diff --git a/.github/dependabot.yml b/.github/dependabot.yml
new file mode 100644
index 0000000..bc48256
--- /dev/null
+++ b/.github/dependabot.yml
@@ -0,0 +1,11 @@
+# To get started with Dependabot version updates, you'll need to specify which
+# package ecosystems to update and where the package manifests are located.
+# Please see the documentation for all configuration options:
+# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
+
+version: 2
+updates:
+ - package-ecosystem: "pip" # See documentation for possible values
+ directory: "/" # Location of package manifests
+ schedule:
+ interval: "weekly"
diff --git a/.github/workflows/lint.yml b/.github/workflows/lint.yml
new file mode 100644
index 0000000..56f1639
--- /dev/null
+++ b/.github/workflows/lint.yml
@@ -0,0 +1,25 @@
+name: Lint
+
+on: workflow_call
+
+permissions:
+ contents: read
+
+jobs:
+ lint:
+ runs-on: ubuntu-latest
+ steps:
+ - uses: actions/checkout@v4
+
+ - name: Setup Python
+ uses: actions/setup-python@v4
+ with:
+ python-version: "3.11"
+
+ - name: Install dependencies
+ run: |
+ python -m pip install --upgrade pip
+ pip install flake8
+
+ - name: Run linters
+ run: flake8 .
diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml
new file mode 100644
index 0000000..bebcf98
--- /dev/null
+++ b/.github/workflows/main.yml
@@ -0,0 +1,24 @@
+name: Main branch pipeline
+
+on:
+ push:
+ branches: [main]
+ pull_request:
+ branches: [main]
+
+permissions:
+ actions: read
+ contents: write
+ id-token: write
+
+concurrency:
+ group: ci-${{ github.ref }}
+ cancel-in-progress: true
+
+jobs:
+ tests:
+ uses: ./.github/workflows/tests.yml
+ secrets: inherit
+ lint:
+ uses: ./.github/workflows/lint.yml
+ secrets: inherit
diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml
new file mode 100644
index 0000000..2cc80f2
--- /dev/null
+++ b/.github/workflows/release.yml
@@ -0,0 +1,58 @@
+# .github/workflows/release.yml
+name: Release
+
+on:
+ push:
+ branches: [main]
+
+permissions:
+ contents: write
+
+jobs:
+ build-release:
+ name: Build artifacts
+ runs-on: ubuntu-latest
+ container:
+ image: docker.io/batonogov/pyinstaller-linux:latest
+ env:
+ SS_DEV_ID: ${{ secrets.SS_DEV_ID }}
+ SS_DEV_PASSWORD: ${{ secrets.SS_DEV_PASSWORD }}
+ steps:
+ - name: Check out the repo
+ uses: actions/checkout@v2
+
+ - name: Build package
+ run: |
+ echo "Creating Linux artifact"
+ apt-get update && apt-get install -y zip
+ pip install -r ./requirements.txt
+ pyinstaller --onefile ./src/app.py
+ zip -r Artie.zip ./src/dist/app assets ./config.json ./launch.sh
+ cp Artie.zip ./src/Artie.zip
+
+ publish-release:
+ name: Publish Artie.zip
+ runs-on: ubuntu-latest
+ needs: build-release
+ steps:
+ - name: Check out the repo
+ uses: actions/checkout@v2
+
+ - name: Get HEAD commit hash
+ id: get_commit
+ run: echo "::set-output name=commit_hash::$(git rev-parse HEAD)"
+
+ - name: Upload Artie.zip
+ uses: actions/upload-artifact@v3
+ with:
+ name: Artie
+ path: ./src/Artie.zip
+
+ - name: Create GitHub Release
+ uses: softprops/action-gh-release@v1
+ env:
+ GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+ with:
+ files: ./src/Artie.zip
+ target_commitish: ${{ steps.get_commit.outputs.commit_hash }}
+ release_name: Release ${{ steps.get_commit.outputs.commit_hash }}
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..0a11d13
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,7 @@
+__pycache__
+roms
+dist
+build
+app.spec
+.DS_Store
+build.sh
diff --git a/Artie Scraper.sh b/Artie Scraper.sh
new file mode 100644
index 0000000..cac4308
--- /dev/null
+++ b/Artie Scraper.sh
@@ -0,0 +1,11 @@
+#!/bin/bash
+
+progdir=$(
+ cd $(dirname "$0")
+ pwd
+)
+
+program=./${progdir}/.artie/artie
+log_file="${progdir}/artie/log.txt"
+
+$program >"$log_file" 2>&1
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 0000000..f288702
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
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+software and other kinds of works.
+
+ The licenses for most software and other practical works are designed
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+the GNU General Public License is intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users. We, the Free Software Foundation, use the
+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors. You can apply it to
+your programs, too.
