
return ResourceManager.GetString("UiTextDCOModeLabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Note: The controls for DCO 2 are disabled while the DCO mode is set to 'Whole'..
/// </summary>
internal static string UiTextDCOModeWhole {
get {
return ResourceManager.GetString("UiTextDCOModeWhole", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Decay.
/// </summary>
internal static string UiTextDecay {
get {
return ResourceManager.GetString("UiTextDecay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detune.
/// </summary>
internal static string UiTextDetune {
get {
return ResourceManager.GetString("UiTextDetune", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Double.
/// </summary>
internal static string UiTextDouble {
get {
return ResourceManager.GetString("UiTextDouble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Down.
/// </summary>
internal static string UiTextDown {
get {
return ResourceManager.GetString("UiTextDown", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Full.
/// </summary>
internal static string UiTextFull {
get {
return ResourceManager.GetString("UiTextFull", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Half.
/// </summary>
internal static string UiTextHalf {
get {
return ResourceManager.GetString("UiTextHalf", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 16'.
/// </summary>
internal static string UiTextHarmonic16 {
get {
return ResourceManager.GetString("UiTextHarmonic16", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 2'.
/// </summary>
internal static string UiTextHarmonic2 {
get {
return ResourceManager.GetString("UiTextHarmonic2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 4'.
/// </summary>
internal static string UiTextHarmonic4 {
get {
return ResourceManager.GetString("UiTextHarmonic4", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 8'.
/// </summary>
internal static string UiTextHarmonic8 {
get {
return ResourceManager.GetString("UiTextHarmonic8", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Harmonics.
/// </summary>
internal static string UiTextHarmonics {
get {
return ResourceManager.GetString("UiTextHarmonics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to High.
/// </summary>
internal static string UiTextHigh {
get {
return ResourceManager.GetString("UiTextHigh", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Interval.
/// </summary>
internal static string UiTextInterval {
get {
return ResourceManager.GetString("UiTextInterval", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to KBD T..
/// </summary>
internal static string UiTextKBDTrack {
get {
return ResourceManager.GetString("UiTextKBDTrack", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Level.
/// </summary>
internal static string UiTextLevel {
get {
return ResourceManager.GetString("UiTextLevel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Low.
/// </summary>
internal static string UiTextLow {
get {
return ResourceManager.GetString("UiTextLow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Modulation Generator.
/// </summary>
internal static string UiTextMG {
get {
return ResourceManager.GetString("UiTextMG", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DCO.
/// </summary>
internal static string UiTextMGDCO {
get {
return ResourceManager.GetString("UiTextMGDCO", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delay.
/// </summary>
internal static string UiTextMGDelay {
get {
return ResourceManager.GetString("UiTextMGDelay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Freq..
/// </summary>
internal static string UiTextMGFrequency {
get {
return ResourceManager.GetString("UiTextMGFrequency", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to VCF.
/// </summary>
internal static string UiTextMGVCF {
get {
return ResourceManager.GetString("UiTextMGVCF", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mid.
/// </summary>
internal static string UiTextMid {
get {
return ResourceManager.GetString("UiTextMid", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Multi.
/// </summary>
internal static string UiTextMulti {
get {
return ResourceManager.GetString("UiTextMulti", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Noise.
/// </summary>
internal static string UiTextNoise {
get {
return ResourceManager.GetString("UiTextNoise", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Octave.
/// </summary>
internal static string UiTextOctave {
get {
return ResourceManager.GetString("UiTextOctave", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Off.
/// </summary>
internal static string UiTextOff {
get {
return ResourceManager.GetString("UiTextOff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to On.
/// </summary>
internal static string UiTextOn {
get {
return ResourceManager.GetString("UiTextOn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Polarity.
/// </summary>
internal static string UiTextPolarity {
get {
return ResourceManager.GetString("UiTextPolarity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Release.
/// </summary>
internal static string UiTextRelease {
get {
return ResourceManager.GetString("UiTextRelease", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sawtooth.
/// </summary>
internal static string UiTextSawtooth {
get {
return ResourceManager.GetString("UiTextSawtooth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Single.
/// </summary>
internal static string UiTextSingle {
get {
return ResourceManager.GetString("UiTextSingle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Slope.
/// </summary>
internal static string UiTextSlope {
get {
return ResourceManager.GetString("UiTextSlope", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Squarewave.
/// </summary>
internal static string UiTextSquarewave {
get {
return ResourceManager.GetString("UiTextSquarewave", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sustain.
/// </summary>
internal static string UiTextSustain {
get {
return ResourceManager.GetString("UiTextSustain", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Trigger.
/// </summary>
internal static string UiTextTrigger {
get {
return ResourceManager.GetString("UiTextTrigger", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Up.
/// </summary>
internal static string UiTextUp {
get {
return ResourceManager.GetString("UiTextUp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voltage Controlled Filter (VCF) and MG.
/// </summary>
internal static string UiTextVCFandMG {
get {
return ResourceManager.GetString("UiTextVCFandMG", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cutoff.
/// </summary>
internal static string UiTextVCFCutoff {
get {
return ResourceManager.GetString("UiTextVCFCutoff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to EG Int..
/// </summary>
internal static string UiTextVCFEGIntensity {
get {
return ResourceManager.GetString("UiTextVCFEGIntensity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reson..
/// </summary>
internal static string UiTextVCFResonance {
get {
return ResourceManager.GetString("UiTextVCFResonance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voice.
/// </summary>
internal static string UiTextVoice {
get {
return ResourceManager.GetString("UiTextVoice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Waveform.
/// </summary>
internal static string UiTextWaveform {
get {
return ResourceManager.GetString("UiTextWaveform", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Whole.
/// </summary>
internal static string UiTextWhole {
get {
return ResourceManager.GetString("UiTextWhole", resourceCulture);
}
}
}
}