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When the player changes player train, and the original player train (now behaving as an AI train) has station stops, the OK to proceed sound plays in the cab of the actual player train also when it is the original player train that restarts after a station stop.
The text was updated successfully, but these errors were encountered:
Imported from https://bugs.launchpad.net/bugs/2002183
When the player changes player train, and the original player train (now behaving as an AI train) has station stops, the OK to proceed sound plays in the cab of the actual player train also when it is the original player train that restarts after a station stop.
The text was updated successfully, but these errors were encountered: