-
Notifications
You must be signed in to change notification settings - Fork 1
/
progressbar__define.pro
1119 lines (987 loc) · 40.8 KB
/
progressbar__define.pro
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
;*****************************************************************************************************
;+
; NAME:
; PROGRESSBAR__DEFINE
;
; PURPOSE:
;
; Creates a simple progress bar for indicating the progess of a looping
; operation in IDL.
;
; AUTHOR:
;
; FANNING SOFTWARE CONSULTING
; David Fanning, Ph.D.
; 1645 Sheely Drive
; Fort Collins, CO 80526 USA
; Phone: 970-221-0438
; E-mail: [email protected]
; Coyote's Guide to IDL Programming: http://www.idlcoyote.com
;
; CATEGORY:
; Utilities
;
; CALLING SEQUENCE:
;
; progressBar = Obj_New("PROGRESSBAR")
;
; ARGUMENTS:
;
; None.
;
; KEYWORDS:
;
; BACKGROUND: The name of the background color of the progress bar. By default, "black".
;
; COLOR: The name of the color for the progress bar. By default: "red".
;
; Possible color names are those defined by cgColor:
;
; Almond Antique White Aquamarine Beige Bisque Black
; Blue Blue Violet Brown Burlywood Charcoal Chartreuse
; Chocolate Coral Cornsilk Cyan Dark Goldenrod Dark Gray
; Dark Green Dark Khaki Dark Orchid Dark Salmon Deep Pink Dodger Blue
; Firebrick Forest Green Gold Goldenrod Gray Green
; Green Yellow Honeydew Hot Pink Indian Red Ivory Khaki
; Lavender Lawn Green Light Coral Light Cyan Light Gray Light Salmon
; Light Yellow Lime Green Linen Magenta Maroon Medium Gray
; Medium Orchid Moccasin Navy Olive Olive Drab Orange
; Orange Red Orchid Pale Goldenrod Pale Green Papaya Peru
; Pink Plum Powder Blue Purple Red Rose
; Rosy Brown Royal Blue Saddle Brown Salmon Sandy Brown Sea Green
; Seashell Sienna Sky Blue Slate Gray Snow Spring Green
; Steel Blue Tan Thistle Tomato Turquoise Violet
; Violet Red Wheat White Yellow
;
; FAST_LOOP: Set this keyword if what you are doing in the loop doesn't involve
; any color operations and you want the progress bar to update as fast
; as possible. With this keyword set, the program will eliminate extra
; calls to cgColor, which can be slow if you are calling it, say,
; 10,000 times!
;
; GROUP_LEADER: The group leader for the progress bar.
;
; NOCANCEL: Set this keyword to eliminate the CANCEL button from the progres bar.
;
; PERCENT: The initial percent on the progress bar. Used only if the START keyword is
; also set.
;
; START: Set this keyword if you wish to call the START method immediately upon initialization.
;
; TEXT: The textual message that goes above the progress bar. By default:
; "Operation in progress..."
;
; TITLE: The title of the progress bar window. By default: "Progress Bar".
;
; XSIZE: The X size of the progress bar itself. By default, 150 pixels.
;
; YSIZE: The Y size of the progress bar itself. By default, 10 pixels.
;
; PROCEDURE:
;
; The user is responsible for starting, updating, checking for CANCEL events, and
; destroying the progress indicator. The sequence of commands might look
; like this:
;
; progressBar = Obj_New("PROGRESSBAR")
; progressBar -> Start
; FOR j=0,9 DO BEGIN
; IF progressBar -> CheckCancel() THEN BEGIN
; ok = Dialog_Message('The user cancelled operation.')
; RETURN
; ENDIF
; Wait, 0.5 ; Would probably be doing something ELSE here!
; progressBar -> Update, (j+1)*10
; ENDFOR
; progressBar -> Destroy
;
; See the example program at the end of this file for a working example of code.
;
; METHODS:
;
; CHECKCANCEL: This function method returns a 1 if the user has clicked
; the CANCEL button. Otherwise, it returns a 0.
;
; cancelled = progressBar -> CheckCancel()
; IF cancelled THEN progressBar->Destroy
;
; DESTROY: Destroys the progress bar widgets as well as the object.
