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Currently we are using a bunch of global state variables.
For a cleaner implementation we should check whether some of these are already accessable (e.g. via Environment) or group them into a single struct (which just looks cleaner).
The text was updated successfully, but these errors were encountered:
Currently we are using a bunch of global state variables.
For a cleaner implementation we should check whether some of these are already accessable (e.g. via
Environment
) or group them into a single struct (which just looks cleaner).The text was updated successfully, but these errors were encountered: