-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_menu_category.go
330 lines (268 loc) · 8.6 KB
/
model_menu_category.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
// Copyright 2024 Grabtaxi Holdings PTE LTE (GRAB), All rights reserved.
// Use of this source code is governed by an MIT-style license that can be found in the LICENSE file
/*
GrabFood
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.1.3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package grabfood
import (
"encoding/json"
"fmt"
)
// checks if the MenuCategory type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &MenuCategory{}
// MenuCategory struct for MenuCategory
type MenuCategory struct {
// The category's ID that is on the partner system. This ID should be unique with a min length of 1 and max of 64.
Id string `json:"id"`
// The name of the category.
Name string `json:"name"`
// Translation of the category name. Only support up to 1 translated language. Refer [Menu Translation](#section/Menu-Translation).
NameTranslation *map[string]string `json:"nameTranslation,omitempty"`
// The status for the category. Refer to FAQs for more details about [availableStatus](#section/Menu/What-is-availableStatus).
AvailableStatus string `json:"availableStatus"`
// The selling time's ID for the category. All items within the category will apply the same selling time unless there is another selling time specified for the item.
SellingTimeID string `json:"sellingTimeID"`
// An array of item JSON objects. Max 300 allowed per category. Refer to [Items](#items) for more information.
Items []MenuItem `json:"items"`
AdditionalProperties map[string]interface{}
}
type _MenuCategory MenuCategory
// NewMenuCategory instantiates a new MenuCategory object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMenuCategory(id string, name string, availableStatus string, sellingTimeID string, items []MenuItem) *MenuCategory {
this := MenuCategory{}
this.Id = id
this.Name = name
this.AvailableStatus = availableStatus
this.SellingTimeID = sellingTimeID
this.Items = items
return &this
}
// NewMenuCategoryWithDefaults instantiates a new MenuCategory object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMenuCategoryWithDefaults() *MenuCategory {
this := MenuCategory{}
return &this
}
// GetId returns the Id field value
func (o *MenuCategory) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *MenuCategory) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *MenuCategory) SetId(v string) {
o.Id = v
}
// GetName returns the Name field value
func (o *MenuCategory) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *MenuCategory) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *MenuCategory) SetName(v string) {
o.Name = v
}
// GetNameTranslation returns the NameTranslation field value if set, zero value otherwise.
func (o *MenuCategory) GetNameTranslation() map[string]string {
if o == nil || IsNil(o.NameTranslation) {
var ret map[string]string
return ret
}
return *o.NameTranslation
}
// GetNameTranslationOk returns a tuple with the NameTranslation field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MenuCategory) GetNameTranslationOk() (*map[string]string, bool) {
if o == nil || IsNil(o.NameTranslation) {
return nil, false
}
return o.NameTranslation, true
}
// HasNameTranslation returns a boolean if a field has been set.
func (o *MenuCategory) HasNameTranslation() bool {
if o != nil && !IsNil(o.NameTranslation) {
return true
}
return false
}
// SetNameTranslation gets a reference to the given map[string]string and assigns it to the NameTranslation field.
func (o *MenuCategory) SetNameTranslation(v map[string]string) {
o.NameTranslation = &v
}
// GetAvailableStatus returns the AvailableStatus field value
func (o *MenuCategory) GetAvailableStatus() string {
if o == nil {
var ret string
return ret
}
return o.AvailableStatus
}
// GetAvailableStatusOk returns a tuple with the AvailableStatus field value
// and a boolean to check if the value has been set.
func (o *MenuCategory) GetAvailableStatusOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.AvailableStatus, true
}
// SetAvailableStatus sets field value
func (o *MenuCategory) SetAvailableStatus(v string) {
o.AvailableStatus = v
}
// GetSellingTimeID returns the SellingTimeID field value
func (o *MenuCategory) GetSellingTimeID() string {
if o == nil {
var ret string
return ret
}
return o.SellingTimeID
}
// GetSellingTimeIDOk returns a tuple with the SellingTimeID field value
// and a boolean to check if the value has been set.
func (o *MenuCategory) GetSellingTimeIDOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.SellingTimeID, true
}
// SetSellingTimeID sets field value
func (o *MenuCategory) SetSellingTimeID(v string) {
o.SellingTimeID = v
}
// GetItems returns the Items field value
func (o *MenuCategory) GetItems() []MenuItem {
if o == nil {
var ret []MenuItem
return ret
}
return o.Items
}
// GetItemsOk returns a tuple with the Items field value
// and a boolean to check if the value has been set.
func (o *MenuCategory) GetItemsOk() ([]MenuItem, bool) {
if o == nil {
return nil, false
}
return o.Items, true
}
// SetItems sets field value
func (o *MenuCategory) SetItems(v []MenuItem) {
o.Items = v
}
func (o MenuCategory) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o MenuCategory) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["name"] = o.Name
if !IsNil(o.NameTranslation) {
toSerialize["nameTranslation"] = o.NameTranslation
}
toSerialize["availableStatus"] = o.AvailableStatus
toSerialize["sellingTimeID"] = o.SellingTimeID
toSerialize["items"] = o.Items
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *MenuCategory) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"id",
"name",
"availableStatus",
"sellingTimeID",
"items",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varMenuCategory := _MenuCategory{}
err = json.Unmarshal(data, &varMenuCategory)
if err != nil {
return err
}
*o = MenuCategory(varMenuCategory)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "id")
delete(additionalProperties, "name")
delete(additionalProperties, "nameTranslation")
delete(additionalProperties, "availableStatus")
delete(additionalProperties, "sellingTimeID")
delete(additionalProperties, "items")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableMenuCategory struct {
value *MenuCategory
isSet bool
}
func (v NullableMenuCategory) Get() *MenuCategory {
return v.value
}
func (v *NullableMenuCategory) Set(val *MenuCategory) {
v.value = val
v.isSet = true
}
func (v NullableMenuCategory) IsSet() bool {
return v.isSet
}
func (v *NullableMenuCategory) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMenuCategory(val *MenuCategory) *NullableMenuCategory {
return &NullableMenuCategory{value: val, isSet: true}
}
func (v NullableMenuCategory) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMenuCategory) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}