;
; progressBar -> Destroy
;
; GETPROPERTY: Gets certain properties of the object.
;
; progressBar -> GetProperty, Color=currentColor
;
; SETPROPERTY: Allows the user to set certain properties of the object.
;
; progressBar -> SetProperty, Color='green'
;
; START: Puts the progress bar on the display and enables it to receive events.
;
; progressBar -> Start
;
; UPDATE: Updates the progress bar. Requires on argument, a number between 0
; and 100 that indicates the percent of progress bar that should be filled
; with a color. Can optional specify TEXT that is displayed above the progress
; bar.
;
; progressBar -> Update, 50
; progressBar -> Update, 50, Text='Operation 50% completed...'
;
; EXAMPLE:
;
; See the example program at the bottom of this file.
;
; RESTRICTIONS:
;
; Note that the progress bar cannot be run as a MODAL widget program and
; still capture CANCEL button events. Thus, the user *may* be able to generate events
; in the calling program while this progress bar is in operation.
;
; DEPENDENCIES:
;
; This program requires cgColor from the Coyote Library:
;
; http://www.idlcoyote.com/programs/cgColor.pro
;
; MODIFICATION HISTORY:
;
; Written by: David W. Fanning, 19 September 2002.
; Added TEXT keyword to Update method. 12 Nov 2002. DWF.
; Added FAST_LOOP keyword. 19 Dec 2002. DWF.
; Fixed a problem in where I was checking for CANCEL button event. 2 April 2003. DWF.
; Removed the XMANAGER call in the START method, since it wasn't needed. 7 October 2003. DWF.
; General maintenance updates. Added START keyword to INIT method to allow immediate
; starting upon initialization. Added better error handling and checking. 10 October 2003. DWF.
; Added ACCEPT button and CheckButton method. Modified Example program to demonstrate new
; functionality. 1 December 2003. DWF.
; Added XOFFSET and YOFFSET keywords. 4 March 2004. DWF.
; Removed obsolete STR_SEP and replaced with STRSPLIT. 27 Oct 2004. DWF.
; Added keyword keyword TITLE to Update method. 23 Feb 2005. Benjamin Hornberger
; Added BACKGROUND keyword. 22 Dec 2006. DWF.
; Added RETAIN=1 keyword to Widget_Draw command. 9 Dec 2007. DWF.
; Modifed the RETAIN keyword to set the value based on OS type. 22 May 2012. DWF.
; Retired 27 Sept 2012 and replaced with cgProgressBar. 27 Sept 2012. DWF.
;-
;******************************************************************************************;
; Copyright (c) 2008, by Fanning Software Consulting, Inc. ;
; All rights reserved. ;
; ;
; Redistribution and use in source and binary forms, with or without ;
; modification, are permitted provided that the following conditions are met: ;
; ;
; * Redistributions of source code must retain the above copyright ;
; notice, this list of conditions and the following disclaimer. ;
; * Redistributions in binary form must reproduce the above copyright ;
; notice, this list of conditions and the following disclaimer in the ;
; documentation and/or other materials provided with the distribution. ;
; * Neither the name of Fanning Software Consulting, Inc. nor the names of its ;
; contributors may be used to endorse or promote products derived from this ;
; software without specific prior written permission. ;
; ;
; THIS SOFTWARE IS PROVIDED BY FANNING SOFTWARE CONSULTING, INC. ''AS IS'' AND ANY ;
; EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ;
; OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT ;
; SHALL FANNING SOFTWARE CONSULTING, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, ;
; INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED ;
; TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; ;
; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ;
; ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ;
; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS ;
; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;
;******************************************************************************************;
;
; NAME:
; PROGRESSBAR_Cleanup
;
; PURPOSE:
;
; This procedure makes sure the object is destroyed when the progress bar is destroyed.
;
;*****************************************************************************************************
PRO PROGRESSBAR_Cleanup, tlb
Widget_Control, tlb, Get_UValue=self
Obj_Destroy, self
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR_Error_Message
;
; PURPOSE:
;
; This function is the standard ERROR_MESSAGE error handling functionality.
