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buildDocs.fsx
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buildDocs.fsx
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// Generate and Release Docs
// =========================
//
// Usage:
//
// Generate Docs
// -> fsi buildDocs.fsx
// Generate & Release Docs
// -> fsi buildDocs.fsx ReleaseDocs
//
// Script Based on ProjectScaffold
#load "docsrc/tools/doclib.fsx"
open Doclib
// --------------------------------------------------------------------------------------
// START TODO: Provide project-specific details below
// --------------------------------------------------------------------------------------
// Information about the project are used
// - to publish documentation on GitHub gh-pages
// - for documentation, you also need to edit info in "docsrc/tools/generate.fsx"
// Git configuration (used for publishing documentation in gh-pages branch)
// The profile where the project is posted
let gitOwner = "jet"
let gitHome = sprintf "%s/%s" "https://github.com" gitOwner
// The name of the project on GitHub
let gitName = "XRay"
let website = "/XRay"
let github_release_user = Environment.environVarOrDefault "github_release_user" gitOwner
let githubLink = sprintf "https://github.com/%s/%s" github_release_user gitName
// Specify more information about your project
let info =
[ "project-name", "XRay"
"project-author", "jet.com"
"project-summary", "Distributed Tracing Library"
"project-github", githubLink
"project-nuget", "http://nuget.org/packages/XRay" ]
// --------------------------------------------------------------------------------------
// END TODO: The rest of the file includes standard build steps
// --------------------------------------------------------------------------------------
// Read additional information from the release notes document
let release = ReleaseNotes.load "RELEASE_NOTES.md"
Target.create "CleanDocs" (fun _ ->
Shell.cleanDirs ["docs"]
)
// --------------------------------------------------------------------------------------
// Build project
Target.create "Build" (fun _ ->
DotNet.runSimpleDotnetCommand
__SOURCE_DIRECTORY__
("pack build.proj")
|> Trace.trace
)
// --------------------------------------------------------------------------------------
// Restore FSharp.Formatting
let fsFormattingVersion = "3.0.0-beta11"
let tempDocsDir = "temp/tools"
Directory.ensure tempDocsDir
System.IO.File.WriteAllText(tempDocsDir @@ "docs.proj", """
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net45</TargetFramework>
<RestorePackagesPath>packages</RestorePackagesPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="FSharp.Formatting" Version="pinnedVersion">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="FSharp.Formatting.CommandTool" Version="pinnedVersion">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
</Project>
""".Replace("pinnedVersion", fsFormattingVersion))
DotNet.runSimpleDotnetCommand
tempDocsDir
("add package FSharp.Formatting -s https://ci.appveyor.com/nuget/fsharp-formatting -v " + fsFormattingVersion)
|> Trace.trace
DotNet.runSimpleDotnetCommand
tempDocsDir
("add package FSharp.Formatting.CommandTool -s https://ci.appveyor.com/nuget/fsharp-formatting -v " + fsFormattingVersion)
|> Trace.trace
// --------------------------------------------------------------------------------------
// Generate the documentation
// Paths with template/source/output locations
let bin = __SOURCE_DIRECTORY__ @@ "src"
let content = __SOURCE_DIRECTORY__ @@ "docsrc/content"
let output = __SOURCE_DIRECTORY__ @@ "docs"
let files = __SOURCE_DIRECTORY__ @@ "docsrc/files"
let templates = __SOURCE_DIRECTORY__ @@ "docsrc/tools/templates"
let formatting = __SOURCE_DIRECTORY__ @@ tempDocsDir @@ "packages" @@ "FSharp.Formatting" @@ fsFormattingVersion
let docTemplate = "docpage.cshtml"
let root = website
let referenceBinaries = []
let layoutRootsAll = new System.Collections.Generic.Dictionary<string, string list>()
layoutRootsAll.Add("en",[ templates;
formatting @@ "templates"
formatting @@ "templates/reference" ])
Target.create "ReferenceDocs" (fun _ ->
Directory.ensure (output @@ "reference")
let binaries () =
let manuallyAdded = referenceBinaries |> List.map (fun b -> bin @@ b)
let conventionBased =
DirectoryInfo.getSubDirectories <| System.IO.DirectoryInfo bin
|> Array.collect (fun d ->
let (name, d) =
let net45Bin = DirectoryInfo.getSubDirectories (DirectoryInfo.ofPath (d.FullName @@ "bin" @@ "Release")) |> Array.filter (fun x -> x.FullName.ToLower().Contains("net45"))
let net47Bin = DirectoryInfo.getSubDirectories (DirectoryInfo.ofPath (d.FullName @@ "bin" @@ "Release")) |> Array.filter (fun x -> x.FullName.ToLower().Contains("net47"))
if net45Bin.Length = 0 && net47Bin.Length = 0 then failwith "Failure: No binaries found."
