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Support for 1.43 #23
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Dario, I did some debugging with ETS2 1.43.0.35. It seems that SCS has added two new item types (found in
I found
Note: In addition to
This results in at least 4 extra bytes in Map sectors in 1.43 have core_map_version "891" (0x0000_037B). When I account for these changes in the VS code then the program generates map tiles successfully without throwing exceptions or error messages in the debug output/log. |
Added map overlay for viewpoints.
It should now work with 1.43 with the latest commit to the development branch. @Josh0Trucker Wow thanks for all the research, unfortunately I was already done with that part, and was just fixing the viewpoints. But yeah, I couldn't find any of the "hookup" items either, but if I added one myself in the editor, it was stored in the .aux file, so not something this program needs to know about. Anyway, thanks again for the very detailed post! |
Latest version of stable 1.43 is giving crashes again on the latest branch, possible to get a update for this in combination with latest 2.60 promods? |
@Legacy-WoH, are you using the development branch as dariowouters mentioned?
Because the development branch works well for me with ProMods Europe 2.60. |
Late response, but i managed to get it working with using the dev branch, at first i thought game branch but it was the github branch. My bad, thanks |
Thank you for the great project. I noticed that the map tile generation does not seem to work properly on 1.43. A few exceptions I came across:
Seems like 1.43 introduces a slightly different map format. Strangely enough the map preview loads as it should.
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