;
;*****************************************************************************************************
FUNCTION PROGRESSBAR_Error_Message, theMessage, Error=error, Informational=information, $
Traceback=traceback, NoName=noname, Title=title, _Extra=extra
On_Error, 2
; Check for presence and type of message.
IF N_Elements(theMessage) EQ 0 THEN theMessage = !Error_State.Msg
s = Size(theMessage)
messageType = s[s[0]+1]
IF messageType NE 7 THEN BEGIN
Message, "The message parameter must be a string.", _Extra=extra
ENDIF
; Get the call stack and the calling routine's name.
Help, Calls=callStack
callingRoutine = (StrSplit(StrCompress(callStack[1])," ", /Extract))[0]
; Are widgets supported?
widgetsSupported = ((!D.Flags AND 65536L) NE 0)
IF widgetsSupported THEN BEGIN
; If this is an error produced with the MESSAGE command, it is a trapped
; error and will have the name "IDL_M_USER_ERR".
IF !ERROR_STATE.NAME EQ "IDL_M_USER_ERR" THEN BEGIN
IF N_Elements(title) EQ 0 THEN title = 'Trapped Error'
; If the message has the name of the calling routine in it,
; it should be stripped out. Can you find a colon in the string?
; Is the calling routine an object method? If so, special processing
; is required. Object methods will have two colons together.
doublecolon = StrPos(theMessage, "::")
IF doublecolon NE -1 THEN BEGIN
prefix = StrMid(theMessage, 0, doublecolon+2)
submessage = StrMid(theMessage, doublecolon+2)
colon = StrPos(submessage, ":")
IF colon NE -1 THEN BEGIN
; Extract the text up to the colon. Is this the same as
; the callingRoutine? If so, strip it.
IF StrMid(theMessage, 0, colon+StrLen(prefix)) EQ callingRoutine THEN $
theMessage = StrMid(theMessage, colon+1+StrLen(prefix))
ENDIF
ENDIF ELSE BEGIN
colon = StrPos(theMessage, ":")
IF colon NE -1 THEN BEGIN
; Extract the text up to the colon. Is this the same as
; the callingRoutine? If so, strip it.
IF StrMid(theMessage, 0, colon) EQ callingRoutine THEN $
theMessage = StrMid(theMessage, colon+1)
ENDIF
ENDELSE
; Add the calling routine's name, unless NONAME is set.
IF Keyword_Set(noname) THEN BEGIN
answer = Dialog_Message(theMessage, Title=title, _Extra=extra, $
Error=error, Information=information)
ENDIF ELSE BEGIN
answer = Dialog_Message(StrUpCase(callingRoutine) + ": " + $
theMessage, Title=title, _Extra=extra, $
Error=error, Information=information)
ENDELSE
ENDIF ELSE BEGIN
; Otherwise, this is an IDL system error.
IF N_Elements(title) EQ 0 THEN title = 'System Error'
IF StrUpCase(callingRoutine) EQ "$MAIN$" THEN $
answer = Dialog_Message(theMessage, _Extra=extra, Title=title, $
Error=error, Information=information) ELSE $
IF Keyword_Set(noname) THEN BEGIN
answer = Dialog_Message(theMessage, _Extra=extra, Title=title, $
Error=error, Information=information)
ENDIF ELSE BEGIN
answer = Dialog_Message(StrUpCase(callingRoutine) + "--> " + $
theMessage, _Extra=extra, Title=title, $
Error=error, Information=information)
ENDELSE
ENDELSE
ENDIF ELSE BEGIN
Message, theMessage, /Continue, /NoPrint, /NoName, /NoPrefix, _Extra=extra
Print, '%' + callingRoutine + ': ' + theMessage
answer = 'OK'
ENDELSE
; Provide traceback information if requested.
IF Keyword_Set(traceback) THEN BEGIN
Help, /Last_Message, Output=traceback
Print,''
Print, 'Traceback Report from ' + StrUpCase(callingRoutine) + ':'
Print, ''
FOR j=0,N_Elements(traceback)-1 DO Print, " " + traceback[j]
ENDIF
RETURN, answer
END
PRO PROGRESSBAR_Event, event
; This is the event handler for the program. It simply sets the CANCEL
; flag if this is a button event.
