From 7e20f5078d59a318a12ac7015b4b7ae3195a2050 Mon Sep 17 00:00:00 2001 From: SoDOOManiac Date: Thu, 8 Aug 2024 08:49:26 +0300 Subject: [PATCH] Mention demo fast-forward in README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ed345c3011..68c91d153a 100644 --- a/README.md +++ b/README.md @@ -50,7 +50,7 @@ Furthermore, the following optional user-visible and audible features are availa * Level statistics and extended coloring in the Automap. * Playing sounds in full length, and misc. other sound fixes. * Demo recording and/or playback timers and progress bar. - * Demo continue and take-over features, handing controls over to the player when demo playback is finished or interrupted. + * Demo continue, fast-forward and take-over features, handing controls over to the player when demo playback is finished or interrupted. Most of these features are disabled by default and need to get enabled either in the in-game "Crispness" menu, in the crispy-doom-setup tool or as command line parameters. They are implemented in a way that preserves demo-compatibility with Vanilla Doom and network game compatibility with Chocolate Doom. Furthermore, Crispy Doom's savegames and config files are compatible, though not identical (see the [Compatibility section in the Wiki](https://github.com/fabiangreffrath/crispy-doom/wiki/Compatibility), to Vanilla Doom's.