+
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+patent license for this particular work, or (3) arrange, in a manner
+consistent with the requirements of this License, to extend the patent
+license to downstream recipients. "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
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+
+ If, pursuant to or in connection with a single transaction or
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+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
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+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
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+to the third party based on the extent of your activity of conveying
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+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
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+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/README.md b/README.md
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@@ -0,0 +1 @@
+# Artie
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--- /dev/null
+++ b/config.json
@@ -0,0 +1,636 @@
+{
+ "roms": "/mnt/sdcard/ROMS",
+ "logos": "assets/logos",
+ "screenscraper": {
+ "username": "",
+ "password": "",
+ "devid": "cmVhdmVu",
+ "devpassword": "MDZXZUY5bTBldWs=",
+ "threads": 3,
+ "media": {
+ "type": "box-3D",
+ "width": 400,
+ "height": 580,
+ "regions": [
+ "br",
+ "us",
+ "ame",
+ "wor"
+ ]
+ },
+ "systems": [
+ {
+ "dir": "ADVMAME",
+ "id": "75",
+ "name": "Mame",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ADVMAME/"
+ },
+ {
+ "dir": "AMIGA",
+ "id": "64",
+ "name": "Commodore Amiga",
+ "art": "/mnt/mmc/MUOS/info/catalogue/AMIGA/"
+ },
+ {
+ "dir": "AMIGACD",
+ "id": "134",
+ "name": "Commodore Amiga CD",
+ "art": "/mnt/mmc/MUOS/info/catalogue/AMIGACD/"
+ },
+ {
+ "dir": "AMIGACDTV",
+ "id": "129",
+ "name": "Commodore Amiga CD",
+ "art": "/mnt/mmc/MUOS/info/catalogue/AMIGACDTV/"
+ },
+ {
+ "dir": "ARCADE",
+ "id": "75",
+ "name": "Mame",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ARCADE/"
+ },
+ {
+ "dir": "ARDUBOY",
+ "id": "263",
+ "name": "Arduboy",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ARDUBOY/"
+ },
+ {
+ "dir": "ATARI2600",
+ "id": "26",
+ "name": "Atari 2600",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ATARI2600/"
+ },
+ {
+ "dir": "ATARIST",
+ "id": "42",
+ "name": "Atari ST",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ATARIST/"
+ },
+ {
+ "dir": "ATOMISWAVE",
+ "id": "53",
+ "name": "Atari ST",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ATOMISWAVE/"
+ },
+ {
+ "dir": "COLECO",
+ "id": "183",
+ "name": "Coleco",
+ "art": "/mnt/mmc/MUOS/info/catalogue/COLECO/"
+ },
+ {
+ "dir": "COLSGM",
+ "id": "183",
+ "name": "Coleco",
+ "art": "/mnt/mmc/MUOS/info/catalogue/COLSGM/"
+ },
+ {
+ "dir": "C64",
+ "id": "66",
+ "name": "Commodore 64",
+ "art": "/mnt/mmc/MUOS/info/catalogue/C64/"
+ },
+ {
+ "dir": "CPC",
+ "id": "65",
+ "name": "Amstrad CPC",
+ "art": "/mnt/mmc/MUOS/info/catalogue/CPC/"
+ },
+ {
+ "dir": "CPET",
+ "id": "240",
+ "name": "Commodore PET",
+ "art": "/mnt/mmc/MUOS/info/catalogue/CPET/"
+ },
+ {
+ "dir": "CPLUS4",
+ "id": "99",
+ "name": "Commodore Plus 4",
+ "art": "/mnt/mmc/MUOS/info/catalogue/CPLUS4/"
+ },
+ {
+ "dir": "CPS1",
+ "id": "6",
+ "name": "Capcom Play System",
+ "art": "/mnt/mmc/MUOS/info/catalogue/CPS1/"
+ },
+ {
+ "dir": "CPS2",
+ "id": "7",
+ "name": "Capcom Play System 2",
+ "art": "/mnt/mmc/MUOS/info/catalogue/CPS2/"
+ },
+ {
+ "dir": "CPS3",
+ "id": "8",
+ "name": "Capcom Play System 3",
+ "art": "/mnt/mmc/MUOS/info/catalogue/CPS3/"
+ },
+ {
+ "dir": "DAPHNE",
+ "id": "49",
+ "name": "Daphne",
+ "art": "/mnt/mmc/MUOS/info/catalogue/DAPHNE/"
+ },
+ {
+ "dir": "DC",
+ "id": "23",
+ "name": "dreamcast",
+ "art": "/mnt/mmc/MUOS/info/catalogue/DC/"
+ },
+ {
+ "dir": "DOS",
+ "id": "135",
+ "name": "DOS",
+ "art": "/mnt/mmc/MUOS/info/catalogue/DOS/"
+ },
+ {
+ "dir": "EASYRPG",
+ "id": "231",
+ "name": "EasyRPG",
+ "art": "/mnt/mmc/MUOS/info/catalogue/EASYRPG/"
+ },
+ {
+ "dir": "EBK",
+ "id": "93",
+ "name": "EBK",
+ "art": "/mnt/mmc/MUOS/info/catalogue/EBK/"
+ },
+ {
+ "dir": "ATARI800",
+ "id": "43",
+ "name": "Atari 800",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ATARI800/"
+ },
+ {
+ "dir": "CHANNELF",
+ "id": "80",
+ "name": "Fairchild Channel F",
+ "art": "/mnt/mmc/MUOS/info/catalogue/CHANNELF/"
+ },
+ {
+ "dir": "FBA2012",
+ "id": "75",
+ "name": "FBA2012",
+ "art": "/mnt/mmc/MUOS/info/catalogue/FBA2012/"
+ },
+ {
+ "dir": "FBALPHA",
+ "id": "75",
+ "name": "FBAlpha",
+ "art": "/mnt/mmc/MUOS/info/catalogue/FBALPHA/"
+ },
+ {
+ "dir": "FBNEO",
+ "id": "",
+ "name": "FBNeo (Empty)",
+ "art": "/mnt/mmc/MUOS/info/catalogue/FBNEO/"
+ },
+ {
+ "dir": "FC",
+ "id": "3",
+ "name": "NES (Famicom)",
+ "art": "/mnt/mmc/MUOS/info/catalogue/FC/"
+ },
+ {
+ "dir": "FDS",
+ "id": "106",
+ "name": "Famicom Disk System",
+ "art": "/mnt/mmc/MUOS/info/catalogue/FDS/"
+ },
+ {
+ "dir": "ATARI5200",
+ "id": "40",
+ "name": "Atari 5200",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ATARI5200/"
+ },
+ {
+ "dir": "GB",
+ "id": "9",
+ "name": "Game Boy",
+ "art": "/mnt/mmc/MUOS/info/catalogue/GB/"
+ },
+ {
+ "dir": "GBA",