Widget_Control, event.top, Get_UValue=self
thisEvent = Tag_Names(event, /Structure_Name)
IF thisEvent EQ 'WIDGET_BUTTON' THEN self -> SetProperty, Cancel=1
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::CheckButton
;
; PURPOSE:
;
; Returns a 1 if a button was selected. Returns 0 othewise.
;
; SYNTAX:
;
; check = progressbar -> CheckButton()
;
; ARGUMENTS:
;
; None.
;
; KEYWORDS:
;
; ACCEPT: If the Accept button was selected, this keyword is set to one.
;
; CANCEL: If the Cancel button was selected, this keyword is set to one.
;
;*****************************************************************************************************
FUNCTION PROGRESSBAR::CheckButton, ACCEPT=accept, CANCEL=cancel
; This method checks for a button event. It returns 1
; if an event has occurred and 0 otherwise.
accept = 0
cancel = 0
retValue = 0
; Check for a Cancel button event.
IF Widget_Info(self.cancelID, /Valid_ID) THEN BEGIN
event = Widget_Event(self.cancelID, /NoWait)
name = Tag_Names(event, /Structure_Name)
IF name EQ 'WIDGET_BUTTON' THEN BEGIN
Widget_Control, event.id, Get_Value=buttonValue
IF buttonValue EQ 'Cancel' THEN BEGIN
self.cancelFlag = 1
cancel = 1
retValue = 1
ENDIF
ENDIF
ENDIF
IF Widget_Info(self.acceptID, /Valid_ID) THEN BEGIN
event = Widget_Event(self.acceptID, /NoWait)
name = Tag_Names(event, /Structure_Name)
IF name EQ 'WIDGET_BUTTON' THEN BEGIN
Widget_Control, event.id, Get_Value=buttonValue
IF buttonValue EQ 'Accept' THEN BEGIN
accept = 1
retValue = 1
ENDIF
ENDIF
ENDIF
RETURN, retValue
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::CheckCancel
;
; PURPOSE:
;
; Returns a 1 if the user selected the CANCEL button. Returns 0 othewise.
;
; SYNTAX:
;
; check = progressbar -> CheckCancel()
;
; ARGUMENTS:
;
; None.
;
; KEYWORDS:
;
; None.
;
;*****************************************************************************************************
FUNCTION PROGRESSBAR::CheckCancel
; This method checks for a CANCEL Button event. It returns 1
; if an event has occurred and 0 otherwise.
; Check for a CANCEL button event.
IF Widget_Info(self.cancelID, /Valid_ID) THEN BEGIN
event = Widget_Event(self.cancelID, /NoWait)
name = Tag_Names(event, /Structure_Name)
IF name EQ 'WIDGET_BUTTON' THEN self.cancelFlag = 1
ENDIF
RETURN, self.cancelFlag
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::Destroy
;
; PURPOSE:
;
; Destroys both the widget hierarchy and the object.
;
; SYNTAX:
;
; progressbar -> Destroy
;
; ARGUMENTS:
;
; None.
;
; KEYWORDS:
;
; None.
;
;*****************************************************************************************************
PRO PROGRESSBAR::Destroy
; This method takes the widget off the display and destroys the self object.
; Restore the old !P.Color.
TVLCT, self.r, self.g, self.b, (255 < self.oldcolor)
; Destroy the object.
Widget_Control, self.tlb, Destroy=1
Obj_Destroy, self
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::GETPROPERTY
;
; PURPOSE:
;
; Allows user to get various progress bar properties.
;
; SYNTAX:
;
; progressbar -> GetProperty, Color=currentColor
;
; ARGUMENTS:
;
; None.
;
; KEYWORDS:
;
; BACKGROUND: The name of the background color of the progress bar.
;
; COLOR: The name of the color for the progress bar.
;
; FAST_LOOP: The value of the current "fast loop" flag.
;
; PERCENT: The current percent amount on the progress bar.
;
; TEXT: The textual message that goes above the progress bar.
;
; TLB_ID: The widget ID of the progressbar window's top-level base.
