diff --git a/CHANGELOG.md b/CHANGELOG.md index 27a8e8278..274b87dd4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,27 @@ Blockbuster's change log. +## Version 1.5.2 + +This patch update adds more colored blocks for chroma keying and fixes lots of things (including pose editor that I broke in `1.5.1`). + +* Added more colored blocks for green screen block +* Added button in director block GUI to update player data (used by fake players option) +* Added display titles instead of action IDs in player recording editor GUI +* Added `active_hands`, `fall_distance`, `sprinting` and `sneaking` properties to `/record clean` +* Added `/model texture [linear] [mipmap]` command +* Fixed pose editor which was broken in `1.5.1` (whoops, my bad) +* Fixed some cascading transformation issues custom head blocks, held items and model blocks rendering +* Fixed issue with no-material OBJ part not having selected texture of the model +* Fixed crash related to clicking on an empty cell when dragging an action (reported by Chunk7) +* Fixed some syncing issues when duplicating a replay in director block GUI (enabled, fake player and health fields) +* Fixed constant swiping in bed as fake players +* Fixed resetting of action list in player recording editor +* Fixed crash with my commands having client side code, `I18n` specifically (reported by LatvianModder) +* Optimized 3D layers to avoid creating empty display lists when there are no cells +* Renamed **Green block** to **Chroma block** +* Rewritten action system to use a registry + ## Version 1.5.1 This patch update fixes minor bugs introduced in `1.5`, as well as fixing some of the older bugs. Also, this patch contains a little surprise for `1.10.2` and `1.11.2`, allowing them enjoy `1.12.2` exclusive item model feature introduced in `1.5`.