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model_dine_in.go
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model_dine_in.go
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// Copyright 2024 Grabtaxi Holdings PTE LTE (GRAB), All rights reserved.
// Use of this source code is governed by an MIT-style license that can be found in the LICENSE file
/*
GrabFood
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.1.3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package grabfood
import (
"encoding/json"
)
// checks if the DineIn type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &DineIn{}
// DineIn A JSON object containing order at table information. Present only for dineIn order. **Not available** in [ListOrder](#tag/list-order/operation/list-orders) response.
type DineIn struct {
// Table number.
TableID *string `json:"tableID,omitempty"`
// The number of eaters.
EaterCount *int64 `json:"eaterCount,omitempty"`
AdditionalProperties map[string]interface{}
}
type _DineIn DineIn
// NewDineIn instantiates a new DineIn object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDineIn() *DineIn {
this := DineIn{}
return &this
}
// NewDineInWithDefaults instantiates a new DineIn object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDineInWithDefaults() *DineIn {
this := DineIn{}
return &this
}
// GetTableID returns the TableID field value if set, zero value otherwise.
func (o *DineIn) GetTableID() string {
if o == nil || IsNil(o.TableID) {
var ret string
return ret
}
return *o.TableID
}
// GetTableIDOk returns a tuple with the TableID field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DineIn) GetTableIDOk() (*string, bool) {
if o == nil || IsNil(o.TableID) {
return nil, false
}
return o.TableID, true
}
// HasTableID returns a boolean if a field has been set.
func (o *DineIn) HasTableID() bool {
if o != nil && !IsNil(o.TableID) {
return true
}
return false
}
// SetTableID gets a reference to the given string and assigns it to the TableID field.
func (o *DineIn) SetTableID(v string) {
o.TableID = &v
}
// GetEaterCount returns the EaterCount field value if set, zero value otherwise.
func (o *DineIn) GetEaterCount() int64 {
if o == nil || IsNil(o.EaterCount) {
var ret int64
return ret
}
return *o.EaterCount
}
// GetEaterCountOk returns a tuple with the EaterCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DineIn) GetEaterCountOk() (*int64, bool) {
if o == nil || IsNil(o.EaterCount) {
return nil, false
}
return o.EaterCount, true
}
// HasEaterCount returns a boolean if a field has been set.
func (o *DineIn) HasEaterCount() bool {
if o != nil && !IsNil(o.EaterCount) {
return true
}
return false
}
// SetEaterCount gets a reference to the given int64 and assigns it to the EaterCount field.
func (o *DineIn) SetEaterCount(v int64) {
o.EaterCount = &v
}
func (o DineIn) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o DineIn) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.TableID) {
toSerialize["tableID"] = o.TableID
}
if !IsNil(o.EaterCount) {
toSerialize["eaterCount"] = o.EaterCount
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *DineIn) UnmarshalJSON(data []byte) (err error) {
varDineIn := _DineIn{}
err = json.Unmarshal(data, &varDineIn)
if err != nil {
return err
}
*o = DineIn(varDineIn)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "tableID")
delete(additionalProperties, "eaterCount")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableDineIn struct {
value *DineIn
isSet bool
}
func (v NullableDineIn) Get() *DineIn {
return v.value
}
func (v *NullableDineIn) Set(val *DineIn) {
v.value = val
v.isSet = true
}
func (v NullableDineIn) IsSet() bool {
return v.isSet
}
func (v *NullableDineIn) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDineIn(val *DineIn) *NullableDineIn {
return &NullableDineIn{value: val, isSet: true}
}
func (v NullableDineIn) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDineIn) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}