;
;*****************************************************************************************************
PRO PROGRESSBAR::GetProperty, COLOR=color, FAST_LOOP=fast_loop, TEXT=text, $
TLB_ID=tlb_id, PERCENT=percent, BACKGROUND=background
; Error handling.
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
ok = ProgressBar_Error_Message(Traceback=1)
RETURN
ENDIF
IF Arg_Present(background) THEN background = self.background
IF Arg_Present(color) THEN color = self.color
IF Arg_Present(fast_loop) THEN fast_loop = self.fast
IF Arg_Present(percent) THEN percent = self.percent
IF Arg_Present(text) THEN BEGIN
IF Widget_Info(self.labelID, /Valid_ID) THEN BEGIN
Widget_Control, self.labelID, Get_Value=text
text = text[0]
ENDIF ELSE text = ""
ENDIF
IF Arg_Present(tlb_id) THEN tlb_id = self.tlb
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::SETPROPERTY
;
; PURPOSE:
;
; Allows user to set various progress bar properties.
;
; SYNTAX:
;
; progressbar -> SetProperty, Color='yellow'
;
; ARGUMENTS:
;
; None.
;
; KEYWORDS:
;
; BACKGROUND: The name of the background color of the progress bar. By default, "black".
;
; CANCEL: Set this keyword to set the cancelFlag field in the self object.
;
; COLOR: The name of the color for the progress bar. By default: "red".
;
; Possible color names are those defined by cgColor:
;
; Almond Antique White Aquamarine Beige Bisque Black
; Blue Blue Violet Brown Burlywood Charcoal Chartreuse
; Chocolate Coral Cornsilk Cyan Dark Goldenrod Dark Gray
; Dark Green Dark Khaki Dark Orchid Dark Salmon Deep Pink Dodger Blue
; Firebrick Forest Green Gold Goldenrod Gray Green
; Green Yellow Honeydew Hot Pink Indian Red Ivory Khaki
; Lavender Lawn Green Light Coral Light Cyan Light Gray Light Salmon
; Light Yellow Lime Green Linen Magenta Maroon Medium Gray
; Medium Orchid Moccasin Navy Olive Olive Drab Orange
; Orange Red Orchid Pale Goldenrod Pale Green Papaya Peru
; Pink Plum Powder Blue Purple Red Rose
; Rosy Brown Royal Blue Saddle Brown Salmon Sandy Brown Sea Green
; Seashell Sienna Sky Blue Slate Gray Snow Spring Green
; Steel Blue Tan Thistle Tomato Turquoise Violet
; Violet Red Wheat White Yellow
;
; FAST_LOOP: Set this keyword to one to allow "fast looping". Set to 0 to turn it off.
;
; TEXT: The textual message that goes above the progress bar.
;
; TITLE: The title of the progress bar window. By default: "Progress Bar".
;
; XOFFSET: The X offset for the progress bar when it appears.
;
; YOFFSET: The Y offset of the progress bar when it appears.
;
;*****************************************************************************************************
PRO PROGRESSBAR::SetProperty, $
BACKGROUND=background, $
CANCEL=cancel, $
COLOR=color, $
FAST_LOOP=fast_loop, $
TEXT=text, $
TITLE=title, $
XOFFSET=xoffset, $
YOFFSET=yoffset
; Error handling.
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
ok = ProgressBar_Error_Message(Traceback=1)
RETURN
ENDIF
IF N_Elements(background) NE 0 THEN BEGIN
self.background = background
IF self.fast THEN TVLCT, cgColor(self.background, /Triple), self.colorindex-1
ENDIF
IF N_Elements(cancel) NE 0 THEN self.cancelFlag = Keyword_Set(cancel)
IF N_Elements(fast_loop) NE 0 THEN self.fast = fast_loop
IF N_Elements(color) NE 0 THEN BEGIN
self.color = color
IF self.fast THEN TVLCT, cgColor(self.color, /Triple), self.colorindex
ENDIF
IF N_Elements(text) NE 0 THEN BEGIN
self.text = text
IF Widget_Info(self.labelID, /Valid_ID) THEN Widget_Control, self.labelID, Set_Value=text
ENDIF
IF N_Elements(title) NE 0 THEN BEGIN
self.title = title
IF Widget_Info(self.tlb, /Valid_ID) THEN Widget_Control, self.tlb, TLB_Set_Title=title
ENDIF
IF (N_Elements(xoffset) NE 0) OR (N_Elements(yoffset) NE 0) THEN BEGIN
Widget_Control, self.tlb, XOffset=xoffset, YOffset=yoffset
ENDIF
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::START
;
; PURPOSE:
;
; Puts the progress bar on the display.
