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During our user testing sessions, we received a lot of feedback from players at the end of a game. Since only the host sees the Lobby button, they were uncertain of what to do: wait, leave, or what? From our discussions, we don't believe there is a way to determine when a game is done in order to conditionally render a message so we will have to select copy that makes sense throughout the duration of the game to help users understand what is supposed to happen next. The purpose of this ticket is to add a message at the top of the page to help users understand that the host controls returning to the lobby.
Scenario: Add Messaging for Players to Understand the Host Must Return to Lobby
Given I am a player
And I have joined an arena
And the host has selected a game
And the host has started a game
When I am in the game
Then I see a message at the top of the page that explains the host must return to the arena lobby once a game is finished
The text was updated successfully, but these errors were encountered:
@amym114 i wrote this very loosely bc i'm not sure how the content should ready bc i know the goal is mainly for end of game but would also be applicable at any point as well.
Background
During our user testing sessions, we received a lot of feedback from players at the end of a game. Since only the host sees the Lobby button, they were uncertain of what to do: wait, leave, or what? From our discussions, we don't believe there is a way to determine when a game is done in order to conditionally render a message so we will have to select copy that makes sense throughout the duration of the game to help users understand what is supposed to happen next. The purpose of this ticket is to add a message at the top of the page to help users understand that the host controls returning to the lobby.
Scenario: Add Messaging for Players to Understand the Host Must Return to Lobby
Given I am a player
And I have joined an arena
And the host has selected a game
And the host has started a game
The text was updated successfully, but these errors were encountered: