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Makefile_ubuntu
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Makefile_ubuntu
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#
# ioq3 Makefile
#
# GNU Make required
#
COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]')
COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/)
ifeq ($(COMPILE_PLATFORM),sunos)
# Solaris uname and GNU uname differ
COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
endif
ifeq ($(COMPILE_PLATFORM),darwin)
# Apple does some things a little differently...
COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
endif
ifeq ($(COMPILE_PLATFORM),mingw32)
ifeq ($(COMPILE_ARCH),i386)
COMPILE_ARCH=x86
endif
endif
ifndef BUILD_STANDALONE
BUILD_STANDALONE =
endif
ifndef BUILD_CLIENT
BUILD_CLIENT =
endif
ifndef BUILD_CLIENT_SMP
BUILD_CLIENT_SMP =
endif
ifndef BUILD_SERVER
BUILD_SERVER =
endif
ifndef BUILD_GAME_SO
BUILD_GAME_SO =
endif
ifndef BUILD_GAME_QVM
BUILD_GAME_QVM =
endif
ifndef BUILD_MISSIONPACK
BUILD_MISSIONPACK=
endif
ifneq ($(PLATFORM),darwin)
BUILD_CLIENT_SMP = 0
endif
#############################################################################
#
# If you require a different configuration from the defaults below, create a
# new file named "Makefile.local" in the same directory as this file and define
# your parameters there. This allows you to change configuration without
# causing problems with keeping up to date with the repository.
#
#############################################################################
-include Makefile.local
ifndef PLATFORM
PLATFORM=$(COMPILE_PLATFORM)
endif
export PLATFORM
ifeq ($(COMPILE_ARCH),powerpc)
COMPILE_ARCH=ppc
endif
ifeq ($(COMPILE_ARCH),powerpc64)
COMPILE_ARCH=ppc64
endif
ifndef ARCH
ARCH=$(COMPILE_ARCH)
endif
export ARCH
ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
CROSS_COMPILING=1
else
CROSS_COMPILING=0
ifneq ($(ARCH),$(COMPILE_ARCH))
CROSS_COMPILING=1
endif
endif
export CROSS_COMPILING
ifndef COPYDIR
COPYDIR="/usr/local/games/quake3"
endif
ifndef MOUNT_DIR
MOUNT_DIR=code
endif
ifndef BUILD_DIR
BUILD_DIR=build
endif
ifndef GENERATE_DEPENDENCIES
GENERATE_DEPENDENCIES=1
endif
ifndef USE_OPENAL
USE_OPENAL=1
endif
ifndef USE_OPENAL_DLOPEN
ifeq ($(PLATFORM),mingw32)
USE_OPENAL_DLOPEN=1
else
USE_OPENAL_DLOPEN=0
endif
endif
ifndef USE_CURL
USE_CURL=1
endif
ifndef USE_CURL_DLOPEN
ifeq ($(PLATFORM),mingw32)
USE_CURL_DLOPEN=0
else
USE_CURL_DLOPEN=1
endif
endif
ifndef USE_CODEC_VORBIS
USE_CODEC_VORBIS=0
endif
ifndef USE_MUMBLE
USE_MUMBLE=1
endif
ifndef USE_VOIP
USE_VOIP=1
endif
ifndef USE_INTERNAL_SPEEX
USE_INTERNAL_SPEEX=1
endif
ifndef USE_LOCAL_HEADERS
USE_LOCAL_HEADERS=1
endif
#############################################################################
BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
CDIR=$(MOUNT_DIR)/client
SDIR=$(MOUNT_DIR)/server
RDIR=$(MOUNT_DIR)/renderer
CMDIR=$(MOUNT_DIR)/qcommon
SDLDIR=$(MOUNT_DIR)/sdl
ESDIR=$(MOUNT_DIR)/es
ASMDIR=$(MOUNT_DIR)/asm
SYSDIR=$(MOUNT_DIR)/sys
GDIR=$(MOUNT_DIR)/game
CGDIR=$(MOUNT_DIR)/cgame
BLIBDIR=$(MOUNT_DIR)/botlib
NDIR=$(MOUNT_DIR)/null
UIDIR=$(MOUNT_DIR)/ui
Q3UIDIR=$(MOUNT_DIR)/q3_ui
JPDIR=$(MOUNT_DIR)/jpeg-6b
SPEEXDIR=$(MOUNT_DIR)/libspeex
Q3ASMDIR=$(MOUNT_DIR)/tools/asm
LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
LOKISETUPDIR=misc/setup
NSISDIR=misc/nsis
SDLHDIR=$(MOUNT_DIR)/SDL12
LIBSDIR=$(MOUNT_DIR)/libs
TEMPDIR=/tmp
# set PKG_CONFIG_PATH to influence this, e.g.
# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig
ifeq ($(shell which pkg-config > /dev/null; echo $$?),0)
CURL_CFLAGS=$(shell pkg-config --cflags libcurl)
CURL_LIBS=$(shell pkg-config --libs libcurl)
OPENAL_CFLAGS=$(shell pkg-config --cflags openal)
OPENAL_LIBS=$(shell pkg-config --libs openal)
# FIXME: introduce CLIENT_CFLAGS
SDL_CFLAGS=$(shell pkg-config --cflags sdl|sed 's/-Dmain=SDL_main//')
SDL_LIBS=$(shell pkg-config --libs sdl)
endif
# version info
VERSION=1.35
USE_SVN=
ifeq ($(wildcard .svn),.svn)
SVN_REV=$(shell LANG=C svnversion .)
ifneq ($(SVN_REV),)
VERSION:=$(VERSION)_SVN$(SVN_REV)
USE_SVN=1
endif
else
ifeq ($(wildcard .git/svn/.metadata),.git/svn/.metadata)
SVN_REV=$(shell LANG=C git svn info | awk '$$1 == "Revision:" {print $$2; exit 0}')
ifneq ($(SVN_REV),)
VERSION:=$(VERSION)_SVN$(SVN_REV)
endif
endif
endif
#############################################################################
# SETUP AND BUILD -- LINUX
#############################################################################
## Defaults
LIB=lib
INSTALL=install
MKDIR=mkdir
ifeq ($(PLATFORM),linux)
ifeq ($(ARCH),alpha)
ARCH=axp
else
ifeq ($(ARCH),x86_64)
LIB=lib64
else
ifeq ($(ARCH),ppc64)
LIB=lib64
else
ifeq ($(ARCH),s390x)
LIB=lib64
endif
endif
endif
endif
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-pipe -DUSE_ICON $(shell sdl-config --cflags)
ifeq ($(USE_OPENAL),1)
BASE_CFLAGS += -DUSE_OPENAL
ifeq ($(USE_OPENAL_DLOPEN),1)
BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
endif
endif
ifeq ($(USE_CURL),1)
BASE_CFLAGS += -DUSE_CURL
ifeq ($(USE_CURL_DLOPEN),1)
BASE_CFLAGS += -DUSE_CURL_DLOPEN
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
BASE_CFLAGS += -DUSE_CODEC_VORBIS
endif
OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer
ifeq ($(ARCH),x86_64)
OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -funroll-loops \
-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-fstrength-reduce
# experimental x86_64 jit compiler! you need GNU as
HAVE_VM_COMPILED = true
else
ifeq ($(ARCH),i386)
OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \
-funroll-loops -falign-loops=2 -falign-jumps=2 \
-falign-functions=2 -fstrength-reduce
HAVE_VM_COMPILED=true
else
ifeq ($(ARCH),ppc)
BASE_CFLAGS += -maltivec
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),ppc64)
BASE_CFLAGS += -maltivec
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),sparc)
OPTIMIZE += -mtune=ultrasparc3 -mv8plus
HAVE_VM_COMPILED=true
endif
ifeq ($(ARCH),arm)
BASE_CFLAGS += -mfpu=vfp -mfloat-abi=softfp
endif
endif
endif
ifneq ($(HAVE_VM_COMPILED),true)
BASE_CFLAGS += -DNO_VM_COMPILED
endif
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lEGL -lGLESv2
ifeq ($(ARCH),arm)
LIBS=-L. -ldl -lm -lEGL -lGLESv2 -lrt
CLIENT_LIBS=-L. -lEGL -lGLESv2
else
LIBS=-ldl -lm
CLIENT_LIBS=$(shell sdl-config --libs) -lGL
endif
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LIBS += -lopenal
endif
endif
ifeq ($(USE_CURL),1)
ifneq ($(USE_CURL_DLOPEN),1)
CLIENT_LIBS += -lcurl
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
CLIENT_LIBS += -lvorbisfile -lvorbis -logg
endif
ifeq ($(USE_MUMBLE),1)
CLIENT_LIBS += -lrt
endif
ifeq ($(USE_LOCAL_HEADERS),1)
BASE_CFLAGS += -I$(SDLHDIR)/include
endif
ifeq ($(ARCH),i386)
# linux32 make ...
BASE_CFLAGS += -m32
else
ifeq ($(ARCH),ppc64)
BASE_CFLAGS += -m64
endif
endif
DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
else # ifeq Linux
#############################################################################
# SETUP AND BUILD -- MAC OS X
#############################################################################
ifeq ($(PLATFORM),darwin)
HAVE_VM_COMPILED=true
CLIENT_LIBS=
OPTIMIZE=
BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes
ifeq ($(ARCH),ppc)
BASE_CFLAGS += -faltivec
OPTIMIZE += -O3
endif
ifeq ($(ARCH),ppc64)
BASE_CFLAGS += -faltivec
endif
ifeq ($(ARCH),i386)
OPTIMIZE += -march=prescott -mfpmath=sse
# x86 vm will crash without -mstackrealign since MMX instructions will be
# used no matter what and they corrupt the frame pointer in VM calls
BASE_CFLAGS += -mstackrealign
endif
BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe
ifeq ($(USE_OPENAL),1)
BASE_CFLAGS += -DUSE_OPENAL
ifneq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LIBS += -framework OpenAL
else
BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
endif
endif
ifeq ($(USE_CURL),1)
BASE_CFLAGS += -DUSE_CURL
ifneq ($(USE_CURL_DLOPEN),1)
CLIENT_LIBS += -lcurl
else
BASE_CFLAGS += -DUSE_CURL_DLOPEN
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
BASE_CFLAGS += -DUSE_CODEC_VORBIS
CLIENT_LIBS += -lvorbisfile -lvorbis -logg
endif
BASE_CFLAGS += -D_THREAD_SAFE=1
ifeq ($(USE_LOCAL_HEADERS),1)
BASE_CFLAGS += -I$(SDLHDIR)/include
endif
# We copy sdlmain before ranlib'ing it so that subversion doesn't think
# the file has been modified by each build.
LIBSDLMAIN=$(B)/libSDLmain.a
LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a
CLIENT_LIBS += -framework Cocoa -framework IOKit -framework OpenGL \
$(LIBSDIR)/macosx/libSDL-1.2.0.dylib
OPTIMIZE += -ffast-math -falign-loops=16
ifneq ($(HAVE_VM_COMPILED),true)
BASE_CFLAGS += -DNO_VM_COMPILED
endif
DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
SHLIBEXT=dylib
SHLIBCFLAGS=-fPIC -fno-common
SHLIBLDFLAGS=-dynamiclib $(LDFLAGS)
NOTSHLIBCFLAGS=-mdynamic-no-pic
TOOLS_CFLAGS += -DMACOS_X
else # ifeq darwin
#############################################################################
# SETUP AND BUILD -- MINGW32
#############################################################################
ifeq ($(PLATFORM),mingw32)
ifndef WINDRES
WINDRES=windres
endif
ARCH=x86
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-DUSE_ICON
# In the absence of wspiapi.h, require Windows XP or later
ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1)
BASE_CFLAGS += -DWINVER=0x501
endif
ifeq ($(USE_OPENAL),1)
BASE_CFLAGS += -DUSE_OPENAL
BASE_CFLAGS += $(OPENAL_CFLAGS)
ifeq ($(USE_OPENAL_DLOPEN),1)
BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
else
CLIENT_LDFLAGS += $(OPENAL_LDFLAGS)
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
BASE_CFLAGS += -DUSE_CODEC_VORBIS
endif
OPTIMIZE = -O3 -march=i586 -fno-omit-frame-pointer -ffast-math \
-falign-loops=2 -funroll-loops -falign-jumps=2 -falign-functions=2 \
-fstrength-reduce
HAVE_VM_COMPILED = true
SHLIBEXT=dll
SHLIBCFLAGS=
SHLIBLDFLAGS=-shared $(LDFLAGS)
BINEXT=.exe
LIBS= -lws2_32 -lwinmm
ifdef USBDK
LIBS += $(BR)/khclient.lib $(BR)/khclient.dll
endif
CLIENT_LDFLAGS = -mwindows
CLIENT_LIBS = -lgdi32 -lole32 -lopengl32
ifeq ($(USE_CURL),1)
BASE_CFLAGS += -DUSE_CURL
BASE_CFLAGS += $(CURL_CFLAGS)
ifneq ($(USE_CURL_DLOPEN),1)