;
; SYNTAX:
;
; progressbar -> Start
;
; ARGUMENTS:
;
; initialPercent -- The initial percentage that should be on the progress bar. By default, 0.
;
; KEYWORDS:
;
; None.
;
;*****************************************************************************************************
PRO PROGRESSBAR::Start, initialPercent
; Error handling.
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
ok = ProgressBar_Error_Message(Traceback=1)
RETURN
ENDIF
; Save the old !P.Color.
self.oldcolor = !P.Color
TVLCT, r, g, b, /Get
self.r = r[self.oldcolor < 255]
self.g = g[self.oldcolor < 255]
self.b = b[self.oldcolor < 255]
; Do we want fast looping?
IF self.fast THEN BEGIN
self.colorindex = (!D.Table_Size-1) < !P.Color
TVLCT, cgColor(self.color, /Triple), self.colorindex
TVLCT, cgColor(self.background, /Triple), !P.Background
ENDIF
; Find the window index number of any open display window.
thisWindow = !D.Window
; Realize the widget.
Widget_Control, self.tlb, /Realize, Map=1
; Get the window index number of the draw widget.
Widget_Control, self.drawID, Get_Value=wid
self.wid = wid
Erase, cgColor(self.background, !P.Background)
; Back to the open display window.
IF thisWindow GE 0 THEN WSet, thisWindow
; Do you need a starting update?
IF N_Elements(initialPercent) NE 0 THEN self -> Update, initialPercent
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::Update
;
; PURPOSE:
;
; Updates the progress bar
;
; SYNTAX:
;
; progressbar -> Update, percent
;
; ARGUMENTS:
;
; percent -- A value between 0 and 100 that represents the percentage of the progress
; bar that should be colored.
;
; KEYWORDS:
;
; Text -- The message text which will be displayed above the
; bar.
;
; Title -- The title of the progressbar window to be updated
;
;*****************************************************************************************************
PRO PROGRESSBAR::Update, percent, Text=theText, Title=theTitle
; This method updates the display. PERCENT should be a value between 0 and 100.
; The text will be substituted for the message text.
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
; Catch a WSET error silently.
IF !Error_State.Code EQ -386 THEN RETURN
ok = Progressbar_Error_Message(Traceback=1)
RETURN
ENDIF
percent = 0 > percent < 100
self.percent = percent
; Update the progress box.
thisWindow = !D.Window
WSet, self.wid
x1 = 0
y1 = 0
x2 = Round(self.xsize * (percent/100.0))
y2 = self.ysize
IF N_Elements(theText) NE 0 THEN Widget_Control, self.labelID, Set_Value=theText
IF N_Elements(theTitle) NE 0 THEN BEGIN
self.title = theTitle
IF Widget_Info(self.tlb, /Valid_ID) THEN Widget_Control, self.tlb, TLB_Set_Title=theTitle
ENDIF
IF self.fast THEN BEGIN
Polyfill, [x1, x1, x2, x2, x1], [y1, y2, y2, y1, y1], /Device, Color=self.colorindex
PlotS, [0, x2-1], [0, 0], /Device, Color=self.colorindex
ENDIF ELSE BEGIN
Polyfill, [x1, x1, x2, x2, x1], [y1, y2, y2, y1, y1], /Device, Color=cgColor(self.color, !P.Color)
PlotS, [0, x2-1], [0, 0], /Device, Color=cgColor(self.color, !P.Color)
ENDELSE
IF thisWindow GE 0 AND thisWindow NE self.wid THEN WSet, thisWindow
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::CLEANUP
;
; PURPOSE:
;
; Nothing to do in this cleanup routine.
