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ENet-CSharp.nuspec
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ENet-CSharp.nuspec
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<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
<metadata>
<id>ENet-CSharp</id>
<version>2.5.2</version>
<title>ENet-CSharp</title>
<authors>Stanislav Denisov</authors>
<owners>nxrighthere</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<license type="file">license\license.txt</license>
<projectUrl>https://github.com/nxrighthere/ENet-CSharp</projectUrl>
<description>Reliable UDP networking library extended for the .NET environment</description>
<summary></summary>
<releaseNotes></releaseNotes>
<copyright>(c) 2024 Stanislav Denisov</copyright>
<tags>networking udp protocol ipv4 ipv6 gamedev</tags>
</metadata>
<files>
<file src="build\ENet-CSharp.targets" target="build\ENet-CSharp.targets" />
<file src="lib\net35\ENet-CSharp.dll" target="lib\net35\ENet-CSharp.dll" />
<file src="lib\net8.0\ENet-CSharp.dll" target="lib\net5.0\ENet-CSharp.dll" />
<file src="lib\netcoreapp3.1\ENet-CSharp.dll" target="lib\netcoreapp2.0\ENet-CSharp.dll" />
<file src="lib\netstandard2.1\ENet-CSharp.dll" target="lib\netstandard2.0\ENet-CSharp.dll" />
<file src="license\license.txt" target="license\license.txt" />
<file src="runtimes\linux\native\libenet.so" target="runtimes\linux\native\libenet.so" />
<file src="runtimes\osx\native\libenet.dylib" target="runtimes\osx\native\libenet.dylib" />
<file src="runtimes\win\native\enet.dll" target="runtimes\win\native\enet.dll" />
</files>
</package>