- Camera
- View matrix4x4
- Projection matrix4x4
- Scene
- Transform
- Model matrix4x4
- Renderer
- Material
- Shader
- Mesh
- Vertices Vector4
- Triangles int32
- Uvs Vector2
- Colors Color32
- Material
- Transform
- Render Pipeline
- Window
- Presents the rendered image to screen
- Receives input from user to move the camera