;
;*****************************************************************************************************
PRO PROGRESSBAR::CLEANUP
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR::INIT
;
; PURPOSE:
;
; Implements a progress bar widget functionality.
;
; SYNTAX:
;
; Called automatically when the object is created.
;
; ARGUMENTS:
;
; None.
;
; KEYWORDS:
;
; ACCEPT: If this keyword is set, and "Accept" button is created. When "ACCEPT"
; is discovered, a BREAK command is issued to get out of the loop.
;
; BACKGROUND: The name of the background color of the progress bar. By default, "black".
;
; COLOR: The name of the color for the progress bar. By default: "red".
;
; Possible color names are those defined by cgColor:
;
; Almond Antique White Aquamarine Beige Bisque Black
; Blue Blue Violet Brown Burlywood Charcoal Chartreuse
; Chocolate Coral Cornsilk Cyan Dark Goldenrod Dark Gray
; Dark Green Dark Khaki Dark Orchid Dark Salmon Deep Pink Dodger Blue
; Firebrick Forest Green Gold Goldenrod Gray Green
; Green Yellow Honeydew Hot Pink Indian Red Ivory Khaki
; Lavender Lawn Green Light Coral Light Cyan Light Gray Light Salmon
; Light Yellow Lime Green Linen Magenta Maroon Medium Gray
; Medium Orchid Moccasin Navy Olive Olive Drab Orange
; Orange Red Orchid Pale Goldenrod Pale Green Papaya Peru
; Pink Plum Powder Blue Purple Red Rose
; Rosy Brown Royal Blue Saddle Brown Salmon Sandy Brown Sea Green
; Seashell Sienna Sky Blue Slate Gray Snow Spring Green
; Steel Blue Tan Thistle Tomato Turquoise Violet
; Violet Red Wheat White Yellow
;
; GROUP_LEADER: The group leader for the progress bar.
;
; NOCANCEL: Set this keyword to eliminate the CANCEL button from the progres bar.
;
; PERCENT: The initial percent on the progress bar. Used only if the START keyword is
; also set.
;
; START: Set this keyword if you wish to call the START method immediately upon initialization.
;
; TEXT: The textual message that goes above the progress bar. By default:
; "Operation in progress..."
;
; TITLE: The title of the progress bar window. By default: "Progress Bar".
;
; XOFFSET: The X offset for the progress bar when it appears.
;
; XSIZE: The X size of the progress bar itself. By default, 150 pixels.
;
; YOFFSET: The Y offset of the progress bar when it appears.
;
; YSIZE: The Y size of the progress bar itself. By default, 10 pixels.
;
;*****************************************************************************************************
FUNCTION PROGRESSBAR::INIT, $
ACCEPT=accept, $ ; Set this keyword to get an Accept button.
BACKGROUND=background, $ ; The name of the background color of the progress bar.
COLOR=color, $ ; The name of the color of the progress bar.
FAST_LOOP=fast_loop, $ ; The user plans to use the progress bar in a fast loop.
GROUP_LEADER=group_leader, $ ; The identifier of the group leader widget.
NOCANCEL=noCancel, $ ; Set this keyword to leave off the CANCEL button.
PERCENT=percent, $ ; Initial percent of the progress bar. (Only recognized if START used.)
START=start, $ ; Set this keyword if you wish to call the START method from INIT.
TEXT=text, $ ; The message text to be written over the progress bar.
TITLE=title, $ ; The title of the top-level base widget.
XOFFSET=xoffset, $ ; The X offset of the progress bar.
XSIZE=xsize, $ ; The X size of the progress bar.
YOFFSET=yoffset, $ ; The Y offset of the progress bar.
YSIZE=ysize ; The Y size of the progress bar.
; Error handling.
Catch, theError
IF theError NE 0 THEN BEGIN
Catch, /Cancel
ok = ProgressBar_Error_Message(Traceback=1)
RETURN, 0
ENDIF
; Check keywords.
IF N_Elements(background) EQ 0 THEN self.background = "black" ELSE self.background = background
IF N_Elements(color) EQ 0 THEN self.color = "red" ELSE self.color = color
self.fast = Keyword_Set(fast_loop)
IF N_Elements(text) EQ 0 THEN text = "Operation in progress..."
