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RequiredParams.cs
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RequiredParams.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using ContextValidator = System.Collections.Generic.HashSet<string>;
public class EnvironmentGenerator : IVisitor<object, ContextValidator>
{
public object Visit(ExtendsNode node, ContextValidator ctx)
{
return null;
}
public object Visit(NumNode node, ContextValidator ctx)
{
return null;
}
public object Visit(BoolNode node, ContextValidator _)
{
return null;
}
public object Visit(BlockNode node, ContextValidator ctx)
{
foreach(var item in node.block) item.Accept(this, ctx);
return null;
}
public object Visit(BatchRenderNode node, ContextValidator ctx)
{
foreach(var item in node.batch) item.Accept(this, ctx);
return null;
}
public object Visit(RenderNode node, ContextValidator ctx)
{
return node.renderNode.Accept(this, ctx);
}
public object Visit(StrNode node, ContextValidator ctx)
{
return null;
}
public object Visit(ListNode node, ContextValidator ctx)
{
foreach(var item in node.list) item.Accept(this, ctx);
return null;
}
public object Visit(ObjectNode node, ContextValidator ctx)
{
foreach(var kv in node.keyValueList)
{
kv.Item1.Accept(this, ctx);
kv.Item2.Accept(this, ctx);
}
return null;
}
public object Visit(AccessProperty node, ContextValidator ctx)
{
node.node.Accept(this, ctx);
return null;
}
public object Visit(VarAccessNode node, ContextValidator ctx)
{
ctx.Add(node.ident);
return null;
}
public object Visit(BinOpNode node, ContextValidator ctx)
{
node.left.Accept(this, ctx);
node.right.Accept(this, ctx);
return null;
}
public object Visit(ForNode forNode, ContextValidator ctx)
{
forNode.iterNode.Accept(this, ctx);
var newCtx = new HashSet<string>();
foreach(var node in forNode.nodes) node.Accept(this, newCtx);
var idents = new ContextValidator(forNode.idents.Select(a => a.value));
var ls = idents.Except(newCtx);
foreach(var str in ls) ctx.Add(str);
return null;
}
public object Visit(CallNode callNode, ContextValidator ctx)
{
callNode.callee.Accept(this, ctx);
foreach(var arg in callNode.args) arg.Accept(this, ctx);
return null;
}
public object Visit(IfNode ifNode, ContextValidator ctx)
{
foreach(var condBlock in ifNode.blocks)
{
condBlock.Item1.Accept(this, ctx);
foreach(var stmnt in condBlock.Item2) stmnt.Accept(this, ctx);
}
foreach(var stmnt in ifNode.elseCase) stmnt.Accept(this, ctx);
return null;
}
}