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Meanwhile, I find that there are significant differences in event handling between GLFW and SDL. For example, on GLFW, I can easily trigger mouse clicks, movements, and more, while on SDL, events can only be triggered within the window.
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I'm not sure if this counts as an issue, but on the GLFW platform, events can be triggered.
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Meanwhile, I find that there are significant differences in event handling between GLFW and SDL. For example, on GLFW, I can easily trigger mouse clicks, movements, and more, while on SDL, events can only be triggered within the window.
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