ifeq ($(USE_LOCAL_HEADERS),1)
BASE_CFLAGS += -DCURL_STATICLIB
CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a
else
CLIENT_LIBS += $(CURL_LIBS)
endif
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
CLIENT_LIBS += -lvorbisfile -lvorbis -logg
endif
ifeq ($(ARCH),x86)
# build 32bit
BASE_CFLAGS += -m32
endif
DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
# libmingw32 must be linked before libSDLmain
CLIENT_LIBS += -lmingw32
ifeq ($(USE_LOCAL_HEADERS),1)
BASE_CFLAGS += -I$(SDLHDIR)/include
CLIENT_LIBS += $(LIBSDIR)/win32/libSDLmain.a \
$(LIBSDIR)/win32/libSDL.dll.a
else
BASE_CFLAGS += $(SDL_CFLAGS)
CLIENT_LIBS += $(SDL_LIBS)
endif
BUILD_CLIENT_SMP = 0
else # ifeq mingw32
#############################################################################
# SETUP AND BUILD -- FREEBSD
#############################################################################
ifeq ($(PLATFORM),freebsd)
ifneq (,$(findstring alpha,$(shell uname -m)))
ARCH=axp
else #default to i386
ARCH=i386
endif #alpha test
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-DUSE_ICON $(shell sdl-config --cflags)
ifeq ($(USE_OPENAL),1)
BASE_CFLAGS += -DUSE_OPENAL
ifeq ($(USE_OPENAL_DLOPEN),1)
BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
BASE_CFLAGS += -DUSE_CODEC_VORBIS
endif
ifeq ($(ARCH),axp)
BASE_CFLAGS += -DNO_VM_COMPILED
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
else
ifeq ($(ARCH),i386)
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
-march=pentium -fomit-frame-pointer -pipe -ffast-math \
-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-funroll-loops -fstrength-reduce
HAVE_VM_COMPILED=true
else
BASE_CFLAGS += -DNO_VM_COMPILED
endif
endif
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lpthread
# don't need -ldl (FreeBSD)
LIBS=-lm
CLIENT_LIBS =
CLIENT_LIBS += $(shell sdl-config --libs) -lGL
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LIBS += $(THREAD_LIBS) -lopenal
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
CLIENT_LIBS += -lvorbisfile -lvorbis -logg
endif
else # ifeq freebsd
#############################################################################
# SETUP AND BUILD -- OPENBSD
#############################################################################
ifeq ($(PLATFORM),openbsd)
#default to i386, no tests done on anything else
ARCH=i386
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-DUSE_ICON $(shell sdl-config --cflags)
ifeq ($(USE_OPENAL),1)
BASE_CFLAGS += -DUSE_OPENAL
ifeq ($(USE_OPENAL_DLOPEN),1)
BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
BASE_CFLAGS += -DUSE_CODEC_VORBIS
endif
BASE_CFLAGS += -DNO_VM_COMPILED -I/usr/X11R6/include -I/usr/local/include
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 \
-march=pentium -fomit-frame-pointer -pipe -ffast-math \
-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-funroll-loops -fstrength-reduce
HAVE_VM_COMPILED=false
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lpthread
LIBS=-lm
CLIENT_LIBS =
CLIENT_LIBS += $(shell sdl-config --libs) -lGL
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
CLIENT_LIBS += $(THREAD_LIBS) -lossaudio -lopenal
endif
endif
ifeq ($(USE_CODEC_VORBIS),1)
CLIENT_LIBS += -lvorbisfile -lvorbis -logg
endif
else # ifeq openbsd
#############################################################################
# SETUP AND BUILD -- NETBSD
#############################################################################
ifeq ($(PLATFORM),netbsd)
ifeq ($(shell uname -m),i386)
ARCH=i386
endif
LIBS=-lm
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lpthread
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
ifneq ($(ARCH),i386)
BASE_CFLAGS += -DNO_VM_COMPILED
endif
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
BUILD_CLIENT = 0
BUILD_GAME_QVM = 0
else # ifeq netbsd
#############################################################################
# SETUP AND BUILD -- IRIX
#############################################################################
ifeq ($(PLATFORM),irix64)
ARCH=mips #default to MIPS
CC = c99
MKDIR = mkdir -p
BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \
-I. $(shell sdl-config --cflags) -I$(ROOT)/usr/include -DNO_VM_COMPILED
RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
SHLIBEXT=so
SHLIBCFLAGS=
SHLIBLDFLAGS=-shared
LIBS=-ldl -lm -lgen
# FIXME: The X libraries probably aren't necessary?
CLIENT_LIBS=-L/usr/X11/$(LIB) $(shell sdl-config --libs) -lGL \
-lX11 -lXext -lm
else # ifeq IRIX
#############################################################################
# SETUP AND BUILD -- SunOS
#############################################################################
ifeq ($(PLATFORM),sunos)
CC=gcc
INSTALL=ginstall
MKDIR=gmkdir
COPYDIR="/usr/local/share/games/quake3"
ifneq (,$(findstring i86pc,$(shell uname -m)))
ARCH=i386
else #default to sparc
ARCH=sparc
endif
ifneq ($(ARCH),i386)
ifneq ($(ARCH),sparc)
$(error arch $(ARCH) is currently not supported)
endif
endif
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
-pipe -DUSE_ICON $(shell sdl-config --cflags)
OPTIMIZE = -O3 -ffast-math -funroll-loops
ifeq ($(ARCH),sparc)
OPTIMIZE = -O3 -ffast-math \
-fstrength-reduce -falign-functions=2 \
-mtune=ultrasparc3 -mv8plus -mno-faster-structs \
-funroll-loops #-mv8plus
else
ifeq ($(ARCH),i386)
OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \
-funroll-loops -falign-loops=2 -falign-jumps=2 \
-falign-functions=2 -fstrength-reduce
HAVE_VM_COMPILED=true
BASE_CFLAGS += -m32
BASE_CFLAGS += -I/usr/X11/include/NVIDIA
CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA
endif
endif
ifneq ($(HAVE_VM_COMPILED),true)
BASE_CFLAGS += -DNO_VM_COMPILED
endif
DEBUG_CFLAGS = $(BASE_CFLAGS) -ggdb -O0
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
THREAD_LIBS=-lpthread
LIBS=-lsocket -lnsl -ldl -lm
BOTCFLAGS=-O0
CLIENT_LIBS +=$(shell sdl-config --libs) -lGL
else # ifeq sunos
#############################################################################
# SETUP AND BUILD -- GENERIC
#############################################################################
BASE_CFLAGS=-DNO_VM_COMPILED
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared
endif #Linux
endif #darwin
endif #mingw32
endif #FreeBSD
endif #OpenBSD
endif #NetBSD
endif #IRIX
endif #SunOS
TARGETS =
ifneq ($(BUILD_SERVER),0)
TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
endif
ifneq ($(BUILD_CLIENT),0)
TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
ifneq ($(BUILD_CLIENT_SMP),0)
TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
endif
endif
ifneq ($(BUILD_GAME_SO),0)
TARGETS += \
$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
$(B)/baseq3/ui$(ARCH).$(SHLIBEXT)
ifneq ($(BUILD_MISSIONPACK),0)
TARGETS += \
$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
$(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
endif
endif
ifneq ($(BUILD_GAME_QVM),0)
