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system.h
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system.h
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#pragma once
/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#if defined(HAVE_CONFIG_H) && !defined(TARGET_WINDOWS)
#include "config.h"
#endif
/*****************
* All platforms
*****************/
#define HAS_DVD_SWSCALE
#define HAS_DVDPLAYER
#define HAS_EVENT_SERVER
#define HAS_KARAOKE
#define HAS_SCREENSAVER
#define HAS_PYTHON
#define HAS_SYSINFO
#define HAS_UPNP
#define HAS_VIDEO_PLAYBACK
#define HAS_VISUALISATION
#ifdef HAVE_LIBMICROHTTPD
#define HAS_WEB_SERVER
#define HAS_WEB_INTERFACE
#endif
#define HAS_JSONRPC
#define HAS_HTTPAPI
#ifdef USE_ASAP_CODEC
#define HAS_ASAP_CODEC
#endif
#define HAS_FILESYSTEM
#define HAS_FILESYSTEM_CDDA
#define HAS_FILESYSTEM_RTV
#define HAS_FILESYSTEM_DAAP
#define HAS_FILESYSTEM_SAP
#define HAS_FILESYSTEM_VTP
#define HAS_FILESYSTEM_HTSP
#ifdef HAVE_LIBSMBCLIENT
#define HAS_FILESYSTEM_SMB
#endif
#ifdef HAVE_LIBNFS
#define HAS_FILESYSTEM_NFS
#endif
#ifdef HAVE_LIBAFPCLIENT
#define HAS_FILESYSTEM_AFP
#endif
#ifdef HAVE_LIBPLIST
#define HAS_AIRPLAY
#endif
#ifdef HAVE_LIBSHAIRPORT
#define HAS_AIRTUNES
#endif
/**********************
* Non-free Components
**********************/
#if defined(TARGET_WINDOWS)
#define HAS_FILESYSTEM_RAR
#else
#if defined(HAVE_XBMC_NONFREE)
#define HAS_FILESYSTEM_RAR
#endif
#endif
/*****************
* Win32 Specific
*****************/
#if defined(TARGET_WINDOWS)
#define HAS_SDL
#define HAS_SDL_JOYSTICK
#define HAS_DVD_DRIVE
#define HAS_WIN32_NETWORK
#define HAS_IRSERVERSUITE
#define HAS_AUDIO
#define HAVE_LIBCRYSTALHD 2
#define HAS_WEB_SERVER
#define HAS_WEB_INTERFACE
#define HAVE_LIBSSH
#define HAS_LIBRTMP
#define HAVE_LIBBLURAY
#define HAS_ASAP_CODEC
#define HAVE_YAJL_YAJL_VERSION_H
#define HAS_FILESYSTEM_SMB
#define HAS_FILESYSTEM_NFS
#endif
/*****************
* Mac Specific
*****************/
#if defined(TARGET_DARWIN)
#if defined(TARGET_DARWIN_OSX)
#define HAS_GL
#define HAS_SDL
#define HAS_SDL_AUDIO
#define HAS_SDL_OPENGL
#define HAS_SDL_WIN_EVENTS
#endif
#define HAS_ZEROCONF
#define HAS_LINUX_NETWORK
#endif
/*****************
* Linux Specific
*****************/
#if defined(TARGET_LINUX)
#if defined(HAVE_LIBAVAHI_COMMON) && defined(HAVE_LIBAVAHI_CLIENT)
#define HAS_ZEROCONF
#define HAS_AVAHI
#endif
#define HAS_LCD
#ifdef HAVE_DBUS
#define HAS_DBUS
#define HAS_DBUS_SERVER
#endif
#define HAS_GL
#ifdef HAVE_X11
#define HAS_GLX
#endif
#ifdef HAVE_SDL
#define HAS_SDL
#ifndef HAS_SDL_OPENGL
#define HAS_SDL_OPENGL
#define HAS_SDL_AUDIO
#define HAS_SDL_WIN_EVENTS
#endif
#else
#define HAS_LINUX_EVENTS
#endif
#define HAS_LINUX_NETWORK
#define HAS_LIRC
#ifdef HAVE_LIBPULSE
#define HAS_PULSEAUDIO
#endif
#ifdef HAVE_LIBXRANDR
#define HAS_XRANDR
#endif
#define HAS_AIRPLAY
#endif
#ifdef HAVE_LIBSSH
#define HAS_FILESYSTEM_SFTP
#endif
/*****************
* Git revision
*****************/
#if defined(TARGET_DARWIN)
#include "../git_revision.h"
#endif
#ifndef GIT_REV
#define GIT_REV "Unknown"
#endif
/****************************************
* Additional platform specific includes
****************************************/
#if defined(TARGET_WINDOWS)
#include <windows.h>
#define DIRECTINPUT_VERSION 0x0800
#include "mmsystem.h"
#include "DInput.h"
#include "DSound.h"
#define DSSPEAKER_USE_DEFAULT DSSPEAKER_STEREO
#define LPDIRECTSOUND8 LPDIRECTSOUND
#undef GetFreeSpace
#include "PlatformInclude.h"
#ifdef HAS_DX
#include "D3D9.h" // On Win32, we're always using DirectX for something, whether it be the actual rendering
#include "D3DX9.h" // or the reference video clock.
#else
#include <d3d9types.h>
#endif
#ifdef HAS_SDL
#include "SDL\SDL.h"
#endif
#endif
#if defined(TARGET_POSIX)
#include <time.h>
#include <sys/time.h>
#include <sys/types.h>
#include <errno.h>
#include "PlatformDefs.h"
#endif
// ARM does not support certain features... disable them here!
#ifdef _ARMEL
#undef HAS_AVAHI
#undef HAS_ZEROCONF
#undef HAS_VISUALISATION
#undef HAS_FILESYSTEM_HTSP
#endif
// EGL detected. Dont use GLX!
#ifdef HAVE_LIBEGL
#undef HAS_GLX
#define HAS_EGL
#endif
// GLES2.0 detected. Dont use GL!
#ifdef HAVE_LIBGLESV2
#undef HAS_GL
#define HAS_GLES 2
#endif
// GLES1.0 detected. Dont use GL!
#ifdef HAVE_LIBGLES
#undef HAS_GL
#define HAS_GLES 1
#endif
#ifdef HAS_GL
#if defined(TARGET_WINDOWS)
#include "GL/glew.h"
#include <GL/gl.h>
#include <GL/glu.h>
//#include <GL/wglext.h>
#elif defined(TARGET_DARWIN)
#include <GL/glew.h>
#include <OpenGL/gl.h>
#elif defined(TARGET_LINUX)
#include <GL/glew.h>
#include <GL/gl.h>
#endif
#endif
#if HAS_GLES == 2
#if defined(TARGET_DARWIN)
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#endif
#endif
#ifdef HAS_DVD_DRIVE
#define HAS_CDDA_RIPPER
#endif
#define SAFE_DELETE(p) do { delete (p); (p)=NULL; } while (0)
#define SAFE_DELETE_ARRAY(p) do { delete[] (p); (p)=NULL; } while (0)
#define SAFE_RELEASE(p) do { if(p) { (p)->Release(); (p)=NULL; } } while (0)
// Useful pixel colour manipulation macros
#define GET_A(color) ((color >> 24) & 0xFF)
#define GET_R(color) ((color >> 16) & 0xFF)
#define GET_G(color) ((color >> 8) & 0xFF)
#define GET_B(color) ((color >> 0) & 0xFF)