-
Notifications
You must be signed in to change notification settings - Fork 18
List projects that use WebGL #7
Comments
I really like this idea. |
I also have my own small webgl playground here: https://github.com/w0rm/elm-webgl-playground |
@avh4 has some pretty cool demos https://avh4.github.io/codevember-2016/Day10/ |
@francisdb thanks! added to the list |
Added Elm Terrain by @lepoetemaudit |
@w0rm thanks for the add! I'd better get a move on with the migration to 0.18 so at least it's up-to-date - in progress branch here https://github.com/lepoetemaudit/elm-terrain/tree/dj/elm-0.18 |
Added elm-snake to the list |
This is mine: passiomatic/mage-city. |
https://github.com/francisdb/glmorph and +1 for creating a page |
Simple game, made for fun: https://github.com/psandahl/count-down |
Posted on Slack/Twitter a while ago: https://opensolid.github.io/examples/lighting.html |
@ianmackenzie yeah, this looks awesome! Can folks already use it? What is the source code we should be linking to? |
@w0rm The source code for that example is at https://github.com/opensolid/scene/blob/master/examples/Animated.elm, although I'm afraid I'm still working on that package so it hasn't been published yet! I'll let you know when it is... |
Last month I wrote 1 GLSL shader (in Elm) every day for learning purposes: https://github.com/hendriklammers/month-of-shaders |
@hendriklammers pretty amazing collection of old school demo scene effects you got there :-) |
I think we need a showcase of the projects that use WebGL. This will help us to raise awareness of the library, overview all the possible use cases, provide more information for the new people.
We can either add a section to the README, or build a small elm app that we publish to http://webgl.elm-community.org.
I can imagine the following sections:
Examples
Something that may fit in webgl examples, but better be kept outside so we don't have to upgrade them each time.
Libraries
Projects
Please mention your project in the comments and I will update this post.
The text was updated successfully, but these errors were encountered: