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Just wondernig where to put krigBilateral.glsl in the anime 4k A+A (HQ) #201

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YingDoge opened this issue Aug 18, 2023 · 2 comments
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@YingDoge
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Good morning, aftoorn or evening i am just wondering where shoudl i put krigBilateral.glsl. as i heard if you put it in wrong position it might have some side effects.

is it like this, before the clamp

CTRL+7 show-text "Anime4K: Mode A+A (HQ)"; no-osd change-list glsl-shaders set "/shaders/KrigBilateral.glsl;/shaders/Anime4K_Clamp_Highlights.glsl;/shaders/Anime4K_Restore_CNN_VL.glsl;/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;

Or like this after the clamp
"/shaders/Anime4K_Clamp_Highlights.glsl;/shaders/KrigBilateral.glsl;/shaders/Anime4K_Restore_CNN_VL.glsl;/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;

Or is it at the very end
"/shaders/Anime4K_Clamp_Highlights.glsl;/shaders/Anime4K_Restore_CNN_VL.glsl;/shaders/Anime4K_Upscale_CNN_x2_VL.glsl;/shaders/KrigBilateral.glsl;

So thansk for any kind of help you guys give me have a great day.

@yooooooLeon
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yooooooLeon commented Aug 18, 2023 via email

@AN3223
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AN3223 commented Aug 18, 2023

I think it doesn't matter anyway. Krig hooks CHROMA while the Anime4k shaders hook MAIN/PREKERNEL & these are executed at different stages (see here). So the order is ignored, Krig is always treated as first.

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