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rule_table.cpp
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rule_table.cpp
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/*
* Copyright (c) 2019, Ben Barsdell. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "rule_table.hpp"
#include <sstream>
RuleTable::RuleTable(const std::string& table)
// Initialized such that all states are STATE_NOHALT for use in printing.
: table0_(0xFFFFFFFFu), table1_(0xFFFFFFFFu) {
std::stringstream ss(table);
std::string buf;
int i = 0;
while (ss >> buf) {
if (i / 2 >= 6) {
throw std::runtime_error("Rule table exceeds limit of 6 states.");
}
if (buf.size() != 3) {
throw std::runtime_error("Invalid rule string: \"" + buf +
"\". Expected 3 characters.");
}
Rule rule;
for (char c : buf) {
c = std::toupper(c);
// TODO: Add a check that state + symbol + move_right are all specified.
if (c == '0' || c == '1')
rule.symbol = (c == '1');
else if (c == 'L' || c == 'R')
rule.move_right = (c == 'R');
else if (c >= 'A' && c <= 'F')
rule.state = c - 'A';
else if (c == 'H')
rule.state = STATE_HALT;
else {
throw std::runtime_error(
std::string("Invalid character in rule string: \"") + c + "\"");
}
}
bool symbol = i % 2;
uint32_t state = i / 2;
++i;
set_rule(symbol, state, rule);
}
}
std::ostream& operator<<(std::ostream& os, const RuleTable& rule_table) {
// This relies on initializing the table to STATE_NOHALT.
for (int st = 0; st < 6 && rule_table(0, st).state != STATE_NOHALT; ++st) {
for (int sym = 0; sym < 2; ++sym) {
Rule rule = rule_table(sym, st);
char state_char = rule.state == STATE_HALT ? 'H' : 'A' + rule.state;
os << state_char << rule.symbol << (rule.move_right ? 'R' : 'L') << " ";
}
os << " ";
}
return os;
}