+ "id": "12",
+ "name": "Game Boy Advance",
+ "art": "/mnt/mmc/MUOS/info/catalogue/GBA/"
+ },
+ {
+ "dir": "GBC",
+ "id": "10",
+ "name": "Game Boy Color",
+ "art": "/mnt/mmc/MUOS/info/catalogue/GBC/"
+ },
+ {
+ "dir": "GG",
+ "id": "21",
+ "name": "Sega Game Gear",
+ "art": "/mnt/mmc/MUOS/info/catalogue/GG/"
+ },
+ {
+ "dir": "GW",
+ "id": "52",
+ "name": "Nintendo Game & Watch",
+ "art": "/mnt/mmc/MUOS/info/catalogue/GW/"
+ },
+ {
+ "dir": "INTELLIVISION",
+ "id": "115",
+ "name": "Intellivision",
+ "art": "/mnt/mmc/MUOS/info/catalogue/INTELLIVISION/"
+ },
+ {
+ "dir": "JAGUAR",
+ "id": "27",
+ "name": "Atari Jaguar",
+ "art": "/mnt/mmc/MUOS/info/catalogue/JAGUAR/"
+ },
+ {
+ "dir": "LOWRESNX",
+ "id": "244",
+ "name": "LowRes NX",
+ "art": "/mnt/mmc/MUOS/info/catalogue/LOWRESNX/"
+ },
+ {
+ "dir": "LUTRO",
+ "id": "206",
+ "name": "Lutro",
+ "art": "/mnt/mmc/MUOS/info/catalogue/LUTRO/"
+ },
+ {
+ "dir": "LYNX",
+ "id": "28",
+ "name": "Atari Lynx",
+ "art": "/mnt/mmc/MUOS/info/catalogue/LYNX/"
+ },
+ {
+ "dir": "MAME",
+ "id": "75",
+ "name": "Mame 2000",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MAME/"
+ },
+ {
+ "dir": "MAME2003PLUS",
+ "id": "75",
+ "name": "Mame 2003",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MAME2003PLUS/"
+ },
+ {
+ "dir": "MAME2010",
+ "id": "75",
+ "name": "Mame 2003",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MAME2010/"
+ },
+ {
+ "dir": "MBA",
+ "id": "75",
+ "name": "MBA",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MBA/"
+ },
+ {
+ "dir": "MD",
+ "id": "1",
+ "name": "Sega Genesis (Mega Drive)",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MD/"
+ },
+ {
+ "dir": "MDMSU",
+ "id": "1",
+ "name": "Sega Genesis (Mega Drive) Hacks",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MDMSU/"
+ },
+ {
+ "dir": "MEGADUCK",
+ "id": "90",
+ "name": "Megaduck",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MEGADUCK/"
+ },
+ {
+ "dir": "MS",
+ "id": "2",
+ "name": "Sega Master System",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MS/"
+ },
+ {
+ "dir": "MSX",
+ "id": "113",
+ "name": "MSX",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MSX/"
+ },
+ {
+ "dir": "MSX2",
+ "id": "116",
+ "name": "MSX",
+ "art": "/mnt/mmc/MUOS/info/catalogue/MSX2/"
+ },
+ {
+ "dir": "N64",
+ "id": "14",
+ "name": "Nintendo 64",
+ "art": "/mnt/mmc/MUOS/info/catalogue/N64/"
+ },
+ {
+ "dir": "N64DD",
+ "id": "122",
+ "name": "Nintendo 64DD",
+ "art": "/mnt/mmc/MUOS/info/catalogue/N64DD/"
+ },
+ {
+ "dir": "NAOMI",
+ "id": "56",
+ "name": "Sega Naomi",
+ "art": "/mnt/mmc/MUOS/info/catalogue/NAOMI/"
+ },
+ {
+ "dir": "NDS",
+ "id": "15",
+ "name": "NDS",
+ "art": "/mnt/mmc/MUOS/info/catalogue/NDS/"
+ },
+ {
+ "dir": "NEOCD",
+ "id": "70",
+ "name": "Neo Geo CD",
+ "art": "/mnt/mmc/MUOS/info/catalogue/NEOCD/"
+ },
+ {
+ "dir": "NEOGEO",
+ "id": "142",
+ "name": "Neo Geo AES",
+ "art": "/mnt/mmc/MUOS/info/catalogue/NEOGEO/"
+ },
+ {
+ "dir": "NGP",
+ "id": "25",
+ "name": "Neo Geo Pocket",
+ "art": "/mnt/mmc/MUOS/info/catalogue/NGP/"
+ },
+ {
+ "dir": "NGC",
+ "id": "82",
+ "name": "Neo-geo Pocket Color",
+ "art": "/mnt/mmc/MUOS/info/catalogue/NGC/"
+ },
+ {
+ "dir": "ODYSSEY",
+ "id": "104",
+ "name": "Videopac / Magnavox Odyssey 2",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ODYSSEY/"
+ },
+ {
+ "dir": "OPENBOR",
+ "id": "214",
+ "name": "OpenBOR",
+ "art": "/mnt/mmc/MUOS/info/catalogue/OPENBOR/"
+ },
+ {
+ "dir": "PALMOS",
+ "id": "219",
+ "name": "Palm",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PALMOS/"
+ },
+ {
+ "dir": "PANASONIC",
+ "id": "29",
+ "name": "3DO",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PANASONIC/"
+ },
+ {
+ "dir": "PCE",
+ "id": "31",
+ "name": "NEC TurboGrafx-16 / PC Engine",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PCE/"
+ },
+ {
+ "dir": "PCECD",
+ "id": "114",
+ "name": "NEC TurboGrafx-CD",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PCECD/"
+ },
+ {
+ "dir": "PC88",
+ "id": "221",
+ "name": "NEC PC-8000 & PC-8800 series / NEC PC-8801",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PC88/"
+ },
+ {
+ "dir": "PCFX",
+ "id": "72",
+ "name": "NEC PC-FX",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PCFX/"
+ },
+ {
+ "dir": "PC98",
+ "id": "208",
+ "name": "NEC PC-98 / NEC PC-9801",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PC98/"
+ },
+ {
+ "dir": "PICO",
+ "id": "234",
+ "name": "PICO",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PICO/"
+ },
+ {
+ "dir": "POKEMINI",
+ "id": "211",
+ "name": "PokeMini",
+ "art": "/mnt/mmc/MUOS/info/catalogue/POKEMINI/"
+ },
+ {
+ "dir": "PORTS",
+ "id": "137",
+ "name": "PC Win9X",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PORTS/"
+ },
+ {
+ "dir": "PS",
+ "id": "57",
+ "name": "Sony Playstation",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PS/"
+ },
+ {
+ "dir": "PSP",
+ "id": "61",
+ "name": "Sony PSP",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PSP/"
+ },
+ {
+ "dir": "PSPMINIS",
+ "id": "172",
+ "name": "Sony PSP Minis",
+ "art": "/mnt/mmc/MUOS/info/catalogue/PSPMINIS/"
+ },
+ {
+ "dir": "SATURN",
+ "id": "22",
+ "name": "Sony PSP Minis",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SATURN/"
+ },
+ {
+ "dir": "SATELLAVIEW",
+ "id": "107",
+ "name": "Satellaview",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SATELLAVIEW/"
+ },
+ {
+ "dir": "SCUMMVM",
+ "id": "123",
+ "name": "ScummVM",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SCUMMVM/"
+ },
+ {
+ "dir": "SEGACD",
+ "id": "20",
+ "name": "Sega CD",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SEGACD/"
+ },
+ {
+ "dir": "SG1000",
+ "id": "109",
+ "name": "Sega SG-1000",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SG1000/"
+ },
+ {
+ "dir": "ATARI7800",
+ "id": "41",
+ "name": "Atari 7800",
+ "art": "/mnt/mmc/MUOS/info/catalogue/ATARI7800/"
+ },
+ {
+ "dir": "SFC",
+ "id": "4",
+ "name": "Super Nintendo (SNES)",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SFC/"
+ },
+ {
+ "dir": "SFCMSU",
+ "id": "4",
+ "name": "Super Nintendo (SNES) hacks",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SFCMSU/"
+ },
+ {
+ "dir": "SGB",
+ "id": "127",
+ "name": "Super Game Boy",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SGB/"
+ },
+ {
+ "dir": "SFX",
+ "id": "105",
+ "name": "NEC PC Engine SuperGrafx",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SFX/"
+ },
+ {
+ "dir": "SUFAMI",
+ "id": "108",
+ "name": "Sufami Turbo",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SUFAMI/"
+ },
+ {
+ "dir": "WS",
+ "id": "207",
+ "name": "Watara Supervision",
+ "art": "/mnt/mmc/MUOS/info/catalogue/WS/"
+ },
+ {
+ "dir": "WSC",
+ "id": "207",
+ "name": "Watara Supervision",
+ "art": "/mnt/mmc/MUOS/info/catalogue/WSC/"
+ },
+ {
+ "dir": "SEGA32X",
+ "id": "19",
+ "name": "Sega 32X",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SEGA32X/"
+ },
+ {
+ "dir": "SFX",
+ "id": "19",
+ "name": "Sega 32X",
+ "art": "/mnt/mmc/MUOS/info/catalogue/SFX/"
+ },
+ {
+ "dir": "THOMSON",
+ "id": "141",
+ "name": "Thomson",
+ "art": "/mnt/mmc/MUOS/info/catalogue/THOMSON/"
+ },
+ {
+ "dir": "TIC",
+ "id": "222",
+ "name": "TIC-80",
+ "art": "/mnt/mmc/MUOS/info/catalogue/TIC/"
+ },
+ {
+ "dir": "UZEBOX",
+ "id": "216",
+ "name": "Uzebox",
+ "art": "/mnt/mmc/MUOS/info/catalogue/UZEBOX/"
+ },
+ {
+ "dir": "VB",
+ "id": "11",
+ "name": "Virtual Boy",
+ "art": "/mnt/mmc/MUOS/info/catalogue/VB/"
+ },
+ {
+ "dir": "VECTREX",
+ "id": "102",
+ "name": "Vectrex",
+ "art": "roms/vectrex/art"
+ },
+ {
+ "dir": "VIC20",
+ "id": "73",
+ "name": "Commodore VIC-20",
+ "art": "roms/vic20/art"
+ },
+ {
+ "dir": "VIDEOPAC",
+ "id": "104",
+ "name": "Videopac",
+ "art": "roms/videopac/art"
+ },
+ {
+ "dir": "VMU",
+ "id": "23",
+ "name": "Dreamcast VMU (useless)",
+ "art": "roms/vmu/art"
+ },
+ {
+ "dir": "WS",
+ "id": "45",
+ "name": "Bandai WonderSwan & Color",
+ "art": "roms/ws/art"
+ },
+ {
+ "dir": "X68000",
+ "id": "79",
+ "name": "Sharp X68000",
+ "art": "roms/x68000/art"
+ },
+ {
+ "dir": "X1",
+ "id": "220",
+ "name": "Sharp X1",
+ "art": "roms/x1/art"
+ },
+ {
+ "dir": "ZXEIGHTYONE",
+ "id": "77",
+ "name": "Sinclair ZX-81",
+ "art": "roms/zxeightyone/art"
+ },
+ {
+ "dir": "ZXS",
+ "id": "76",
+ "name": "Sinclair ZX Spectrum",
+ "art": "roms/zxs/art"
+ }
+ ]
+ }
+}
diff --git a/requirements.txt b/requirements.txt
new file mode 100644
index 0000000..fb38e6b
--- /dev/null
+++ b/requirements.txt
@@ -0,0 +1,2 @@
+requests==2.32.3
+Pillow==10.4.0
diff --git a/src/app.py b/src/app.py
new file mode 100644
index 0000000..9695996
--- /dev/null
+++ b/src/app.py
@@ -0,0 +1,408 @@
+import contextlib
+import json
+import os
+import sys
+import time
+from pathlib import Path
+from typing import List, Optional
+
+import graphic as gr
+import input
+from PIL import Image
+from scraper import (
+ check_destination,
+ download_media,
+ find_game,
+ get_image_files_without_extension,
+)
+
+selected_position = 0
+roms_selected_position = 0
+selected_system = ""
+current_window = "console"
+max_elem = 11
+skip_input_check = False
+scraping = False
+
+
+class Rom:
+ def __init__(self, name, filename):
+ self.name = name
+ self.filename = filename
+
+
+class App:
+ def __init__(self):
+ self.config = {}
+ self.systems_mapping = {}
+ self.roms_path = ""
+ self.systems_logo_path = ""
+ self.media = {}
+ self.threads = 1
+ self.username = ""
+ self.password = ""
+
+ def load_config(self, config_file):
+ with open(config_file, "r") as file:
+ file_contents = file.read()
+
+ self.config = json.loads(file_contents)
+ self.roms_path = self.config.get("roms")
+ self.systems_logo_path = self.config.get("logos")
+ self.dev_id = self.config.get("screenscraper").get("devid")
+ self.dev_password = self.config.get("screenscraper").get("devpassword")
+ self.username = self.config.get("screenscraper").get("username")
+ self.password = self.config.get("screenscraper").get("password")
+ self.media = self.config.get("screenscraper").get("media")
+ self.threads = self.config.get("threads")
+ for system in self.config["screenscraper"]["systems"]:
+ self.systems_mapping[system["dir"]] = system
+
+ def start(self, config_file: str) -> None:
+ print("Starting Artie...")
+ self.load_config(config_file)
+ self.load_ui()
+
+ def update(self) -> None:
+ global current_window, selected_position, skip_input_check
+
+ if skip_input_check:
+ input.reset_input()
+ skip_input_check = False
+ else:
+ input.check()
+
+ if input.key("MENUF"):
+ gr.draw_end()
+ print("Exiting Artie...")
+ sys.exit()
+
+ if current_window == "console":
+ self.load_ui()
+ elif current_window == "roms":
+ self.load_roms()
+ else:
+ self.load_ui()
+
+ def get_available_systems(self) -> list[str]:
+ all_systems = list(self.systems_mapping.keys())
+ available_systems = [
+ d.upper()
+ for d in os.listdir(self.roms_path)
+ if os.path.isdir(os.path.join(self.roms_path, d))
+ ]
+ filtered_systems = [
+ system for system in available_systems if system in all_systems
+ ]
+ print(all_systems)
+ print("----------------")
+ print(available_systems)
+ print("----------------")
+ print(filtered_systems)
+ return filtered_systems
+
+ def get_roms(self, system: str) -> list[Rom]:
+ roms = []
+ system_path = Path(self.roms_path) / system
+
+ for file in os.listdir(system_path):
+ file_path = Path(system_path) / file
+ if file.startswith("."):
+ continue
+ if file_path.is_file() and self.is_valid_rom(file):
+ name = file_path.stem
+ rom = Rom(filename=file, name=name)
+ roms.append(rom)
+
+ return roms
+
+ def load_ui(self) -> None:
+ global selected_position, selected_system, current_window, skip_input_check
+
+ available_systems = self.get_available_systems()
+
+ if available_systems:
+ if input.key("DY"):
+ if input.value == 1:
+ if selected_position < len(available_systems) - 1:
+ selected_position += 1
+ elif input.value == -1:
+ if selected_position > 0:
+ selected_position -= 1
+ elif input.key("A"):
+ selected_system = available_systems[selected_position]
+ current_window = "roms"
+ gr.draw_log(
+ "Checking existing media...",
+ fill=gr.COLOR_BLUE,
+ outline=gr.COLOR_BLUE_D1,
+ )
+ gr.draw_paint()
+ skip_input_check = True
+ return
+
+ gr.draw_clear()
+
+ gr.draw_rectangle_r([10, 40, 630, 440], 15, fill=gr.COLOR_GRAY_D2, outline=None)
+ gr.draw_text((320, 20), "Artie", anchor="mm")
+
+ if len(available_systems) > 1:
+ start_idx = int(selected_position / max_elem) * max_elem
+ end_idx = start_idx + max_elem
+ for i, system in enumerate(available_systems[start_idx:end_idx]):
+ logo = f"{self.systems_logo_path}/{system}.png"
+ self.row_list(
+ system,
+ (20, 50 + (i * 35)),
+ 600,
+ i == (selected_position % max_elem),
+ Path(logo),
+ )
+ self.button_circle((30, 450), "A", "Select")
+ else:
+ gr.draw_text((320, 240), f"No roms found in {self.roms_path}", anchor="mm")
+
+ self.button_circle((133, 450), "M", "Exit")
+
+ gr.draw_paint()
+
+ def is_valid_rom(self, rom):
+ invalid_extensions = {
+ ".cue",
+ ".m3u",
+ ".jpg",
+ ".png",
+ ".img",
+ ".sub",
+ ".db",
+ ".xml",
+ ".txt",
+ ".dat",
+ }
+ return os.path.splitext(rom)[1] not in invalid_extensions
+
+ def save_to_disk(self, rom, scraped_media, art_folder):
+ img_path: Path = art_folder / f"{rom.name}.png"
+ check_destination(img_path)
+ img_path.write_bytes(scraped_media)
+ gr.draw_log("Scraping completed!", fill=gr.COLOR_BLUE, outline=gr.COLOR_BLUE_D1)
+ return True
+ print(f"Done scraping {rom.name}. Saved file to {img_path}")
+
+ def scrape(self, rom, system_path, system_id):
+ game = find_game(
+ system_id,
+ system_path / rom.filename,
+ self.dev_id,
+ self.dev_password,
+ self.username,
+ self.password,
+ )
+ if game:
+ medias = game["response"]["jeu"]["medias"]
+ media = download_media(medias, self.media)
+ if media:
+ return media
+
+ def load_roms(self) -> None:
+ global selected_position, current_window, roms_selected_position, skip_input_check, selected_system
+
+ exit_menu = False
+ roms_list = self.get_roms(selected_system)
+ system_path = Path(self.roms_path) / selected_system
+ system = self.systems_mapping.get(selected_system)
+ if not system:
+ gr.draw_log(
+ "No roms missing media found...",
+ fill=gr.COLOR_BLUE,
+ outline=gr.COLOR_BLUE_D1,
+ )
+ gr.draw_paint()
+ time.sleep(2)
+ gr.draw_clear()
+ exit_menu = True
+
+ art_folder = Path(system["art"])
+ system_id = system["id"]
+
+ if not art_folder.exists():
+ art_folder.mkdir()
+ imgs_files: List[str] = []
+ else:
+ imgs_files = get_image_files_without_extension(art_folder)
+
+ roms_without_image = [rom for rom in roms_list if rom.name not in imgs_files]
+
+ if len(roms_without_image) < 1:
+ current_window = "console"
+ selected_system = ""
+ gr.draw_log(
+ "No roms missing media found...",
+ fill=gr.COLOR_BLUE,
+ outline=gr.COLOR_BLUE_D1,
+ )
+ gr.draw_paint()
+ time.sleep(2)
+ gr.draw_clear()
+ exit_menu = True
+
+ if input.key("B"):
+ exit_menu = True
+ elif input.key("A"):
+ gr.draw_log("Scraping...", fill=gr.COLOR_BLUE, outline=gr.COLOR_BLUE_D1)
+ gr.draw_paint()
+ rom = roms_without_image[roms_selected_position]
+ scraped_media = self.scrape(rom, system_path, system_id)
+ if scraped_media:
+ self.save_to_disk(rom, scraped_media, art_folder)
+ else:
+ gr.draw_log(
+ "Scraping failed!", fill=gr.COLOR_BLUE, outline=gr.COLOR_BLUE_D1
+ )
+ print(f"Failed to get screenshot for {rom.name}")
+ gr.draw_paint()
+ time.sleep(3)
+ exit_menu = True
+ elif input.key("START"):
+ progress: int = 0
+ success: int = 0
+ failure: int = 0
+ gr.draw_log(
+ f"Scraping {progress} of {len(roms_without_image)}",
+ fill=gr.COLOR_BLUE,
+ outline=gr.COLOR_BLUE_D1,
+ )
+ gr.draw_paint()
+ for rom in roms_without_image:
+ if rom.name not in imgs_files:
+ scraped_media = self.scrape(rom, system_path, system_id)
+ if scraped_media:
+ self.save_to_disk(rom, scraped_media, art_folder)
+ else:
