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Bad rendering occurs when a BitmapText obtained from a RetroFont object is drawn into a RenderTexture.
The problem only occurs when these conditions are met:
The font uses a configuration offset other than 0.
Version
Description
Bad rendering occurs when a BitmapText obtained from a RetroFont object is drawn into a RenderTexture.
The problem only occurs when these conditions are met:
Example Test Code
https://phaser.io/sandbox/uBEpvQ1j
Additional Information
This code works as expected in versions prior to 3.85.00
The text was updated successfully, but these errors were encountered: