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linuxgsm.sh
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linuxgsm.sh
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#!/bin/bash
# Project: Linux Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2020 Daniel Gibbs
# Purpose: Linux Game Server Management Script
# Contributors: https://linuxgsm.com/contrib
# Documentation: https://docs.linuxgsm.com
# Website: https://linuxgsm.com
# DO NOT EDIT THIS FILE
# LinuxGSM configuration is no longer edited here
# To update your LinuxGSM config go to:
# lgsm/config-lgsm
# https://docs.linuxgsm.com/configuration/linuxgsm-config
# Debugging
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="v22.2.1"
shortname="core"
gameservername="core"
commandname="CORE"
rootdir=$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")
selfname=$(basename "$(readlink -f "${BASH_SOURCE[0]}")")
sessionname=$(echo "${selfname}" | cut -f1 -d".")
lgsmdir="${rootdir}/lgsm"
logdir="${rootdir}/log"
lgsmlogdir="${logdir}/lgsm"
steamcmddir="${HOME}/.steam/steamcmd"
serverfiles="${rootdir}/serverfiles"
functionsdir="${lgsmdir}/functions"
tmpdir="${lgsmdir}/tmp"
datadir="${lgsmdir}/data"
lockdir="${lgsmdir}/lock"
serverlist="${datadir}/serverlist.csv"
serverlistmenu="${datadir}/serverlistmenu.csv"
configdir="${lgsmdir}/config-lgsm"
configdirserver="${configdir}/${gameservername}"
configdirdefault="${lgsmdir}/config-default"
userinput="${1}"
userinput2="${2}"
## GitHub Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
[ -n "${LGSM_GITHUBUSER}" ] && githubuser="${LGSM_GITHUBUSER}" || githubuser="GameServerManagers"
[ -n "${LGSM_GITHUBREPO}" ] && githubrepo="${LGSM_GITHUBREPO}" || githubrepo="LinuxGSM"
[ -n "${LGSM_GITHUBBRANCH}" ] && githubbranch="${LGSM_GITHUBBRANCH}" || githubbranch="master"
# Check that curl is installed before doing anything
if [ ! "$(command -v curl 2>/dev/null)" ]; then
echo -e "[ FAIL ] Curl is not installed"
exit 1
fi
# Core function that is required first.
core_functions.sh() {
functionfile="${FUNCNAME[0]}"
fn_bootstrap_fetch_file_github "lgsm/functions" "core_functions.sh" "${functionsdir}" "chmodx" "run" "noforcedl" "nomd5"
}
# Bootstrap
# Fetches the core functions required before passed off to core_dl.sh.
fn_bootstrap_fetch_file() {
remote_fileurl="${1}"
remote_fileurl_backup="${2}"
remote_fileurl_name="${3}"
remote_fileurl_backup_name="${4}"
local_filedir="${5}"
local_filename="${6}"
chmodx="${7:-0}"
run="${8:-0}"
forcedl="${9:-0}"
md5="${10:-0}"
# Download file if missing or download forced.
if [ ! -f "${local_filedir}/${local_filename}" ] || [ "${forcedl}" == "forcedl" ]; then
# If backup fileurl exists include it.
if [ -n "${remote_fileurl_backup}" ]; then
# counter set to 0 to allow second try
counter=0
remote_fileurls_array=(remote_fileurl remote_fileurl_backup)
else
# counter set to 1 to not allow second try
counter=1
remote_fileurls_array=(remote_fileurl)
fi
for remote_fileurl_array in "${remote_fileurls_array[@]}"; do
if [ "${remote_fileurl_array}" == "remote_fileurl" ]; then
fileurl="${remote_fileurl}"
fileurl_name="${remote_fileurl_name}"
elif [ "${remote_fileurl_array}" == "remote_fileurl_backup" ]; then
fileurl="${remote_fileurl_backup}"
fileurl_name="${remote_fileurl_backup_name}"
fi
counter=$((counter + 1))
if [ ! -d "${local_filedir}" ]; then
mkdir -p "${local_filedir}"
fi
# Trap will remove part downloaded files if canceled.
trap fn_fetch_trap INT
# Larger files show a progress bar.
echo -en "fetching ${fileurl_name} ${local_filename}...\c"
curlcmd=$(curl --connect-timeout 10 -s --fail -L -o "${local_filedir}/${local_filename}" "${fileurl}" 2>&1)
local exitcode=$?
# Download will fail if downloads a html file.
if [ -f "${local_filedir}/${local_filename}" ]; then
if [ -n "$(head "${local_filedir}/${local_filename}" | grep "DOCTYPE")" ]; then
rm "${local_filedir:?}/${local_filename:?}"
local exitcode=2
fi
fi
# On first try will error. On second try will fail.
if [ "${exitcode}" != 0 ]; then
if [ ${counter} -ge 2 ]; then
echo -e "FAIL"
if [ -f "${lgsmlog}" ]; then
fn_script_log_fatal "Downloading ${local_filename}"
fn_script_log_fatal "${fileurl}"
fi
core_exit.sh
else
echo -e "ERROR"
if [ -f "${lgsmlog}" ]; then
fn_script_log_error "Downloading ${local_filename}"
fn_script_log_error "${fileurl}"
fi
fi
else
echo -en "OK"
sleep 0.3
echo -en "\033[2K\\r"
if [ -f "${lgsmlog}" ]; then
fn_script_log_pass "Downloading ${local_filename}"
fi
# Make file executable if chmodx is set.
if [ "${chmodx}" == "chmodx" ]; then
chmod +x "${local_filedir}/${local_filename}"
fi
# Remove trap.
trap - INT
break
fi
done
fi
if [ -f "${local_filedir}/${local_filename}" ]; then
# Execute file if run is set.
if [ "${run}" == "run" ]; then
# shellcheck source=/dev/null
source "${local_filedir}/${local_filename}"
fi
fi
}
fn_bootstrap_fetch_file_github() {
github_file_url_dir="${1}"
github_file_url_name="${2}"
# If master branch will currently running LinuxGSM version to prevent "version mixing". This is ignored if a fork.
if [ "${githubbranch}" == "master" ] && [ "${githubuser}" == "GameServerManager" ] && [ "${commandname}" != "UPDATE-LGSM" ]; then
remote_fileurl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${version}/${github_file_url_dir}/${github_file_url_name}"
remote_fileurl_backup="https://bitbucket.org/${githubuser}/${githubrepo}/raw/${version}/${github_file_url_dir}/${github_file_url_name}"
else
remote_fileurl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
remote_fileurl_backup="https://bitbucket.org/${githubuser}/${githubrepo}/raw/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
fi
remote_fileurl_name="GitHub"
remote_fileurl_backup_name="Bitbucket"
local_filedir="${3}"
local_filename="${github_file_url_name}"
chmodx="${4:-0}"
run="${5:-0}"
forcedl="${6:-0}"
md5="${7:-0}"
# Passes vars to the file download function.
fn_bootstrap_fetch_file "${remote_fileurl}" "${remote_fileurl_backup}" "${remote_fileurl_name}" "${remote_fileurl_backup_name}" "${local_filedir}" "${local_filename}" "${chmodx}" "${run}" "${forcedl}" "${md5}"
}
# Installer menu.
fn_print_center() {
columns=$(tput cols)
line="$*"
printf "%*s\n" $(((${#line} + columns) / 2)) "${line}"
}
fn_print_horizontal() {
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' "="
}
# Bash menu.
fn_install_menu_bash() {
local resultvar=$1
title=$2
caption=$3
options=$4
fn_print_horizontal
fn_print_center "${title}"
fn_print_center "${caption}"
fn_print_horizontal
menu_options=()
while read -r line || [[ -n "${line}" ]]; do
var=$(echo -e "${line}" | awk -F "," '{print $2 " - " $3}')
menu_options+=("${var}")
done <"${options}"
menu_options+=("Cancel")
select option in "${menu_options[@]}"; do
if [ "${option}" ] && [ "${option}" != "Cancel" ]; then
eval "$resultvar=\"${option/%\ */}\""
fi
break
done
}
# Whiptail/Dialog menu.
fn_install_menu_whiptail() {
local menucmd=$1
local resultvar=$2
title=$3
caption=$4
options=$5
height=${6:-40}
width=${7:-80}
menuheight=${8:-30}
IFS=","
menu_options=()
while read -r line; do
key=$(echo -e "${line}" | awk -F "," '{print $3}')
val=$(echo -e "${line}" | awk -F "," '{print $2}')
menu_options+=("${val//\"/}" "${key//\"/}")
done <"${options}"
OPTION=$(${menucmd} --title "${title}" --menu "${caption}" "${height}" "${width}" "${menuheight}" "${menu_options[@]}" 3>&1 1>&2 2>&3)
if [ $? == 0 ]; then
eval "$resultvar=\"${OPTION}\""
else
eval "$resultvar="
fi
}
# Menu selector.
fn_install_menu() {
local resultvar=$1
local selection=""
title=$2
caption=$3
options=$4
# Get menu command.
for menucmd in whiptail dialog bash; do
if [ "$(command -v "${menucmd}")" ]; then
menucmd=$(command -v "${menucmd}")
break
fi
done
case "$(basename "${menucmd}")" in
whiptail | dialog)
fn_install_menu_whiptail "${menucmd}" selection "${title}" "${caption}" "${options}" 40 80 30
;;
*)
fn_install_menu_bash selection "${title}" "${caption}" "${options}"
;;
esac
eval "$resultvar=\"${selection}\""
}
# Gets server info from serverlist.csv and puts in to array.
fn_server_info() {
IFS=","
server_info_array=($(grep -aw "${userinput}" "${serverlist}"))
shortname="${server_info_array[0]}" # csgo
gameservername="${server_info_array[1]}" # csgoserver
gamename="${server_info_array[2]}" # Counter Strike: Global Offensive
}
fn_install_getopt() {
userinput="empty"
echo -e "Usage: $0 [option]"
echo -e ""
echo -e "Installer - Linux Game Server Managers - Version ${version}"
echo -e "https://linuxgsm.com"
echo -e ""
echo -e "Commands"
echo -e "install\t\t| Select server to install."
echo -e "servername\t| Enter name of game server to install. e.g $0 csgoserver."
echo -e "list\t\t| List all servers available for install."
exit
}
fn_install_file() {
local_filename="${gameservername}"
if [ -e "${local_filename}" ]; then
i=2
while [ -e "${local_filename}-${i}" ]; do
((i++))
done
local_filename="${local_filename}-${i}"
fi
cp -R "${selfname}" "${local_filename}"
sed -i -e "s/shortname=\"core\"/shortname=\"${shortname}\"/g" "${local_filename}"
sed -i -e "s/gameservername=\"core\"/gameservername=\"${gameservername}\"/g" "${local_filename}"
echo -e "Installed ${gamename} server as ${local_filename}"
echo -e ""
if [ ! -d "${serverfiles}" ]; then
echo -e "./${local_filename} install"
else
echo -e "Remember to check server ports"
echo -e "./${local_filename} details"
fi
echo -e ""
exit
}
# Prevent LinuxGSM from running as root. Except if doing a dependency install.
if [ "$(whoami)" == "root" ] && [ ! -f /.dockerenv ]; then
if [ "${userinput}" == "install" ] || [ "${userinput}" == "auto-install" ] || [ "${userinput}" == "i" ] || [ "${userinput}" == "ai" ]; then
if [ "${shortname}" == "core" ]; then
echo -e "[ FAIL ] Do NOT run this script as root!"
exit 1
fi
elif [ ! -f "${functionsdir}/core_functions.sh" ] || [ ! -f "${functionsdir}/check_root.sh" ] || [ ! -f "${functionsdir}/core_messages.sh" ]; then
echo -e "[ FAIL ] Do NOT run this script as root!"
exit 1
else
core_functions.sh
check_root.sh
fi
fi
# LinuxGSM installer mode.
if [ "${shortname}" == "core" ]; then
# Download the latest serverlist. This is the complete list of all supported servers.
fn_bootstrap_fetch_file_github "lgsm/data" "serverlist.csv" "${datadir}" "nochmodx" "norun" "forcedl" "nomd5"
if [ ! -f "${serverlist}" ]; then
echo -e "[ FAIL ] serverlist.csv could not be loaded."
exit 1
fi
if [ "${userinput}" == "list" ] || [ "${userinput}" == "l" ]; then
{
tail -n +1 "${serverlist}" | awk -F "," '{print $2 "\t" $3}'
} | column -s $'\t' -t | more
exit
elif [ "${userinput}" == "install" ] || [ "${userinput}" == "i" ]; then
tail -n +1 "${serverlist}" | awk -F "," '{print $1 "," $2 "," $3}' >"${serverlistmenu}"
fn_install_menu result "LinuxGSM" "Select game server to install." "${serverlistmenu}"
userinput="${result}"
fn_server_info
if [ "${result}" == "${gameservername}" ]; then
fn_install_file
elif [ "${result}" == "" ]; then
echo -e "Install canceled"
else
echo -e "[ FAIL ] menu result does not match gameservername"
echo -e "result: ${result}"
echo -e "gameservername: ${gameservername}"
fi
elif [ "${userinput}" ]; then
fn_server_info
if [ "${userinput}" == "${gameservername}" ] || [ "${userinput}" == "${gamename}" ] || [ "${userinput}" == "${shortname}" ]; then
fn_install_file
else
echo -e "[ FAIL ] unknown game server"
fi
else
fn_install_getopt
fi
# LinuxGSM server mode.
else
core_functions.sh
if [ "${shortname}" != "core-dep" ]; then
# Load LinuxGSM configs.
# These are required to get all the default variables for the specific server.
# Load the default config. If missing download it. If changed reload it.
if [ ! -f "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" ]; then
mkdir -p "${configdirdefault}/config-lgsm/${gameservername}"
fn_fetch_config "lgsm/config-default/config-lgsm/${gameservername}" "_default.cfg" "${configdirdefault}/config-lgsm/${gameservername}" "_default.cfg" "nochmodx" "norun" "noforcedl" "nomd5"
fi
if [ ! -f "${configdirserver}/_default.cfg" ]; then
mkdir -p "${configdirserver}"
echo -en "copying _default.cfg...\c"
cp -R "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg"
if [ $? != 0 ]; then
echo -e "FAIL"
exit 1
else
echo -e "OK"
fi
else
function_file_diff=$(diff -q "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg")
if [ "${function_file_diff}" != "" ]; then
fn_print_warn_nl "_default.cfg has altered. reloading config."
echo -en "copying _default.cfg...\c"
cp -R "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg"
if [ $? != 0 ]; then
echo -e "FAIL"
exit 1
else
echo -e "OK"
fi
fi
fi
fi
# Load the IP details before the first config is loaded.
check_ip.sh
# Configs have to be loaded twice to allow start startparameters to pick up all vars
# shellcheck source=/dev/null
source "${configdirserver}/_default.cfg"
# Load the common.cfg config. If missing download it.
if [ ! -f "${configdirserver}/common.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "common-template.cfg" "${configdirserver}" "common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/common.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/common.cfg"
fi
# Load the secrets-common.cfg config. If missing download it.
if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/secrets-common.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/secrets-common.cfg"
fi
# Load the instance.cfg config. If missing download it.
if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/${selfname}.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/${selfname}.cfg"
fi
# Load the secrets-instance.cfg config. If missing download it.
if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then
fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5"
# shellcheck source=/dev/null
source "${configdirserver}/secrets-${selfname}.cfg"
else
# shellcheck source=/dev/null
source "${configdirserver}/secrets-${selfname}.cfg"
fi
# Reloads start parameter to ensure all vars in startparameters are set.
# Will reload the last defined startparameter.
fn_reload_startparameters() {
# reload Wurm config.
if [ "${shortname}" == "wurm" ]; then
# shellcheck source=/dev/null
source "${servercfgfullpath}"
fi
# reload startparameters.
if grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/secrets-${selfname}.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/${selfname}.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/secrets-common.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/common.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/common.cfg")"
elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/_default.cfg"; then
eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/_default.cfg")"
fi
# reload preexecutable.
if grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/secrets-${selfname}.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/${selfname}.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/secrets-common.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/common.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/common.cfg")"
elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/_default.cfg"; then
eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/_default.cfg")"
fi
# For legacy configs that still use parms= 15.03.21
if grep -qE "^[[:blank:]]*parms=" "${configdirserver}/secrets-${selfname}.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/${selfname}.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/secrets-common.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/common.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/common.cfg")"
elif grep -qE "^[[:blank:]]*parms=" "${configdirserver}/_default.cfg"; then
eval parms="$(sed -nr 's/^ *parms=(.*)$/\1/p' "${configdirserver}/_default.cfg")"
fi
if [ -n "${parms}" ]; then
startparameters="${parms}"
fi
}
# Load the linuxgsm.sh in to tmpdir. If missing download it.
if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then
fn_fetch_file_github "" "linuxgsm.sh" "${tmpdir}" "chmodx" "norun" "noforcedl" "nomd5"
fi
# Enables ANSI colours from core_messages.sh. Can be disabled with ansi=off.
fn_ansi_loader
# Prevents running of core_exit.sh for Travis-CI.
if [ "${travistest}" != "1" ]; then
getopt=$1
core_getopt.sh
fi
fi