diff --git a/.gitignore b/.gitignore index a779b02..d51451b 100644 --- a/.gitignore +++ b/.gitignore @@ -6,6 +6,7 @@ bin/* src/generated/*.interp src/generated/*.tokens src/generated/java/ +src/dist .vs build /src/.antlr/azslLexer.interp @@ -14,4 +15,4 @@ build /src/.antlr/azslParser.interp /src/.antlr/azslParser.java /src/.antlr/azslParser.tokens -/tests/testfuncs.pyc \ No newline at end of file +/tests/testfuncs.pyc diff --git a/Platform/Windows/src/DirectX12PlatformEmitter.cpp b/Platform/Windows/src/DirectX12PlatformEmitter.cpp index caf3374..3682e0e 100644 --- a/Platform/Windows/src/DirectX12PlatformEmitter.cpp +++ b/Platform/Windows/src/DirectX12PlatformEmitter.cpp @@ -71,11 +71,14 @@ namespace AZ::ShaderCompiler { if (param.m_type != RootParamType::SrgConstantCB && param.m_type != RootParamType::RootConstantCB) // already treated in the previous loop { + // In DX12, unbounded arrays are assigned their own space instead of using the space assigned to the SRG + int space = param.m_isUnboundedArray ? param.m_spillSpace : param.m_registerBinding.m_pair[querySet].m_logicalSpace; + std::stringstream rootParam; rootParam << RootParamType::ToStr(param.m_type) << "(" << ToLower(BindingType::ToStr(RootParamTypeToBindingType(param.m_type))); // eg "CBV(b" or "SRV(t" or "Sampler(s" rootParam << std::to_string(param.m_registerBinding.m_pair[querySet].m_registerIndex) - << ", space = " << std::to_string(param.m_registerBinding.m_pair[querySet].m_logicalSpace) + << ", space = " << std::to_string(space) << ", numDescriptors = " << std::to_string(param.m_registerRange) << ")"; const auto* memberInfo = codeEmitter.GetIR()->GetSymbolSubAs(param.m_uid.m_name); @@ -125,5 +128,4 @@ namespace AZ::ShaderCompiler return Decorate("#define sig ", Join(rootAttrList.begin(), rootAttrList.end(), ", \" \\\n"), "\"\n\n"); } - } diff --git a/Platform/Windows/src/DirectX12PlatformEmitter.h b/Platform/Windows/src/DirectX12PlatformEmitter.h index fdcb602..8471034 100644 --- a/Platform/Windows/src/DirectX12PlatformEmitter.h +++ b/Platform/Windows/src/DirectX12PlatformEmitter.h @@ -22,6 +22,8 @@ namespace AZ::ShaderCompiler [[nodiscard]] string GetRootSig(const CodeEmitter& codeEmitter, const RootSigDesc& rootSig, const Options& options, BindingPair::Set signatureQuery) const override final; + bool UnboundedArraysUseSpillSpace() const override { return true; } + private: DirectX12PlatformEmitter() : PlatformEmitter {} {}; }; diff --git a/src/AzslcBackend.cpp b/src/AzslcBackend.cpp index 8086ebc..996f48a 100644 --- a/src/AzslcBackend.cpp +++ b/src/AzslcBackend.cpp @@ -228,10 +228,17 @@ namespace AZ::ShaderCompiler } } - void MultiBindingLocationMaker::SignalRegisterIncrement(BindingType regType, int count /* = 1*/) + void MultiBindingLocationMaker::SignalRegisterIncrement(BindingType regType, int count, bool isUnbounded) { m_untainted.m_registerPos[regType] += count; m_merged.m_registerPos[regType] += count; + + if (isUnbounded) + { + m_untainted.m_unboundedSpillSpace = m_unboundedSpillSpace; + m_merged.m_unboundedSpillSpace = m_unboundedSpillSpace; + ++m_unboundedSpillSpace; + } } BindingPair MultiBindingLocationMaker::GetCurrent(BindingType regType) @@ -573,9 +580,19 @@ namespace AZ::ShaderCompiler } auto regType = RootParamTypeToBindingType(paramType); - auto srgElementDesc = RootSigDesc::SrgParamDesc{ id, paramType, bindInfo.GetCurrent(regType), count, -1, isUnboundedArray}; + + auto srgElementDesc = RootSigDesc::SrgParamDesc{ + id, + paramType, + bindInfo.GetCurrent(regType), + count, + -1, + bindInfo.m_unboundedSpillSpace, + isUnboundedArray }; + rootSig.m_descriptorMap.emplace(id, srgElementDesc); - bindInfo.SignalRegisterIncrement(regType, count); + bindInfo.SignalRegisterIncrement(regType, count, isUnboundedArray); + return srgElementDesc; } @@ -588,7 +605,10 @@ namespace AZ::ShaderCompiler RootSigDesc Backend::BuildSignatureDescription(const Options& options, int num32BitConst) const { - MultiBindingLocationMaker bindInfo{ options }; + // We start at an arbitrarily high number to avoid conflicts with spaces occupied by any user declarations + m_unboundedSpillSpace = 1000; + + MultiBindingLocationMaker bindInfo{ options, m_unboundedSpillSpace }; RootSigDesc rootSig; auto allSrgs = m_ir->m_symbols.GetOrderedSymbolsOfSubType_2(); diff --git a/src/AzslcBackend.h b/src/AzslcBackend.h index 6e1a690..4a632e2 100644 --- a/src/AzslcBackend.h +++ b/src/AzslcBackend.h @@ -64,6 +64,9 @@ namespace AZ::ShaderCompiler BindingPair m_registerBinding; int m_registerRange = -1; int m_num32BitConstants = -1; + + int m_spillSpace = -1; + // This flag is added so m_registerRange can take the value // of 1 and at the same time We do not forget that m_uid refers // to an unbounded array. @@ -98,6 +101,10 @@ namespace AZ::ShaderCompiler int GetAccumulated(BindingType r) const; int m_space = 0; // warningMessageFunctionForMinDescOvershoot); void SignalUnifyIndices(); - void SignalRegisterIncrement(BindingType regType, int count = 1); + void SignalRegisterIncrement(BindingType regType, int count, bool isUnbounded); BindingPair GetCurrent(BindingType regType); SingleBindingLocationTracker m_untainted; SingleBindingLocationTracker m_merged; Options m_options; + + // On some platforms (DX12), descriptor arrays occupy an individual register slot, and spaces are used + // to prevent overlapping ranges. When an unbounded array is encountered, we immediately assign it to + // the value of this member variable and increment. This is initialized in the constructor because the + // space we spill to must not collide with any other SRG declared in the shader. + int& m_unboundedSpillSpace; }; //! This class intends to be a base umbrella for compiler back-end services. @@ -174,6 +188,9 @@ namespace AZ::ShaderCompiler std::ostream& m_out; IntermediateRepresentation* m_ir; TokenStream* m_tokens; + + // See MultiBindingLocationMaker::m_unboundedSpillSpace + mutable int m_unboundedSpillSpace; }; // independent utility functions diff --git a/src/AzslcEmitter.cpp b/src/AzslcEmitter.cpp index 6fd07ce..1c7674b 100644 --- a/src/AzslcEmitter.cpp +++ b/src/AzslcEmitter.cpp @@ -1043,7 +1043,7 @@ namespace AZ::ShaderCompiler // note: instead of redoing this work ad-hoc, EmitText could be used directly on the ext type. const auto genericType = "<" + GetTranslatedName(varInfo->m_typeInfoExt.m_genericParameter, UsageContext::ReferenceSite) + ">"; - const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace) : ""; + const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(ResolveBindingSpace(bindInfo, bindSet)) : ""; m_out << "ConstantBuffer " << genericType << " " << cbName; if (bindInfo.m_isUnboundedArray) { @@ -1066,7 +1066,7 @@ namespace AZ::ShaderCompiler EmitEmptyLinesToLineNumber(varInfo->GetOriginalLineNumber()); - const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace) : ""; + const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(ResolveBindingSpace(bindInfo, bindSet)) : ""; m_out << (varInfo->m_samplerState->m_isComparison ? "SamplerComparisonState " : "SamplerState ") << ReplaceSeparators(sId.m_name, Underscore); if (bindInfo.m_isUnboundedArray) @@ -1112,9 +1112,10 @@ namespace AZ::ShaderCompiler string varType = GetTranslatedName(varInfo->m_typeInfoExt, UsageContext::DeclarationSite); auto registerTypeLetter = ToLower(BindingType::ToStr(RootParamTypeToBindingType(bindInfo.m_type))); optional stringifiedLogicalSpace; + if (options.m_useLogicalSpaces) { - stringifiedLogicalSpace = std::to_string(bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace); + stringifiedLogicalSpace = std::to_string(ResolveBindingSpace(bindInfo, bindSet)); } EmitEmptyLinesToLineNumber(varInfo->GetOriginalLineNumber()); @@ -1363,4 +1364,17 @@ namespace AZ::ShaderCompiler m_out << "\n"; } } + + int CodeEmitter::ResolveBindingSpace(const RootSigDesc::SrgParamDesc& bindInfo, BindingPair::Set bindSet) const + { + if (bindInfo.m_isUnboundedArray && GetPlatformEmitter().UnboundedArraysUseSpillSpace()) + { + return bindInfo.m_spillSpace; + } + else + { + return bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace; + } + } + } diff --git a/src/AzslcEmitter.h b/src/AzslcEmitter.h index 465bf1e..684d588 100644 --- a/src/AzslcEmitter.h +++ b/src/AzslcEmitter.h @@ -228,5 +228,8 @@ namespace AZ::ShaderCompiler // whether We are using a regular std::ostream or an instance of NewLineCounterStream. template void GetTextInStreamInternal(misc::Interval interval, StreamLike& output, bool emitNewLines) const; + + // Given an SRG parameter, determines the space it belongs to based on the platform + int ResolveBindingSpace(const RootSigDesc::SrgParamDesc& bindInfo, BindingPair::Set bindSet) const; }; } diff --git a/src/AzslcMain.cpp b/src/AzslcMain.cpp index 237c89e..539eaa8 100644 --- a/src/AzslcMain.cpp +++ b/src/AzslcMain.cpp @@ -526,13 +526,6 @@ int main(int argc, const char* argv[]) std::for_each(namespaces.begin(), namespaces.end(), [&](const string& space) { ir.AddAttributeNamespaceFilter(space); }); - UnboundedArraysValidator::Options unboundedArraysValidationOptions = { useSpaces, uniqueIdx }; - if (*maxSpacesOpt) - { - unboundedArraysValidationOptions.m_maxSpaces = maxSpaces; - } - ir.m_sema.m_unboundedArraysValidator.SetOptions(unboundedArraysValidationOptions); - // semantic logic and validation walker.walk(&semanticListener, tree); diff --git a/src/AzslcPlatformEmitter.h b/src/AzslcPlatformEmitter.h index 7513db4..da12884 100644 --- a/src/AzslcPlatformEmitter.h +++ b/src/AzslcPlatformEmitter.h @@ -74,5 +74,7 @@ namespace AZ::ShaderCompiler //! Aligns the size for the data containing the root constants. //! @param size The size of stride virtual uint32_t AlignRootConstants(uint32_t size) const; + + virtual bool UnboundedArraysUseSpillSpace() const { return false; } }; } \ No newline at end of file diff --git a/src/AzslcReflection.cpp b/src/AzslcReflection.cpp index 4cbbf89..73c834d 100644 --- a/src/AzslcReflection.cpp +++ b/src/AzslcReflection.cpp @@ -631,13 +631,23 @@ namespace AZ::ShaderCompiler m_out << GetVariantList(options); } - static void ReflectBinding(Json::Value& output, const RootSigDesc::SrgParamDesc& bindInfo) + void CodeReflection::ReflectBinding(Json::Value& output, const RootSigDesc::SrgParamDesc& bindInfo) const { output["count"] = (bindInfo.m_isUnboundedArray) ? -1 : bindInfo.m_registerRange; output["index"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Untainted].m_registerIndex; - output["space"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Untainted].m_logicalSpace; output["index-merged"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Merged].m_registerIndex; - output["space-merged"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Merged].m_logicalSpace; + + if (bindInfo.m_isUnboundedArray && GetPlatformEmitter().UnboundedArraysUseSpillSpace()) + { + output["space"] = bindInfo.m_spillSpace; + output["space-merged"] = bindInfo.m_spillSpace; + } + else + { + output["space"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Untainted].m_logicalSpace; + output["space-merged"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Merged].m_logicalSpace; + } + } void CodeReflection::DumpSRGLayout(const Options& options) const @@ -724,6 +734,7 @@ namespace AZ::ShaderCompiler dataView["id"] = ExtractLeaf(tId.m_name).data(); dataView["type"] = viewName; dataView["usage"] = (isReadWriteView) ? "ReadWrite" : "Read"; + ReflectBinding(dataView, bindInfo); dataView["stride"] = strideSize; @@ -946,7 +957,7 @@ namespace AZ::ShaderCompiler return allEntriesJson; }; - auto makeJsonNodeForOneResource = [&dependencyListToJson](const set& dependencyList, + auto makeJsonNodeForOneResource = [this, &dependencyListToJson](const set& dependencyList, const RootSigDesc::SrgParamDesc& binding, const Json::Value& allConstants) { diff --git a/src/AzslcReflection.h b/src/AzslcReflection.h index 3e7dadf..9eb7ea7 100644 --- a/src/AzslcReflection.h +++ b/src/AzslcReflection.h @@ -43,6 +43,8 @@ namespace AZ::ShaderCompiler void DumpResourceBindingDependencies(const Options& options) const; private: + // Serialize a binding to Json + void ReflectBinding(Json::Value& output, const RootSigDesc::SrgParamDesc& bindInfo) const; //! Builds member variable packing information and adds it to the membersContainer uint32_t BuildMemberLayout(Json::Value& membersContainer, string_view namePrefix, const IdentifierUID& memberId, const bool isArrayItr, const Options& options, const AZ::ShaderCompiler::Packing::Layout layoutPacking, uint32_t& offset) const; diff --git a/src/AzslcSemanticOrchestrator.cpp b/src/AzslcSemanticOrchestrator.cpp index d5d7c14..fcef17d 100644 --- a/src/AzslcSemanticOrchestrator.cpp +++ b/src/AzslcSemanticOrchestrator.cpp @@ -690,12 +690,6 @@ namespace AZ::ShaderCompiler TypeClass typeClass = varInfo.GetTypeClass(); assert(typeClass != TypeClass::Alias); - string errorMessage; - if (!m_unboundedArraysValidator.CheckFieldCanBeAddedToSrg(isUnboundedArray, srgUid, srgInfo, varUid, varInfo, typeClass, &errorMessage)) - { - ThrowAzslcOrchestratorException(ORCHESTRATOR_UNBOUNDED_RESOURCE_ISSUE, ctx->start, errorMessage); - } - if (typeClass == TypeClass::ConstantBuffer) { srgInfo.m_CBs.push_back(varUid); diff --git a/src/AzslcSemanticOrchestrator.h b/src/AzslcSemanticOrchestrator.h index bc99a93..880bde0 100644 --- a/src/AzslcSemanticOrchestrator.h +++ b/src/AzslcSemanticOrchestrator.h @@ -9,7 +9,6 @@ #include "AzslcScopeTracker.h" #include "PreprocessorLineDirectiveFinder.h" -#include "AzslcUnboundedArraysValidator.h" namespace AZ::ShaderCompiler { @@ -423,7 +422,6 @@ namespace AZ::ShaderCompiler ScopeTracker* m_scope; azslLexer* m_lexer; PreprocessorLineDirectiveFinder* m_preprocessorLineDirectiveFinder; - UnboundedArraysValidator m_unboundedArraysValidator; //! cached property informing of the presence of at least one input attachment use. bool m_subpassInputSeen = false; diff --git a/tests/Samples/UnboundedArrays2.azsl_manual b/tests/Samples/UnboundedArrays2.azsl_manual new file mode 100644 index 0000000..8c63dd2 --- /dev/null +++ b/tests/Samples/UnboundedArrays2.azsl_manual @@ -0,0 +1,24 @@ +ShaderResourceGroupSemantic slot1 +{ + FrequencyId = 1; +}; + +struct MyStruct +{ + float4 m_a; + float4 m_b; +}; + + +ShaderResourceGroup SRG1 : slot1 +{ + + Texture2D m_texSRVa[]; // t0+, space1000 + Texture2D m_texSRVb[]; // t0+, space1001 + RWTexture2D m_texUAVa[]; // u0+, space1002 + RWTexture2D m_texUAVb[]; // u0+, space1003 + Sampler m_samplera[]; // s0+, space1004 + Sampler m_samplerb[]; // s0+, space1005 + ConstantBuffer m_structArraya[]; // b0+, space1006 + ConstantBuffer m_structArrayb[]; // b0+, space1007 +};