diff --git a/projects/core/src/main/resources/data/computercraft/lua/rom/modules/main/cc/audio/dfpwm.lua b/projects/core/src/main/resources/data/computercraft/lua/rom/modules/main/cc/audio/dfpwm.lua index 0161c6b09..47034fe42 100644 --- a/projects/core/src/main/resources/data/computercraft/lua/rom/modules/main/cc/audio/dfpwm.lua +++ b/projects/core/src/main/resources/data/computercraft/lua/rom/modules/main/cc/audio/dfpwm.lua @@ -6,8 +6,7 @@ Convert between streams of DFPWM audio data and a list of amplitudes. DFPWM (Dynamic Filter Pulse Width Modulation) is an audio codec designed by GreaseMonkey. It's a relatively compact -format compared to raw PCM data, only using 1 bit per sample, but is simple enough to simple enough to encode and decode -in real time. +format compared to raw PCM data, only using 1 bit per sample, but is simple enough to encode and decode in real time. Typically DFPWM audio is read from [the filesystem][`fs.ReadHandle`] or a [a web request][`http.Response`] as a string, and converted a format suitable for [`speaker.playAudio`].