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CHANGELOG.md

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So1um Changelog

v0.6

  • Soul becomes Spirit.
  • Rewording of the combat section.
  • A couple of extra entries in the bestiary.

v0.5

  • Added "Gear & Loot" section.
  • Monsters don't use their Body score anymore for HP.

v0.4.5

  • Stats equal to the number of even dice with 3d6. If none, stat score is 1.
  • Hit Points are the number of even dice with 2d6 + Body score.
  • Characters start with 1 cliché, and can add up to 2 of them.

v0.4

  • Hit Points are the number of even dice with 3d6 + Body score.
  • Monsters use Body equals Hit Points.
  • Characters start with 1 cliché, and can add up to 3 of them.

v0.3

  • Will has been renamed Soul.
  • Hit Points equal the sum of all Stat scores.

v0.2

  • Characters start with 1 cliché, and can add up to 2 of them.
  • Updated "And & But" extra results.
  • Updated Difficulty (1 being "Automatic", 4 is "Average").
  • Added the "Resolve Combat" section.
  • Added "Sample Monsters" section.

v0.1

The first version published of so1um.