ifneq ($(CROSS_COMPILING),1)
TARGETS += \
$(B)/baseq3/vm/cgame.qvm \
$(B)/baseq3/vm/qagame.qvm \
$(B)/baseq3/vm/ui.qvm
ifneq ($(BUILD_MISSIONPACK),0)
TARGETS += \
$(B)/missionpack/vm/qagame.qvm \
$(B)/missionpack/vm/cgame.qvm \
$(B)/missionpack/vm/ui.qvm
endif
endif
endif
ifeq ($(USE_MUMBLE),1)
BASE_CFLAGS += -DUSE_MUMBLE
endif
ifeq ($(USE_VOIP),1)
BASE_CFLAGS += -DUSE_VOIP
ifeq ($(USE_INTERNAL_SPEEX),1)
BASE_CFLAGS += -DFLOATING_POINT -DUSE_ALLOCA -I$(SPEEXDIR)/include
else
CLIENT_LIBS += -lspeex
endif
endif
ifdef DEFAULT_BASEDIR
BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
endif
ifeq ($(USE_LOCAL_HEADERS),1)
BASE_CFLAGS += -DUSE_LOCAL_HEADERS
endif
ifeq ($(BUILD_STANDALONE),1)
BASE_CFLAGS += -DSTANDALONE
endif
ifeq ($(GENERATE_DEPENDENCIES),1)
DEPEND_CFLAGS = -MMD
else
DEPEND_CFLAGS =
endif
BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
ifeq ($(V),1)
echo_cmd=@:
Q=
else
echo_cmd=@echo
Q=@
endif
define DO_CC
$(echo_cmd) "CC $<"
$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $<
endef
define DO_SMP_CC
$(echo_cmd) "SMP_CC $<"
$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $<
endef
define DO_BOT_CC
$(echo_cmd) "BOT_CC $<"
$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) -DBOTLIB -o $@ -c $<
endef
ifeq ($(GENERATE_DEPENDENCIES),1)
DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d)
endif
define DO_SHLIB_CC
$(echo_cmd) "SHLIB_CC $<"
$(Q)$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_GAME_CC
$(echo_cmd) "GAME_CC $<"
$(Q)$(CC) -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_CGAME_CC
$(echo_cmd) "CGAME_CC $<"
$(Q)$(CC) -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_UI_CC
$(echo_cmd) "UI_CC $<"
$(Q)$(CC) -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_SHLIB_CC_MISSIONPACK
$(echo_cmd) "SHLIB_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_GAME_CC_MISSIONPACK
$(echo_cmd) "GAME_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_CGAME_CC_MISSIONPACK
$(echo_cmd) "CGAME_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_UI_CC_MISSIONPACK
$(echo_cmd) "UI_CC_MISSIONPACK $<"
$(Q)$(CC) -DMISSIONPACK -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
$(Q)$(DO_QVM_DEP)
endef
define DO_AS
$(echo_cmd) "AS $<"
$(Q)$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
endef
define DO_DED_CC
$(echo_cmd) "DED_CC $<"
$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $<
endef
define DO_WINDRES
$(echo_cmd) "WINDRES $<"
$(Q)$(WINDRES) -i $< -o $@
endef
#############################################################################
# MAIN TARGETS
#############################################################################
default: release
all: debug release
debug:
@$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEPEND_CFLAGS) \
$(DEBUG_CFLAGS)" V=$(V)
release:
@$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(DEPEND_CFLAGS) \
$(RELEASE_CFLAGS)" V=$(V)
# Create the build directories, check libraries and print out
# an informational message, then start building
targets: makedirs
@echo ""
@echo "Building ioquake3 in $(B):"
@echo " PLATFORM: $(PLATFORM)"
@echo " ARCH: $(ARCH)"
@echo " VERSION: $(VERSION)"
@echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
@echo " COMPILE_ARCH: $(COMPILE_ARCH)"
@echo " CC: $(CC)"
@echo ""
@echo " CFLAGS:"
-@for i in $(CFLAGS); \
do \
echo " $$i"; \
done
@echo ""
@echo " LDFLAGS:"
-@for i in $(LDFLAGS); \
do \
echo " $$i"; \