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Contribz Builder Journey #99
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I haven't reviewed this yet, just wanted to point out that deel is a quite well-known company, so a different name is in order. |
We went through a lot of names, but most were already taken. This one was just a placeholder to get the idea across, but we're working on finding something original |
I've suggestions:
Inspiration -> dework.xyz. |
Thank you for your suggestions! We really appreciate your feedback and are currently working on incorporating your ideas into the project, aligning them with current needs. |
I renamed this just so we can have something to refer to when we talk about the project. |
Taking a look. A few notes.
I suggest you don't necessarily focus too much on this point... the reason why I say it is that we have real-life examples of how these things work and how they don't, really: hiring developers still is a long, complex process, and the nature of the work we do prefers longer-term relationships where developers take time to fully understand and integrate with projects, rather than trying to break down projects into all small individual tasks that can be handled by thousands of different contractors. The real life examples are degrees, certifications, tests. Unfortunately all of these are subject to Goodhart's law; and many great engineers haven't gone through formal certifications (including my certifications, which are virtually non-existent). I doubt that a DAO providing certifications can work better than universities and other certifications from schools or institutes, which have devoted hundreds of thousands of man-hours in trying to come out with good ways of evaluating people with little result. Note that this is true also for the microcosm of work and freelance websites. Sure, LinkedIn and Upwork (for example) both have ways to certify knowledge in technologies and programming languages. However, I can assure you, I never read these when looking at a candidate's profile. Previous experiences, work in open source, a documentable past of good work is much more important. We still have bounties for some things, including on the Gno project. They are a good way to try to attract talent into complex problems; and this is where I think there is a place to shine for this project. Let's try to focus on making it a good marketplace which can offer mediation cheaply and fairly compared to platforms like Upwork and Fiverr (which often take cuts of up to 20% the salaries eventually going to the developers, just for the arbitration services they offer essentially). I see this having a real declination from the Gno project into being a continuation of our bounties. I'd suggest we work towards that idea, and possibly integrate some of the ideas from that system. (public proposals, possible split payments if it is the result of multiple people's work, dynamism in creation of the bounties). Maybe it can work as a double system with a more classic "Fiverr"/upwork kind of thing; but I'd like for you to think how the very open-source approach we took towards bounties can be integrated in a dApp like yours. I have a feeling that for some portions of the proposal you may have given a pass of it through a LLM. Please don't, I prefer reading something with mistakes and badly-translated french words rather than ChatGPT's aseptic phrasing. |
For the DAO, the long-term vision for this project is to offer all types of tasks for developers. The idea its create a DAO, for example, would validate the skills of a GO developer based on Github, exercices ect.. With that, the project owner would have the guarantee if the developer proposes to make a go task, these skill have been validated before by expert. But it’s true, that it requires a lot of thought. As you suggest in your comment, we’re not focusing on that right now.
We adjusted the original idea, based on @moul feedback and your feedback. The first objective its focus on the uses that gno could have with this dApp, and after, extend the project.
We had written the presentation in French, and for facilitate the translation we use GPT for translate totality, we’ll do it manually next time 😅 |
Hi everyone 👋
Here is a project that we intend to create with @mous1985 and @DIGIX666 for the renewal of our grant. If you have any suggestions, questions, or other inquiries, don't hesitate to let us know. Enjoy your reading! 😃
1. Introduction
Create a platform enabling teams to create and manage their bounty with internal and external contributors, to facilitate collaboration between teams and developers. We'll be focusing on how Gno could use it to manage their bounty, and then the aim is to extend the project to any teams wishing to manage their bounty with their contributors.
This allows all kinds of projects to operate openly or privately, and contributors to participate in tasks.
For the visual user interface, we're going to focus on
markdown
only, to simplify its development, and concentrate on logic rather than visuals. This also enables easy integration of the platform directly intognoweb
.The main page will group the latest published bounty with the possibility for the user to filter the bounty by
amount, creation date, domain, language etc...
The platform will also have its own discord server, whose main purpose will be to create private discussion threads between a developer and an organization to discuss a task to which a dev has been assigned.
2. The Organisations
An organization is a team of 1 or more people. Members of the organization can have different roles:
Admin, Reviewers, Manager, Contributors ect...
(Accesscotrol.gno
)Each role will have specific rights, e.g. only the Admin and Manager will have bounty creation rights.
The organization will have a profile (
profile.gno
), with the following information:In addition to the organization's own information, a variety of other information is also available on each organization's profile:
Before creating tasks, the organization must create a Project with a name and description. The objectif of Projects is to group together the various tasks related to the same project, in the same place.
To create bounty tasks, the organization will first have to choose the type of task and its remuneration from these 4 possibilities:
Once the options and the bounty amount have been defined, the orga will have to define various parameters, which are as follows:
Once a task has been created, the organization will have a view of it on a kanban board, enabling it to track the progress of the various tasks.
When the organization has assigned the task to a developer, it will receive a discord link to a private conversation with the developer.
Once the task has been completed, it goes into review, automatically if a reviewer was defined when the task was created, or otherwise, the orga will be notified that the task has been completed and should go into review.
The organisation is then invited to make the payment via the network chosen when the job was created, and an oracle will monitor whether the transaction has been made with the agreed amount in order to mark the job as paid once it has been completed.
Payment
Fractional payment: This option can be very useful in the case of a heavy task that may require a lot of time, with this option the organization can propose, for example, payment of a $5000 task in 3 instalments, the aim being to remunerate the developer after part of the task has been completed, until its total completion.
Payments can be made using the token chosen by the organization (e.g. $SOL, $BTC, $ATOM, $USDT etc.). In order to check whether a payment has been made correctly, we're going to set up an Oracle that will check whether the payment between the organization's address and the developer's address has been made. Firstly, this will enable us to avoid conflicts between the 2 parties over payment and guarantee that payment has been made or not. Secondly, it gives us information on the average time it takes for an organization to make a Bounty payment. Later, when the $GNOT is officially released, we'll integrate the ability to pay in $GNOT, and organizations that choose to pay their bounty with this token will be able to automate payment. Payment automation will be fast and transparent, with the organization sending the bounty amount directly to the contract when the bounty is created, and the contract sending the funds automatically to the developer as soon as the task has been validated.
It is also possible for an organization to group together a set of tasks into a single bounty. For example, define a set of 5 tasks that will be paid a total of $1,000.
3. Developers
Developers will have to create their profile by filling in the following fields:
The developer user interface also contains the following information:
When a developer looks at a task, a thread is displayed in which he can leave a comment and see the comments left by other users on that task.
Developers also have access to a Kanban table, giving them an overview of the various tasks already completed and those in progress.
When a developer is assigned to a task, he receives a discord link to a private conversation between him and the organization that created the task. This allows them to discuss certain details concerning the task to be carried out.
4. Conclusion and Future Vision
The future objectif is to develop the platform to enable all types of project to manage their bounty, and all developers to quickly and easily find projects to contribute to.
We then want to integrate a DAO that can certify the skills of developers based on different parameters, enabling organizations to facilitate the task of assigning tasks when they receive applications.
Another step we'd like to integrate as soon as possible is the possibility of paying in $GNOT, to integrate automatic payment via a smart contract within the dApp, to increase speed and ease of payment.
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