From 5be458976b9dbff1528f7451a18be8301d0e704d Mon Sep 17 00:00:00 2001 From: Glenn Fiedler Date: Wed, 18 Sep 2024 20:04:03 -0400 Subject: [PATCH] Update README.md Signed-off-by: Glenn Fiedler --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f460f26..65b1dd3 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ netcode has the following features: * Client slot system. Servers have n slots for clients. Client are assigned to a slot when they connect to the server and are quickly denied connection if all slots are taken. * Fast clean disconnect on client or server side of connection to open up the slot for a new client, plus timeouts for hard disconnects. * Encrypted and signed packets. Packets cannot be tampered with or read by parties not involved in the connection. Cryptography is performed by the excellent [sodium library](https://libsodium.gitbook.io/doc). -* Many security features including robust protection against maliciously crafted packets, packet replay attacks and DDoS amplification attacks. +* Many security features including robust protection against maliciously crafted packets, packet replay attacks and your server being used in DDoS amplification attacks. * Support for packet tagging which can significantly reduce jitter on Wi-Fi routers. Read [this article](https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/networking/overviews/qos-packet-tagging) for more details. netcode is stable and production ready.