IF N_Elements(title) EQ 0 THEN title = "Progress Bar"
IF N_Elements(xsize) EQ 0 THEN self.xsize = 150 ELSE self.xsize = xsize
IF N_Elements(ysize) EQ 0 THEN self.ysize = 10 ELSE self.ysize = ysize
; Create the widgets for the progress bar.
self.tlb = Widget_Base(Title=title, Column=1, Base_Align_Center=1, $
Map=0, Group_Leader=group_leader, TLB_FRAME_ATTR=11)
self.labelID = Widget_Label(self.tlb, Value=text, /Dynamic_Resize)
retain = (StrUpCase(!Version.OS_Family) EQ 'UNIX') ? 2 : 1
self.drawID = Widget_Draw(self.tlb, XSize=self.xsize, YSize=self.ysize, RETAIN=retain)
Widget_Control, self.tlb, Set_UValue=self
IF Keyword_Set(accept) THEN BEGIN
buttonBase = Widget_Base(self.tlb,Row=1)
self.acceptID = Widget_Button(buttonBase, Value='Accept')
ENDIF ELSE self.acceptID = -1L
IF NOT Keyword_Set(nocancel) THEN BEGIN
IF N_Elements(buttonBase) EQ 0 THEN buttonBase = Widget_Base(self.tlb,Row=1)
self.cancelID = Widget_Button(buttonBase, Value='Cancel')
ENDIF ELSE self.cancelID = -1L
; Center the top-level base if offsets are not used. Othersize, use offsets.
IF (N_Elements(xoffset) NE 0) OR (N_Elements(yoffset) NE 0) THEN BEGIN
IF N_Elements(xoffset) EQ 0 THEN xoffset=0
IF N_Elements(yoffset) EQ 0 THEN yoffset=0
Widget_Control, self.tlb, XOFFSET=xoffset, YOFFSET=yoffset
ENDIF ELSE BEGIN
Device, Get_Screen_Size=screenSize
IF screenSize[0] GT 2000 THEN screenSize[0] = screenSize[0]/2 ; Dual monitors.
xCenter = screenSize(0) / 2
yCenter = screenSize(1) / 2
geom = Widget_Info(self.tlb, /Geometry)
xHalfSize = geom.Scr_XSize / 2
yHalfSize = geom.Scr_YSize / 2
Widget_Control, self.tlb, XOffset = xCenter-xHalfSize, $
YOffset = yCenter-yHalfSize
ENDELSE
; Start it up?
IF Keyword_Set(start) THEN self -> Start, percent
RETURN, 1
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR CLASS DEFINITION
;
; PURPOSE:
;
; This is the PROGRESSBAR object's structure definition code.
;
;*****************************************************************************************************
PRO PROGRESSBAR__DEFINE
struct = { PROGRESSBAR, $ ; The object class name.
background: "", $ ; The name of the background color of the progress bar.
cancelFlag: 0L, $ ; A flag to indicate that the CANCEL button was clicked.
cancelID: 0L, $ ; The identifier of the CANCEL button.
acceptID: 0L, $ ; The identifier of the ACCEPT button.
color: "", $ ; The name of the color of the progress bar.
colorindex: 0L, $ ; The color index number (set by a call to cgColor).
drawID: 0L, $ ; The identifier of the draw widget.
fast: 0L, $ ; A "fast loop" flag.
labelID: 0L, $ ; The identifier of the label widget.
oldcolor: 0L, $ ; The color index of !P.Color.
percent: 0.0, $ ; A number between 0 and 100.
r: 0B, $ ; The r value of !P.Color.
g: 0B, $ ; The g value of !P.Color.
b: 0B, $ ; The b value of !P.Color.
text: "", $ ; The text message to be written over the progress bar.
title: "", $ ; The title of the top-level base widget.
tlb: 0L, $ ; The identifier of the top-level base.
wid: 0L, $ ; The window index number of the draw widget.
xsize: 0L, $ ; The XSize of the progress bar.
ysize: 0L $ ; The YSize of the progress bar.
}
END
;*****************************************************************************************************
;
; NAME:
; PROGRESSBAR EXAMPLE PROGRAM
;