if net45Bin.Length > 0 then d.Name, net45Bin.[0]
else d.Name, net47Bin.[0]
d.GetFiles ()
|> Array.filter (fun x -> x.Name.ToLower() = (sprintf "%s.dll" name).ToLower())
|> Array.map (fun x -> x.FullName))
|> List.ofArray
conventionBased @ manuallyAdded
binaries()
|> FSFormatting.createDocsForDlls (fun args ->
{ args with
OutputDirectory = output @@ "reference"
LayoutRoots = layoutRootsAll.["en"]
ProjectParameters = ("root", root)::info
SourceRepository = githubLink @@ "tree/master" }
)
)
let copyFiles () =
Shell.copyRecursive files output true
|> Trace.logItems "Copying file: "
Directory.ensure (output @@ "content")
Shell.copyRecursive (formatting @@ "styles") (output @@ "content") true
|> Trace.logItems "Copying styles and scripts: "
Target.create "Docs" (fun _ ->
System.IO.File.Delete "docsrc/content/release-notes.md"
Shell.copyFile "docsrc/content/" "RELEASE_NOTES.md"
Shell.rename "docsrc/content/release-notes.md" "docsrc/content/RELEASE_NOTES.md"
System.IO.File.Delete "docsrc/content/license.md"
Shell.copyFile "docsrc/content/" "LICENSE"
Shell.rename "docsrc/content/license.md" "docsrc/content/LICENSE"
DirectoryInfo.getSubDirectories (DirectoryInfo.ofPath templates)
|> Seq.iter (fun d ->
let name = d.Name
if name.Length = 2 || name.Length = 3 then
layoutRootsAll.Add(
name, [templates @@ name
formatting @@ "templates"
formatting @@ "templates/reference" ]))
copyFiles ()
for dir in [ content; ] do
let langSpecificPath(lang, path:string) =
path.Split([|'/'; '\\'|], System.StringSplitOptions.RemoveEmptyEntries)
|> Array.exists(fun i -> i = lang)
let layoutRoots =
let key = layoutRootsAll.Keys |> Seq.tryFind (fun i -> langSpecificPath(i, dir))
match key with
| Some lang -> layoutRootsAll.[lang]
| None -> layoutRootsAll.["en"] // "en" is the default language
FSFormatting.createDocs (fun args ->
{ args with
Source = content
OutputDirectory = output
LayoutRoots = layoutRoots
ProjectParameters = ("root", root)::info
Template = docTemplate } )
)
// --------------------------------------------------------------------------------------
// Release Scripts
if Array.contains "ReleaseDocs" fsi.CommandLineArgs then
Target.create "ReleaseDocs" (fun _ ->
let tempDocsDir = "temp/gh-pages"
Shell.cleanDir tempDocsDir
Git.Repository.cloneSingleBranch "" (gitHome + "/" + gitName + ".git") "gh-pages" tempDocsDir
Shell.copyRecursive "docs" tempDocsDir true |> Trace.tracefn "%A"
Git.Staging.stageAll tempDocsDir
Git.Commit.exec tempDocsDir (sprintf "Update generated documentation for version %s" release.NugetVersion)
Git.Branches.push tempDocsDir
)
Target.create "GenerateDocs" ignore