These samples demonstrate how to use the Oboe library:
- hello-oboe: creates an output (playback) stream and plays a sine wave when you tap the screen
- RhythmGame: A simple rhythm game where you copy the clap patterns you hear by tapping on the screen. There is an associated codelab to follow along with.
- MegaDrone: A one hundred oscillator synthesizer, demonstrates low latency and CPU performance
- LiveEffect: loops audio from input stream to output stream to demonstrate duplex capability
- SoundBoard: A 30 note dynamic synthesizer, demonstating combining signals.
- Android device or emulator running API 16 (Jelly Bean) or above
- Android SDK 26
- NDK r17 or above
- Android Studio 2.3.0+
- Install Android Studio
- Import the sample project into Android Studio
- File -> New -> Import Project
- Browse to oboe/samples/build.gradle
- Click "OK"
- Click Run, click on the sample you wish to run
If you've found an error in these samples, please file an issue.
Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.
Copyright 2017 Google, Inc.
Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
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