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目前通信题只能通过自定义 execute.sh 实现,这样的实现方式有一些缺陷:
execute.sh
另外包括函数式交互题,自测中均会调用评测时自定义的编译和运行脚本,这可能允许选手读取到一些信息从而攻击交互库。
我期望的实现是自定义一个 tasks.yml。UOJ 的实现是允许 SU 自定义 judger.cpp,这样会使通信题有更加丰富的支持(例如不固定次数的运行,但是毕竟这种题目是少数,大部分通信题都是运行 2 次或者 3 次即可)。
tasks.yml
judger.cpp
The text was updated successfully, but these errors were encountered:
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目前通信题只能通过自定义
execute.sh
实现,这样的实现方式有一些缺陷:另外包括函数式交互题,自测中均会调用评测时自定义的编译和运行脚本,这可能允许选手读取到一些信息从而攻击交互库。
我期望的实现是自定义一个
tasks.yml
。UOJ 的实现是允许 SU 自定义judger.cpp
,这样会使通信题有更加丰富的支持(例如不固定次数的运行,但是毕竟这种题目是少数,大部分通信题都是运行 2 次或者 3 次即可)。The text was updated successfully, but these errors were encountered: