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Directory.Build.props
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Directory.Build.props
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<Project>
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
<PropertyGroup>
<Copyright>$(CopyrightMicrosoft)</Copyright>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<TreatWarningsAsErrors>True</TreatWarningsAsErrors>
<DebugType>embedded</DebugType>
<DebugSymbols>true</DebugSymbols>
<LangVersion>Latest</LangVersion>
<IsShipping>true</IsShipping>
<PackageTags>Microsoft OWIN Katana</PackageTags>
<DefaultNetFxTargetFramework>net4.5</DefaultNetFxTargetFramework>
<DefaultNetFxTestTargetFramework>net4.5.2</DefaultNetFxTestTargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(DotNetBuildOffline)' == 'true'">
<!--
Arcade has a special version prop for CodeAnalysis.CSharp in GenFacades
to try to match the version loaded by msbuild. In the offline build, this
is simply the source-built version.
-->
<MsbuildTaskMicrosoftCodeAnalysisCSharpVersion>$(MicrosoftCodeAnalysisCSharpVersion)</MsbuildTaskMicrosoftCodeAnalysisCSharpVersion>
</PropertyGroup>
</Project>