+ gr.draw_log(
+ "Scraping failed!",
+ fill=gr.COLOR_BLUE,
+ outline=gr.COLOR_BLUE_D1,
+ )
+ print(f"Failed to get screenshot for {rom.name}")
+ failure += 1
+ progress += 1
+ gr.draw_log(
+ f"Scraping {progress} of {len(roms_without_image)}",
+ fill=gr.COLOR_BLUE,
+ outline=gr.COLOR_BLUE_D1,
+ )
+ gr.draw_paint()
+ gr.draw_log(
+ f"Scraping completed! Success: {success} Errors: {failure}",
+ fill=gr.COLOR_BLUE,
+ outline=gr.COLOR_BLUE_D1,
+ width=800,
+ )
+ gr.draw_paint()
+ time.sleep(4)
+ exit_menu = True
+ elif input.key("DY"):
+ if input.value == 1:
+ if roms_selected_position < len(roms_list) - 1:
+ roms_selected_position += 1
+ elif input.value == -1:
+ if roms_selected_position > 0:
+ roms_selected_position -= 1
+ elif input.key("L1"):
+ if roms_selected_position > 0:
+ roms_selected_position = max(0, roms_selected_position - max_elem)
+ elif input.key("R1"):
+ if roms_selected_position < len(roms_list) - 1:
+ roms_selected_position = min(
+ len(roms_list) - 1, roms_selected_position + max_elem
+ )
+ elif input.key("L2"):
+ if roms_selected_position > 0:
+ roms_selected_position = max(0, roms_selected_position - 100)
+ elif input.key("R2"):
+ if roms_selected_position < len(roms_list) - 1:
+ roms_selected_position = min(
+ len(roms_list) - 1, roms_selected_position + 100
+ )
+
+ if exit_menu:
+ current_window = "console"
+ selected_system = ""
+ gr.draw_clear()
+ roms_selected_position = 0
+ skip_input_check = True
+ return
+
+ gr.draw_clear()
+
+ gr.draw_rectangle_r([10, 40, 630, 440], 15, fill=gr.COLOR_GRAY_D2, outline=None)
+ gr.draw_text(
+ (320, 10),
+ f"{selected_system} - Roms: {len(roms_list)} Missing media: {len(roms_without_image)}",
+ anchor="mm",
+ )
+
+ start_idx = int(roms_selected_position / max_elem) * max_elem
+ end_idx = start_idx + max_elem
+ for i, rom in enumerate(roms_without_image[start_idx:end_idx]):
+ self.row_list(
+ rom.name[:48] + "..." if len(rom.name) > 50 else rom.name,
+ (20, 50 + (i * 35)),
+ 600,
+ i == (roms_selected_position % max_elem),
+ )
+
+ self.button_rectangle((30, 450), "Start", "All")
+ self.button_circle((170, 450), "A", "Download")
+ self.button_circle((300, 450), "B", "Back")
+ self.button_circle((480, 450), "M", "Exit")
+
+ gr.draw_paint()
+
+ def row_list(
+ self,
+ text: str,
+ pos: tuple[int, int],
+ width: int,
+ selected: bool,
+ image_path: str = None,
+ ) -> None:
+ gr.draw_rectangle_r(
+ [pos[0], pos[1], pos[0] + width, pos[1] + 32],
+ 5,
+ fill=(gr.COLOR_BLUE if selected else gr.COLOR_GRAY_L1),
+ )
+
+ text_offset_x = pos[0] + 5
+ if image_path:
+ try:
+ image = Image.open(image_path)
+ image_width, image_height = image.size
+ gr.draw_image((pos[0] + 5, pos[1] + (32 - image_height) // 2), image)
+ text_offset_x += image_width + 5
+ except Exception as e:
+ print(f"Error loading image from {image_path}: {e}")
+
+ # Draw the text
+ gr.draw_text((text_offset_x, pos[1] + 5), text)
+
+ def button_circle(self, pos: tuple[int, int], button: str, text: str) -> None:
+ gr.draw_circle(pos, 25, fill=gr.COLOR_BLUE_D1)
+ gr.draw_text((pos[0] + 12, pos[1] + 12), button, anchor="mm")
+ gr.draw_text((pos[0] + 30, pos[1] + 12), text, font=13, anchor="lm")
+
+ def button_rectangle(self, pos: tuple[int, int], button: str, text: str) -> None:
+ gr.draw_rectangle_r(
+ (pos[0], pos[1], pos[0] + 60, pos[1] + 25), 5, fill=gr.COLOR_GRAY_L1
+ )
+ gr.draw_text((pos[0] + 30, pos[1] + 12), button, anchor="mm")
+ gr.draw_text((pos[0] + 65, pos[1] + 12), text, font=13, anchor="lm")
+
+
+if __name__ == "__main__":
+ app = App()
+ app.start(f"{os.getcwd()}/config.json")
+
+ while True:
+ app.update()
diff --git a/src/graphic.py b/src/graphic.py
new file mode 100644
index 0000000..400f633
--- /dev/null
+++ b/src/graphic.py
@@ -0,0 +1,235 @@
+from fcntl import ioctl
+from PIL import Image, ImageDraw, ImageFont
+import mmap
+import os
+
+fb: int
+mm: mmap.mmap
+screen_width = 640
+screen_height = 480
+bytes_per_pixel = 4
+screen_size = screen_width * screen_height * bytes_per_pixel
+
+fontFile = {}
+fontFile[15] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 15)
+fontFile[13] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 13)
+fontFile[11] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 11)
+
+COLOR_BLUE = "#bb7200"
+COLOR_BLUE_D1 = "#7f4f00"
+COLOR_GRAY = "#292929"
+COLOR_GRAY_L1 = "#383838"
+COLOR_GRAY_D2 = "#141414"
+
+activeImage: Image.Image
+activeDraw: ImageDraw.ImageDraw
+
+
+def screen_reset():
+ ioctl(
+ fb,
+ 0x4601,
+ b"\x80\x02\x00\x00\xe0\x01\x00\x00\x80\x02\x00\x00\xc0\x03\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00 \x00\x00\x00\x00\x00\x00\x00\x10\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x08\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x18\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x80\x00\x00\x00^\x00\x00\x00\x96\x00\x00\x00\x00\x00\x00\x00\xc2\xa2\x00\x00\x1a\x00\x00\x00T\x00\x00\x00\x0c\x00\x00\x00\x1e\x00\x00\x00\x14\x00\x00\x00\x04\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00",
+ )
+ ioctl(fb, 0x4611, 0)
+
+
+def draw_start():
+ global fb, mm
+ fb = os.open("/dev/fb0", os.O_RDWR)
+ mm = mmap.mmap(fb, screen_size)
+
+
+def draw_end():
+ global fb, mm
+ mm.close()
+ os.close(fb)
+
+
+def crate_image():
+ image = Image.new("RGBA", (screen_width, screen_height), color="black")
+ return image
+
+
+def draw_active(image):
+ global activeImage, activeDraw
+ activeImage = image
+ activeDraw = ImageDraw.Draw(activeImage)
+
+
+def draw_paint():
+ global activeImage, mm
+ mm.seek(0)
+ mm.write(activeImage.tobytes())
+
+
+def draw_clear():
+ global activeDraw
+ activeDraw.rectangle((0, 0, screen_width, screen_height), fill="black")
+
+
+def draw_text(position, text, font=15, color="white", **kwargs):
+ global activeDraw
+ activeDraw.text(position, text, font=fontFile[font], fill=color, **kwargs)
+
+
+def draw_rectangle(position, fill=None, outline=None, width=1):
+ global activeDraw
+ activeDraw.rectangle(position, fill=fill, outline=outline, width=width)
+
+
+def draw_rectangle_r(position, radius, fill=None, outline=None):
+ global activeDraw
+ activeDraw.rounded_rectangle(position, radius, fill=fill, outline=outline)
+
+
+def draw_circle(position, radius, fill=None, outline="white"):
+ global activeDraw
+ activeDraw.ellipse(
+ [position[0], position[1], position[0] + radius, position[1] + radius],
+ fill=fill,
+ outline=outline,
+ )
+
+
+def draw_log(text, fill="Black", outline="black", width=500):
+ # Center the rectangle horizontally
+ x = (screen_width - width) / 2
+ # Center the rectangle vertically
+ y = (screen_height - 80) / 2 # 80 is the height of the rectangle
+ draw_rectangle_r([x, y, x + width, y + 80], 5, fill=fill, outline=outline)
+
+ # Center the text within the rectangle
+ text_x = x + width / 2
+ text_y = y + 40 # Vertically center within the 80px height
+ draw_text((text_x, text_y), text, anchor="mm") # Use middle-middle anchor
+
+
+draw_start()
+screen_reset()
+
+imgMain = crate_image()
+draw_active(imgMain)
+
+
+# from PIL import Image, ImageDraw, ImageFont
+# import os
+
+# screen_width = 640
+# screen_height = 480
+# bytes_per_pixel = 4
+# screen_size = screen_width * screen_height * bytes_per_pixel
+
+# fontFile = {}
+# fontFile[15] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 15)
+# fontFile[13] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 13)
+# fontFile[11] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 11)
+
+# COLOR_BLUE = "#bb7200"
+# COLOR_BLUE_D1 = "#7f4f00"
+# COLOR_GRAY = "#292929"
+# COLOR_GRAY_L1 = "#383838"
+# COLOR_GRAY_D2 = "#141414"
+
+# activeImage: Image.Image
+# activeDraw: ImageDraw.ImageDraw
+
+
+# def screen_reset():
+# print("Screen reset is not applicable on macOS.")
+
+
+# def draw_start():
+# global activeImage, activeDraw
+# activeImage = Image.new("RGBA", (screen_width, screen_height), color="black")
+# activeDraw = ImageDraw.Draw(activeImage)
+
+
+# def draw_end():
+# print("Draw end is not applicable on macOS.")
+
+
+# # Initialize the main image
+
+# from PIL import Image
+
+
+# def draw_image(one, two):
+# global activeImage
+# activeImage.show()
+
+
+# def create_image():
+# bg_image_path = "assets/bg.bmp"
+# overlay_image_path = "assets/bg_overlay.bmp"
+
+# try:
+# bg_image = Image.open(bg_image_path)
+# overlay_image = Image.open(overlay_image_path)
+# overlay_image = overlay_image.resize(bg_image.size, Image.LANCZOS)
+# bg_image.paste(overlay_image, (0, 0), overlay_image)
+
+# return bg_image
+# except IOError as e:
+# print(f"Error: Unable to load image: {e}")
+# return None
+
+
+# def draw_active(image):
+# global activeImage, activeDraw
+# activeImage = image
+# activeDraw = ImageDraw.Draw(activeImage)
+
+
+# def draw_paint():
+# global activeImage
+# activeImage.show() # Display the image for debugging purposes
+
+
+# def draw_clear():
+# global activeDraw
+# activeDraw.rectangle((0, 0, screen_width, screen_height), fill="black")
+
+
+# def draw_text(position, text, font=15, color="white", **kwargs):
+# global activeDraw
+# activeDraw.text(position, text, font=fontFile[font], fill=color, **kwargs)
+
+
+# def draw_rectangle(position, fill=None, outline=None, width=1):
+# global activeDraw
+# activeDraw.rectangle(position, fill=fill, outline=outline, width=width)
+
+
+# def draw_rectangle_r(position, radius, fill=None, outline=None):
+# global activeDraw
+# activeDraw.rounded_rectangle(position, radius, fill=fill, outline=outline)
+
+
+# def draw_circle(position, radius, fill=None, outline="white"):
+# global activeDraw
+# activeDraw.ellipse(
+# [position[0], position[1], position[0] + radius, position[1] + radius],
+# fill=fill,
+# outline=outline,
+# )
+
+
+# def draw_log(text, fill="Black", outline="black", width=500):
+# # Center the rectangle horizontally
+# x = (screen_width - width) / 2
+# # Center the rectangle vertically
+# y = (screen_height - 80) / 2 # 80 is the height of the rectangle
+# draw_rectangle_r([x, y, x + width, y + 80], 5, fill=fill, outline=outline)
+
+# # Center the text within the rectangle
+# text_x = x + width / 2
+# text_y = y + 40 # Vertically center within the 80px height
+# draw_text((text_x, text_y), text, anchor="mm") # Use middle-middle anchor
+
+
+# draw_start()
+# screen_reset()
+
+# imgMain = create_image()
+# draw_active(imgMain)
diff --git a/src/input.py b/src/input.py
new file mode 100644
index 0000000..e9b7347
--- /dev/null
+++ b/src/input.py
@@ -0,0 +1,55 @@
+import struct
+import time
+
+code = 0
+codeName = ""
+value = 0
+
+mapping = {
+ 304: "A",
+ 305: "B",
+ 306: "Y",
+ 307: "X",
+ 308: "L1",
+ 309: "R1",
+ 314: "L2",
+ 315: "R2",
+ 17: "DY",
+ 16: "DX",
+ 310: "SELECT",
+ 311: "START",
+ 312: "MENUF",
+ 114: "V+",
+ 115: "V-",
+}
+
+
+def check():
+ global type, code, codeName, codeDown, value, valueDown
+ with open("/dev/input/event1", "rb") as f:
+ while True:
+ event = f.read(24)
+
+ if event:
+ (tv_sec, tv_usec, type, kcode, kvalue) = struct.unpack("llHHI", event)
+ if kvalue != 0:
+ if kvalue != 1:
+ kvalue = -1
+ code = kcode
+ codeName = mapping.get(code, str(code))
+ value = kvalue
+ return
+
+
+def key(keyCodeName, keyValue=99):
+ global code, codeName, value
+ if codeName == keyCodeName:
+ if keyValue != 99:
+ return value == keyValue
+ return True
+
+
+def reset_input():
+ global codeName, value
+ codeName = ""
+ value = 0
diff --git a/src/scraper.py b/src/scraper.py
new file mode 100644
index 0000000..5238f39
--- /dev/null
+++ b/src/scraper.py
@@ -0,0 +1,187 @@
+import base64
+import hashlib
+import json
+import os
+import re
+from contextlib import contextmanager
+from pathlib import Path
+from urllib.parse import urlparse, parse_qs, urlencode, urlunparse
+
+import requests
+
+BASE_URL = "https://www.screenscraper.fr/api2/jeuInfos.php"
+MAX_FILE_SIZE_BYTES = 104857600 # 100MB
+
+
+class ScraperError(Exception):
+ pass
+
+
+class UnreadableBodyError(ScraperError):
+ pass
+
+
+class EmptyBodyError(ScraperError):
+ pass
+
+
+class GameNotFoundError(ScraperError):
+ pass
+
+
+class APIClosedError(ScraperError):
+ pass
+
+
+class HTTPRequestError(ScraperError):
+ pass
+
+
+class UnknownMediaTypeError(ScraperError):
+ pass
+
+
+def get_image_files_without_extension(folder):
+ image_extensions = (".jpg", ".jpeg", ".png")
+ return [f.stem for f in folder.glob("*") if f.suffix.lower() in image_extensions]
+
+
+def sha1sum(file_path):
+ if os.path.getsize(file_path) > MAX_FILE_SIZE_BYTES:
+ return ""
+
+ hash_sha1 = hashlib.sha1()
+ with open(file_path, "rb") as f:
+ for chunk in iter(lambda: f.read(4096), b""):
+ hash_sha1.update(chunk)
+ return hash_sha1.hexdigest()
+
+
+def clean_rom_name(file_path):
+ file_name = os.path.basename(file_path)
+ cleaned_name = re.sub(
+ r"(\.nkit|!|&|Disc |Rev |-|\s*\([^()]*\)|\s*\[[^\[\]]*\])",
+ " ",
+ os.path.splitext(file_name)[0],
+ )
+ return re.sub(r"\s+", " ", cleaned_name).strip()
+
+
+def file_size(file_path):
+ return os.path.getsize(file_path)
+
+
+def parse_find_game_url(system_id, rom_path, dev_id, dev_password, username, password):
+ params = {
+ "devid": base64.b64decode(dev_id).decode(),
+ "devpassword": base64.b64decode(dev_password).decode(),
+ "softname": "crossmix",
+ "output": "json",
+ "ssid": username,
+ "sspassword": password,
+ "sha1": sha1sum(rom_path),
+ "systemeid": system_id,
+ "romtype": "rom",
+ "romnom": clean_rom_name(rom_path) + ".zip",
+ "romtaille": str(file_size(rom_path)),
+ }
+
+ url_parts = list(urlparse(BASE_URL))
+ query = urlencode(params)
+ url_parts[4] = query
+ return urlunparse(url_parts)
+
+
+def find_media_url_by_region(medias, media_type, regions):
+ for region in regions:
+ for media in medias:
+ if media["type"] == media_type and media["region"] == region:
+ return media["url"]
+
+ raise ScraperError(f"Media not found for regions: {regions}")
+
+
+def add_wh_to_media_url(media_url, width, height):
+ parsed_url = urlparse(media_url)
+ query = parse_qs(parsed_url.query)
+ query["maxwidth"] = [str(width)]
+ query["maxheight"] = [str(height)]
+ new_query = urlencode(query, doseq=True)
+ return urlunparse(parsed_url._replace(query=new_query))
+
+
+def check_media_type(media_type):
+ if media_type not in [
+ "box-2D",
+ "box-3D",
+ "mixrbv1",
+ "mixrbv2",
+ ]:
+ raise UnknownMediaTypeError("Unknown media type")
+
+
+def check_destination(dest):
+ if os.path.exists(dest):
+ raise ScraperError(f"Destination file already exists: {dest}")
+ dest_dir = os.path.dirname(dest)
+ os.makedirs(dest_dir, exist_ok=True)
+
+
+def get(url):
+ try:
+ response = requests.get(url, timeout=10)
+ response.raise_for_status()
+ except requests.RequestException as e:
+ if isinstance(e, requests.Timeout):
+ raise HTTPRequestError("Request aborted")
+ raise HTTPRequestError("Error making HTTP request")
+
+ body = response.content
+ return body
+
+
+# def save_to_disk(dest, file_content):
+# check_destination(dest)
+# with open(dest, "wb") as f:
+# f.write(file_content)
+
+
+def find_game(system_id, rom_path, dev_id, dev_password, username, password):
+ result = {}
+ game_url = parse_find_game_url(
+ system_id, rom_path, dev_id, dev_password, username, password
+ )
+
+ body = get(game_url)
+ body_str = body.decode("utf-8")
+
+ if "API closed" in body_str:
+ raise APIClosedError()
+ if "Erreur" in body_str:
+ raise GameNotFoundError()
+ if not body:
+ raise EmptyBodyError()
+ try:
+
+ result = json.loads(body_str)
+ except json.JSONDecodeError:
+ raise UnreadableBodyError()
+
+ return result
+
+
+def download_media(medias, config_media):
+ media_type = config_media["type"]
+ regions = config_media["regions"]
+ width = config_media["width"]
+ height = config_media["height"]
+ check_media_type(media_type)
+
+ try:
+ media_url = find_media_url_by_region(medias, media_type, regions)
+ media_url = add_wh_to_media_url(media_url, width, height)
+ res = get(media_url)
+ except ScraperError as e:
+ raise e
+
+ return res